Minor Changes

Fixed up indentation in RenderMobObelisk and MobMonolith automatically.
This commit is contained in:
SenseiKiwi
2014-01-21 01:24:40 -04:00
parent 7a30151a8c
commit fba62d7ab5

View File

@@ -49,15 +49,15 @@ public class MobMonolith extends EntityFlying implements IMob
@Override @Override
protected void damageEntity(DamageSource par1DamageSource, float par2) protected void damageEntity(DamageSource par1DamageSource, float par2)
{ {
return; return;
} }
@Override @Override
public boolean attackEntityFrom(DamageSource par1DamageSource, float par2) public boolean attackEntityFrom(DamageSource par1DamageSource, float par2)
{ {
return false; return false;
} }
@Override @Override
public boolean canDespawn() public boolean canDespawn()
@@ -98,38 +98,38 @@ public class MobMonolith extends EntityFlying implements IMob
this.dataWatcher.addObject(16, Byte.valueOf((byte)0)); this.dataWatcher.addObject(16, Byte.valueOf((byte)0));
} }
public boolean isClipping() public boolean isClipping()
{ {
int i = MathHelper.floor_double(this.boundingBox.minX); int i = MathHelper.floor_double(this.boundingBox.minX);
int j = MathHelper.floor_double(this.boundingBox.maxX + 1.0D); int j = MathHelper.floor_double(this.boundingBox.maxX + 1.0D);
int k = MathHelper.floor_double(this.boundingBox.minY); int k = MathHelper.floor_double(this.boundingBox.minY);
int l = MathHelper.floor_double(this.boundingBox.maxY + 1.0D); int l = MathHelper.floor_double(this.boundingBox.maxY + 1.0D);
int i1 = MathHelper.floor_double(this.boundingBox.minZ); int i1 = MathHelper.floor_double(this.boundingBox.minZ);
int j1 = MathHelper.floor_double(this.boundingBox.maxZ + 1.0D); int j1 = MathHelper.floor_double(this.boundingBox.maxZ + 1.0D);
for (int k1 = i; k1 < j; ++k1) for (int k1 = i; k1 < j; ++k1)
{ {
for (int l1 = k; l1 < l; ++l1) for (int l1 = k; l1 < l; ++l1)
{ {
for (int i2 = i1; i2 < j1; ++i2) for (int i2 = i1; i2 < j1; ++i2)
{ {
if(!this.worldObj.isAirBlock(k1, l1, i2)) if(!this.worldObj.isAirBlock(k1, l1, i2))
{ {
return true; return true;
} }
} }
} }
} }
return false; return false;
} }
@Override @Override
public boolean isEntityAlive() public boolean isEntityAlive()
{ {
return false; return false;
} }
@Override @Override
public void onEntityUpdate() public void onEntityUpdate()