Commit Graph
371 Commits
Author SHA1 Message Date
SenseiKiwi a9f0bc5069 More Maze Generation
Made some changes to maze generation to prune out random rooms from the
structure. This doesn't look as nice as I'd hoped, so I'm going to try
some other approaches.
2013-12-27 03:11:59 -04:00
StevenRS11 a0d0f6e19b Fixed chunk loading causing crash
Also might have increased pocket generation time
2013-12-27 01:08:50 -06:00
SenseiKiwi 82da53b992 Minor Change
Added blank lines to Point3D to space out functions. <_<
2013-12-26 15:29:42 -04:00
SenseiKiwi 820e72f17a Added First Step of Maze Generation
Added classes for generating maze dungeons. At the moment, the dungeons
are generated in place of our pocket dimensions to make testing easy.
We'll need to restore pocket generation later and integrate the mazes
into the dungeon packs later. Currently, the structures are very
incomplete (they don't even have doorways), but this is only the first
step.
2013-12-26 15:29:20 -04:00
StevenRS11 180720c04b Merge pull request #116 from SenseiKiwi/master
Fixed Saving Log Spam
2013-12-25 23:33:09 -08:00
StevenRS11 c3b3db4ca0 Lots of changes
Rerworked rift growth
Fixed teleport command
Fixed deleteRifts command
Fixed Rift rendering
2013-12-25 14:16:10 -06:00
SenseiKiwi 72196c6afd Fixed Saving Log Spam
Removed the code from PocketManager that would output messages about
saving dim data every so often since it was causing log spam.
2013-12-24 00:58:23 -04:00
SenseiKiwi 65ed1de6ee Merge remote-tracking branch 'upstream/1.6.2-code' into 1.6-fixes 2013-12-24 00:36:32 -04:00
SenseiKiwi 6d2c645ce9 Minor Changes
No changes to functionality
2013-12-24 00:36:02 -04:00
StevenRS11 6d64a54b75 Revert "build"
This reverts commit e7dcc20fad.
2013-12-22 17:18:16 -06:00
SenseiKiwi b6669183bc More Dungeons
More dungeons for the Ruins pack. You'll never see it coming.
2013-12-22 19:05:04 -04:00
SenseiKiwi f40f42298f Merge remote-tracking branch 'upstream/1.6.2-code' into 1.6-fixes 2013-12-22 18:39:46 -04:00
StevenRS11 e7dcc20fad build 2013-12-22 17:33:02 -05:00
SenseiKiwi cfb370ad1f Minor Change
Removed a pointless SupressWarning annotation
2013-12-22 18:30:41 -04:00
SenseiKiwi a6048c6c29 Overhauled Loot
Changed our loot generation. Instead of relying on Minecraft's built-in
loot categories, we now have our own static loot category. There are two
types of chests now. Regular chests contain randomly-picked coal, iron,
gold, diamonds, emeralds, quartz, enchanted books, and golden apples
(very rare). We also have a function for filling out "grave chests",
which occur in 1 out of every 7 chests. Those contain rotten flesh,
bones, and some armor pieces and equipment that are assigned random
damage values and occasionally also get level 1 enchantments. Small
changes were made to various files to incorporate this update.
2013-12-22 18:30:16 -04:00
StevenRS11 9bd9cfb700 Fixed rendering, simplified netcode 2013-12-22 16:53:13 -05:00
StevenRS11 4e0b7fa977 Fixed crashbug, now to fix rendering 2013-12-22 02:02:07 -05:00
StevenRS11 f88c314922 TESTING 2013-12-22 00:33:58 -05:00
SenseiKiwi 75e103aa65 Merge remote-tracking branch 'upstream/1.6.2-code' 2013-12-20 17:28:50 -04:00
deathrat 8d19d71d8a Fixed problems with buildscript
Signed-off-by: deathrat <deathrat43@gmail.com>
2013-12-17 19:09:53 -05:00
deathrat 505b182af9 Created build.gradle
Restructured folder structure for ForgeGradle

Signed-off-by: deathrat <deathrat43@gmail.com>
2013-12-17 03:36:38 -05:00