Reorganized and Renamed Classes

Moved tile entity classes to a separate package. Renamed some block
classes to match their in-game names (e.g. ChaosDoor -> UnstableDoor).
Moved TransientDoor to the blocks package. Cleaned up a little bit of
the code and automatically updated references to the classes that were
modified.
This commit is contained in:
SenseiKiwi
2013-08-31 16:43:18 -04:00
parent 4b5870339b
commit ea1fc5f4c0
18 changed files with 48 additions and 171 deletions

View File

@@ -16,9 +16,9 @@ import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import StevenDimDoors.mod_pocketDim.DDProperties;
import StevenDimDoors.mod_pocketDim.Point3D;
import StevenDimDoors.mod_pocketDim.TileEntityRift;
import StevenDimDoors.mod_pocketDim.mod_pocketDim;
import StevenDimDoors.mod_pocketDim.core.PocketManager;
import StevenDimDoors.mod_pocketDim.tileentities.TileEntityRift;
import StevenDimDoors.mod_pocketDimClient.ClosingRiftFX;
import StevenDimDoors.mod_pocketDimClient.GoggleRiftFX;
import StevenDimDoors.mod_pocketDimClient.RiftFX;

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@@ -19,21 +19,21 @@ import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import StevenDimDoors.mod_pocketDim.DDProperties;
import StevenDimDoors.mod_pocketDim.DDTeleporter;
import StevenDimDoors.mod_pocketDim.TileEntityDimDoor;
import StevenDimDoors.mod_pocketDim.mod_pocketDim;
import StevenDimDoors.mod_pocketDim.core.IDimLink;
import StevenDimDoors.mod_pocketDim.core.NewDimData;
import StevenDimDoors.mod_pocketDim.core.PocketManager;
import StevenDimDoors.mod_pocketDim.schematic.BlockRotator;
import StevenDimDoors.mod_pocketDim.tileentities.TileEntityDimDoor;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class dimDoor extends BlockContainer
public class DimensionalDoor extends BlockContainer
{
private static DDProperties properties = null;
protected static DDProperties properties = null;
private Icon blockIconBottom;
public dimDoor(int par1, Material material)
public DimensionalDoor(int par1, Material material)
{
super(par1, material);
@@ -197,7 +197,7 @@ public class dimDoor extends BlockContainer
//Called to update the render information on the tile entity. Could probably implement a data watcher,
//but this works fine and is more versatile I think.
public dimDoor updateAttachedTile(World world, int x, int y, int z)
public DimensionalDoor updateAttachedTile(World world, int x, int y, int z)
{
TileEntity tile = world.getBlockTileEntity(x, y, z);
if (tile instanceof TileEntityDimDoor)

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@@ -0,0 +1,95 @@
package StevenDimDoors.mod_pocketDim.blocks;
import java.util.Random;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.entity.Entity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.Icon;
import net.minecraft.util.MathHelper;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import StevenDimDoors.mod_pocketDim.DDTeleporter;
import StevenDimDoors.mod_pocketDim.mod_pocketDim;
import StevenDimDoors.mod_pocketDim.core.IDimLink;
import StevenDimDoors.mod_pocketDim.core.PocketManager;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class TransientDoor extends WarpDoor
{
public TransientDoor(int blockID, Material material)
{
super(blockID, material);
}
public void registerIcons(IconRegister par1IconRegister)
{
this.blockIcon = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName2()+"_top");
}
/**
* Retrieves the block texture to use based on the display side. Args: iBlockAccess, x, y, z, side
*/
@SideOnly(Side.CLIENT)
public Icon getBlockTexture(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
{
return this.blockIcon;
}
public boolean isCollidable()
{
return false;
}
public void onBlockAdded(World par1World, int par2, int par3, int par4)
{
super.onBlockAdded(par1World, par2, par3, par4);
this.updateAttachedTile(par1World, par2, par3, par4);
}
public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4)
{
return null;
}
@Override
public void onEntityCollidedWithBlock(World world, int x, int y, int z, Entity entity)
{
//TODO: Would it kill us to use REASONABLE variable names? <_< ~SenseiKiwi
int var12 = (int) (MathHelper.floor_double((double) ((entity.rotationYaw + 90) * 4.0F / 360.0F) + 0.5D) & 3);
int orientation = world.getBlockMetadata(x, y - 1, z);
if (!world.isRemote && (orientation >= 4 && orientation <= 7) && (orientation - 4) == var12 &&
world.getBlockId(x, y - 1, z) == this.blockID)
{
this.onPoweredBlockChange(world, x, y, z, false);
IDimLink link = PocketManager.getLink(x, y, z, world.provider.dimensionId);
if (link != null)
{
DDTeleporter.traverseDimDoor(world, link, entity);
//Turn the transient door into a rift AFTER teleporting the entity.
//The door's orientation may be needed for generating a room at the link's destination.
world.setBlock(x, y, z, properties.RiftBlockID);
world.setBlockToAir(x, y - 1, z);
}
}
}
public int idPicked(World par1World, int par2, int par3, int par4)
{
return 0;
}
public int idDropped(int par1, Random par2Random, int par3)
{
return 0;
}
public int getRenderType()
{
return 8;
}
}

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@@ -1,12 +1,8 @@
package StevenDimDoors.mod_pocketDim.blocks;
import java.util.Random;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.entity.Entity;
import net.minecraft.util.Icon;
import net.minecraft.util.MathHelper;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import StevenDimDoors.mod_pocketDim.DDProperties;
@@ -17,12 +13,12 @@ import StevenDimDoors.mod_pocketDim.core.PocketManager;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class ChaosDoor extends dimDoor
public class UnstableDoor extends DimensionalDoor
{
private Icon blockIconBottom;
private static DDProperties properties = null;
public ChaosDoor(int par1, Material material)
public UnstableDoor(int par1, Material material)
{
super(par1, material);
if (properties == null)
@@ -33,7 +29,6 @@ public class ChaosDoor extends dimDoor
{
this.blockIcon = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName2()+"_top");
this.blockIconBottom = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName2()+"_bottom");
}
@SideOnly(Side.CLIENT)

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@@ -15,11 +15,11 @@ import StevenDimDoors.mod_pocketDim.core.PocketManager;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class ExitDoor extends dimDoor
public class WarpDoor extends DimensionalDoor
{
private Icon blockIconBottom;
public ExitDoor(int blockID, Material material)
public WarpDoor(int blockID, Material material)
{
super(blockID, material);
}

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@@ -1,56 +0,0 @@
package StevenDimDoors.mod_pocketDim.blocks;
import java.util.Random;
import StevenDimDoors.mod_pocketDim.mod_pocketDim;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.Item;
import net.minecraft.util.Icon;
import net.minecraft.util.MathHelper;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
public class linkDimDoor extends dimDoor
{
private Icon blockIconBottom;
public linkDimDoor(int par1, Material material) {
super(par1, material);
// TODO Auto-generated constructor stub
}
@SideOnly(Side.CLIENT)
/**
* Retrieves the block texture to use based on the display side. Args: iBlockAccess, x, y, z, side
*/
public Icon getBlockTexture(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
{
if(par1IBlockAccess.getBlockId(par2, par3-1, par4)==this.blockID)
{
return this.blockIcon;
}
else
{
return this.blockIconBottom;
}
}
public void registerIcons(IconRegister par1IconRegister)
{
this.blockIcon = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName2()+"_top");
this.blockIconBottom = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName2()+"_bottom");
}
}

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@@ -1,57 +0,0 @@
package StevenDimDoors.mod_pocketDim.blocks;
import java.util.Random;
import StevenDimDoors.mod_pocketDim.mod_pocketDim;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.util.Icon;
import net.minecraft.util.MathHelper;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
public class linkExitDoor extends ExitDoor
{
private Icon blockIconBottom;
public linkExitDoor(int par1,Material par2Material)
{
super(par1, Material.wood);
//this.blockIndexInTexture = 20;
// TODO Auto-generated constructor stub
}
@SideOnly(Side.CLIENT)
/**
* Retrieves the block texture to use based on the display side. Args: iBlockAccess, x, y, z, side
*/
public Icon getBlockTexture(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
{
if(par1IBlockAccess.getBlockId(par2, par3-1, par4)==this.blockID)
{
return this.blockIcon;
}
else
{
return this.blockIconBottom;
}
}
public void registerIcons(IconRegister par1IconRegister)
{
this.blockIcon = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName2()+"_top");
this.blockIconBottom = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName2()+"_bottom");
}
}