Fixed Rift Signatures

Fixed Rift Signatures and Stabilized Rift Signatures. A few unexpected
MC-related issues were preventing them from working properly. Also fixed
a typo that caused us to place rift blocks at the wrong coordinates with
respect to the rift sig endpoints. Autocorrected the indentation on both
source files for aesthetics.
This commit is contained in:
SenseiKiwi
2013-09-04 19:26:59 -04:00
parent 8d5a3ac72e
commit fa33fa95c8
2 changed files with 158 additions and 108 deletions

View File

@@ -24,9 +24,9 @@ public class ItemRiftSignature extends Item
{ {
super(itemID); super(itemID);
this.setMaxStackSize(1); this.setMaxStackSize(1);
this.setCreativeTab(mod_pocketDim.dimDoorsCreativeTab);
this.setMaxDamage(0); this.setMaxDamage(0);
this.hasSubtypes = true; this.hasSubtypes = true;
this.setCreativeTab(mod_pocketDim.dimDoorsCreativeTab);
} }
@SideOnly(Side.CLIENT) @SideOnly(Side.CLIENT)
@@ -43,22 +43,26 @@ public class ItemRiftSignature extends Item
} }
@Override @Override
public boolean onItemUse(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int par7, float par8, float par9, float par10) public boolean onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ)
{ {
tryItemUse(stack, player, world, x, y, z); // We must use onItemUseFirst() instead of onItemUse() because Minecraft checks
return true; // whether the user is in creative mode after calling onItemUse() and undoes any
// damage we might set to indicate the rift sig has been activated. Otherwise,
// we would need to rely on checking NBT tags for hasEffect() and that function
// gets called constantly. Avoiding NBT lookups reduces our performance impact.
// Return false on the client side to pass this request to the server
if (world.isRemote)
{
return false;
} }
protected boolean tryItemUse(ItemStack stack, EntityPlayer player, World world, int x, int y, int z)
{
if (!world.isRemote)
{
//We don't check for replaceable blocks. The user can deal with that. <_< //We don't check for replaceable blocks. The user can deal with that. <_<
y += 2; //Increase y by 2 to place the rift at head level y += 2; //Increase y by 2 to place the rift at head level
if (!player.canPlayerEdit(x, y, z, 0, stack)) if (!player.canPlayerEdit(x, y, z, 0, stack))
{ {
return false; return true;
} }
Point4D source = getSource(stack); Point4D source = getSource(stack);
@@ -83,7 +87,7 @@ public class ItemRiftSignature extends Item
if (sourceWorld != null && if (sourceWorld != null &&
!mod_pocketDim.blockRift.isBlockImmune(sourceWorld, source.getX(), source.getY(), source.getZ())) !mod_pocketDim.blockRift.isBlockImmune(sourceWorld, source.getX(), source.getY(), source.getZ()))
{ {
sourceWorld.setBlock(source.getX(), source.getY(), source.getY(), mod_pocketDim.blockRift.blockID); sourceWorld.setBlock(source.getX(), source.getY(), source.getZ(), mod_pocketDim.blockRift.blockID);
} }
if (!player.capabilities.isCreativeMode) if (!player.capabilities.isCreativeMode)
@@ -103,8 +107,6 @@ public class ItemRiftSignature extends Item
} }
return true; return true;
} }
return false;
}
/** /**
* allows items to add custom lines of information to the mouseover description * allows items to add custom lines of information to the mouseover description

View File

@@ -7,7 +7,12 @@ import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item; import net.minecraft.item.Item;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.world.World; import net.minecraft.world.World;
import net.minecraftforge.common.DimensionManager;
import StevenDimDoors.mod_pocketDim.mod_pocketDim; import StevenDimDoors.mod_pocketDim.mod_pocketDim;
import StevenDimDoors.mod_pocketDim.core.DimLink;
import StevenDimDoors.mod_pocketDim.core.LinkTypes;
import StevenDimDoors.mod_pocketDim.core.NewDimData;
import StevenDimDoors.mod_pocketDim.core.PocketManager;
import StevenDimDoors.mod_pocketDim.util.Point4D; import StevenDimDoors.mod_pocketDim.util.Point4D;
import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly; import cpw.mods.fml.relauncher.SideOnly;
@@ -25,25 +30,68 @@ public class ItemStabilizedRiftSignature extends ItemRiftSignature
} }
@Override @Override
public boolean onItemUse(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int par7, float par8, float par9, float par10) public boolean onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ)
{ {
// Return false on the client side to pass this request to the server
if (world.isRemote)
{
return false;
}
// We don't check for replaceable blocks. The user can deal with that. <_<
y += 2; //Increase y by 2 to place the rift at head level
if (!player.canPlayerEdit(x, y, z, 0, stack))
{
return true;
}
// Check if the Stabilized Rift Signature has been initialized // Check if the Stabilized Rift Signature has been initialized
Point4D source = getSource(stack); Point4D source = getSource(stack);
if (source != null) if (source != null)
{ {
//Yes, it's initialized. Check if the player can pay an Ender Pearl to create a rift. // Yes, it's initialized. Check if the player is in creative
if (player.inventory.hasItem(Item.enderPearl.itemID)) // or if the player can pay an Ender Pearl to create a rift.
if (!player.capabilities.isCreativeMode && !player.inventory.hasItem(Item.enderPearl.itemID))
{ {
if (tryItemUse(stack, player, world, x, y, z) && !player.capabilities.isCreativeMode) player.sendChatToPlayer("You don't have any Ender Pearls!");
return true;
}
//The link was used before and already has an endpoint stored. Create links connecting the two endpoints.
NewDimData sourceDimension = PocketManager.getDimensionData(source.getDimension());
NewDimData destinationDimension = PocketManager.getDimensionData(world);
DimLink link = sourceDimension.createLink(source.getX(), source.getY(), source.getZ(), LinkTypes.NORMAL);
DimLink reverse = destinationDimension.createLink(x, y, z, LinkTypes.NORMAL);
destinationDimension.setDestination(link, x, y, z);
sourceDimension.setDestination(reverse, source.getX(), source.getY(), source.getZ());
//Try placing a rift at the destination point
if (!mod_pocketDim.blockRift.isBlockImmune(world, x, y, z))
{
world.setBlock(x, y, z, mod_pocketDim.blockRift.blockID);
}
//Try placing a rift at the source point, but check if its world is loaded first
World sourceWorld = DimensionManager.getWorld(sourceDimension.id());
if (sourceWorld != null &&
!mod_pocketDim.blockRift.isBlockImmune(sourceWorld, source.getX(), source.getY(), source.getZ()))
{
sourceWorld.setBlock(source.getX(), source.getY(), source.getZ(), mod_pocketDim.blockRift.blockID);
}
if (!player.capabilities.isCreativeMode)
{ {
player.inventory.consumeInventoryItem(Item.enderPearl.itemID); player.inventory.consumeInventoryItem(Item.enderPearl.itemID);
} }
} player.sendChatToPlayer("Rift Created");
world.playSoundAtEntity(player,"mods.DimDoors.sfx.riftEnd", 0.6f, 1);
} }
else else
{ {
//Initialization doesn't cost any materials //The link signature has not been used. Store its current target as the first location.
tryItemUse(stack, player, world, x, y, z); setSource(stack, x, y, z, PocketManager.getDimensionData(world));
player.sendChatToPlayer("Location Stored in Rift Signature");
world.playSoundAtEntity(player,"mods.DimDoors.sfx.riftStart", 0.6f, 1);
} }
return true; return true;
} }