Commit Graph
1123 Commits
Author SHA1 Message Date
StevenRS11 d921982c75 Added ability to place vanilla doors on rifts 2014-01-26 03:28:27 -05:00
StevenRS11 12225d8214 fixed limbo music 2014-01-26 02:05:47 -05:00
StevenRS11 4271d47d9d fixed drops 2014-01-26 01:38:43 -05:00
StevenRS11 b105d002c5 Fixed doors slamming shut on pressure plates 2014-01-26 00:53:40 -05:00
StevenRS11 a13fc069eb Fixed rotations and rift regen. Sorta. 2014-01-26 00:00:20 -05:00
StevenRS11 f36767b07b Merge pull request #134 from SenseiKiwi/master
Removed Exit Platforms for Safe Cases
2014-01-24 03:28:15 -08:00
SenseiKiwi d8038a7165 Merge remote-tracking branch 'upstream/master' 2014-01-24 07:18:15 -04:00
SenseiKiwi 149e0319f1 Removed Exit Platforms for Safe Cases
Updated our code to stop Fabric of Reality platforms from generating
under exits all the time. Now they generate only when the supporting
blocks are replaceable (in which case they're replaced by FoR) or when
they're not opaque solids or have tile entities (then FoR generates on
top). The exit search algorithm treats replaceable non-liquid blocks as
air, so an attempt is made to build against the ground and not on top of
replaceable blocks. The area around the door is cleared of blocks to
avoid killing the player with lingering replaceable blocks that might be
harmful, like poison ivy.
2014-01-24 07:16:32 -04:00
StevenRS11 dd30dc619c Fixed gateway crashes 2014-01-24 01:26:19 -05:00
StevenRS11 30d789518d Gateways completed
Also added limbo gateways
2014-01-23 22:10:46 -05:00
StevenRS11 bc3438d995 Merge pull request #132 from SenseiKiwi/master
Fixed Gateway Crash (for real)
2014-01-22 15:44:12 -08:00
SenseiKiwi f6a6b1d374 Merge remote-tracking branch 'upstream/master' 2014-01-22 17:12:24 -04:00
SenseiKiwi 3079e546a1 Fixed Gateway Crash (for real)
Fixed a bug in BaseGateway that would cause it to still crash servers
during world generation. The import filters must be applied before
searching for doors because GatewayBlockFilter uses Forge-provided block
IDs and not the standard export values. Also fixed a comment in
yCoordHelper that cut off strangely.
2014-01-22 17:12:06 -04:00
StevenRS11 d6dd9349f9 Merge pull request #131 from SenseiKiwi/master
Updated DDTeleporter
2014-01-22 02:00:31 -08:00
SenseiKiwi 8d372fadff Chunk Bug Fixes
Added chunk.setChunkModified() to other classes that were missing it. We
have several copies of setBlockDirectly() spread around that needed
updating. Also made pockets use FoR instead of glowstone. =P
2014-01-22 05:57:07 -04:00
SenseiKiwi ffa033496d Merge remote-tracking branch 'upstream/master' 2014-01-22 05:46:43 -04:00
StevenRS11 4e85dbec7e Fixed pockets not always saving completely 2014-01-22 04:14:34 -05:00
SenseiKiwi 70795b6475 Minor Change
Added a warning on some hacky code for sending dim data.
2014-01-22 05:10:50 -04:00
SenseiKiwi 1971b97dc4 Merge remote-tracking branch 'upstream/master' 2014-01-22 04:50:51 -04:00
SenseiKiwi ce0d4f9bf9 Updated DDTeleporter
Updated DDTeleporter to have a fixed minimum chance of sending the
player to the Nether when using a dungeon exit. This also allows players
to reach the Nether without ever having been there before using a Nether
portal - that was previously impossible since DD would not "know" that
the Nether existed. Also cleaned up the code a bit and possibly fixed a
bug that would cause players to get teleported into walls.
2014-01-22 04:49:38 -04:00
StevenRS11 f31eb5a2ef Fixed rift remover finally 2014-01-22 03:13:08 -05:00
StevenRS11 47f9048d44 Rift spread fixed 2014-01-21 14:10:00 -05:00
StevenRS11 876e3eb4e6 rifts spawn world thread 2014-01-21 13:18:20 -05:00
StevenRS11 5d80170b52 Monoliths have no collision, now 2014-01-21 04:15:48 -05:00
StevenRS11 26c8581857 Terror 2014-01-21 03:38:02 -05:00
StevenRS11 fba4a1195a Merge pull request #130 from SenseiKiwi/master
Improved Monolith Jitter
2014-01-21 00:14:41 -08:00
StevenRS11 465449abf2 Fixed Repo Goofyness 2014-01-21 03:14:14 -05:00
SenseiKiwi 8cba2d9f6c Resolved Merge Conflict
Resolved a random merge conflict in RenderMobObelisk
2014-01-21 04:07:59 -04:00
SenseiKiwi ced9543f11 Changed Monolith Jitter
Changed Monolith jittering to use trigonometric functions for a smoother
rate of change, and also made the speed and movement easily adjustable.
Made very minor changes to MobMonolith code - just reorganizing.
2014-01-21 04:03:30 -04:00
StevenRS11 ed77f096c2 Enderman start out hostile 2014-01-21 02:13:25 -05:00
StevenRS11 357db5e34d Fixed orientation and transient doors 2014-01-21 01:33:56 -05:00
SenseiKiwi fba62d7ab5 Minor Changes
Fixed up indentation in RenderMobObelisk and MobMonolith automatically.
2014-01-21 01:24:40 -04:00
SenseiKiwi 7a30151a8c Cleaned MobMonolith
Cleaned up the code in MobMonolith a little. Removed some unused
variables shuffled functions around.
2014-01-21 01:24:01 -04:00
StevenRS11 6bf70aebdb Fixed up monoliths 2014-01-20 19:34:32 -05:00
StevenRS11 ed92dc04dc Gave monoliths tranparency 2014-01-20 17:35:38 -05:00
StevenRS11 f02cffb925 Simplified gateway filters 2014-01-20 16:18:19 -05:00
StevenRS11 9350c97533 Fixed silly github issues 2014-01-20 16:01:07 -05:00
StevenRS11 3ea8db6bf8 Merge branch 'master' of https://github.com/StevenRS11/DimDoors 2014-01-20 15:58:17 -05:00
StevenRS11 f061b072fd Fixed gateway filters 2014-01-20 15:58:05 -05:00
StevenRS11 c68d9635d3 Added filter support for gateways 2014-01-20 15:54:02 -05:00
StevenRS11 b947154b2d Minecraft is stupid 2014-01-20 02:23:24 -05:00
StevenRS11 b788458c4f Merge pull request #128 from SenseiKiwi/master
Various Updates
2014-01-19 22:32:34 -08:00
SenseiKiwi 238661158e Added Config for Corium
Added a line in our config file for setting the block ID of Corium. Even
though it's only temporary code that's going to be removed later, people
need that to run our dev builds properly.
2014-01-20 02:30:11 -04:00
SenseiKiwi 81386a08e5 Merge remote-tracking branch 'upstream/master' 2014-01-20 02:04:01 -04:00
StevenRS11 ad1f928db0 fixed gold Dim door not getting corners sometimes 2014-01-20 01:03:31 -05:00
SenseiKiwi 1d44bf2983 Started Adding Heads to Grave Chests
Started adding heads to grave chests in dungeons. We currently only
spawn skeleton heads as a test.
2014-01-20 02:01:35 -04:00
SenseiKiwi b31cf9abd6 Minor Changes
Minor spacing changes to BaseDimDoor.
2014-01-20 02:00:34 -04:00
SenseiKiwi 30a9dcf2c7 Changed Rift Blade Recipe and Power
Changed Rift Blade recipe to use Stable Fabric and a Blaze Rod. Changed
its base material from Gold to Diamond, which increases attack power and
decreases enchantability a little.
2014-01-20 02:00:00 -04:00
StevenRS11 9fe071368e Working on rift remover strangeness 2014-01-19 22:15:12 -05:00
SenseiKiwi ee1db9aa99 Updated Stabilized Rift Signature
Modified the Stabilized Rift Signature to consume Stable Fabric instead
of Ender Pearls.
2014-01-19 08:29:14 -04:00