Reorganized and Renamed Classes
Moved tile entity classes to a separate package. Renamed some block classes to match their in-game names (e.g. ChaosDoor -> UnstableDoor). Moved TransientDoor to the blocks package. Cleaned up a little bit of the code and automatically updated references to the classes that were modified.
This commit is contained in:
@@ -16,9 +16,9 @@ import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import StevenDimDoors.mod_pocketDim.DDProperties;
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import StevenDimDoors.mod_pocketDim.Point3D;
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import StevenDimDoors.mod_pocketDim.TileEntityRift;
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import StevenDimDoors.mod_pocketDim.mod_pocketDim;
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import StevenDimDoors.mod_pocketDim.core.PocketManager;
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import StevenDimDoors.mod_pocketDim.tileentities.TileEntityRift;
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import StevenDimDoors.mod_pocketDimClient.ClosingRiftFX;
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import StevenDimDoors.mod_pocketDimClient.GoggleRiftFX;
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import StevenDimDoors.mod_pocketDimClient.RiftFX;
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@@ -19,21 +19,21 @@ import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import StevenDimDoors.mod_pocketDim.DDProperties;
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import StevenDimDoors.mod_pocketDim.DDTeleporter;
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import StevenDimDoors.mod_pocketDim.TileEntityDimDoor;
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import StevenDimDoors.mod_pocketDim.mod_pocketDim;
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import StevenDimDoors.mod_pocketDim.core.IDimLink;
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import StevenDimDoors.mod_pocketDim.core.NewDimData;
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import StevenDimDoors.mod_pocketDim.core.PocketManager;
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import StevenDimDoors.mod_pocketDim.schematic.BlockRotator;
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import StevenDimDoors.mod_pocketDim.tileentities.TileEntityDimDoor;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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public class dimDoor extends BlockContainer
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public class DimensionalDoor extends BlockContainer
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{
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private static DDProperties properties = null;
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protected static DDProperties properties = null;
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private Icon blockIconBottom;
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public dimDoor(int par1, Material material)
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public DimensionalDoor(int par1, Material material)
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{
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super(par1, material);
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@@ -197,7 +197,7 @@ public class dimDoor extends BlockContainer
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//Called to update the render information on the tile entity. Could probably implement a data watcher,
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//but this works fine and is more versatile I think.
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public dimDoor updateAttachedTile(World world, int x, int y, int z)
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public DimensionalDoor updateAttachedTile(World world, int x, int y, int z)
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{
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TileEntity tile = world.getBlockTileEntity(x, y, z);
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if (tile instanceof TileEntityDimDoor)
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95
StevenDimDoors/mod_pocketDim/blocks/TransientDoor.java
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95
StevenDimDoors/mod_pocketDim/blocks/TransientDoor.java
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@@ -0,0 +1,95 @@
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package StevenDimDoors.mod_pocketDim.blocks;
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import java.util.Random;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.renderer.texture.IconRegister;
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import net.minecraft.entity.Entity;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.Icon;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import StevenDimDoors.mod_pocketDim.DDTeleporter;
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import StevenDimDoors.mod_pocketDim.mod_pocketDim;
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import StevenDimDoors.mod_pocketDim.core.IDimLink;
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import StevenDimDoors.mod_pocketDim.core.PocketManager;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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public class TransientDoor extends WarpDoor
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{
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public TransientDoor(int blockID, Material material)
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{
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super(blockID, material);
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}
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public void registerIcons(IconRegister par1IconRegister)
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{
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this.blockIcon = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName2()+"_top");
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}
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/**
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* Retrieves the block texture to use based on the display side. Args: iBlockAccess, x, y, z, side
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*/
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@SideOnly(Side.CLIENT)
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public Icon getBlockTexture(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
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{
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return this.blockIcon;
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}
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public boolean isCollidable()
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{
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return false;
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}
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public void onBlockAdded(World par1World, int par2, int par3, int par4)
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{
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super.onBlockAdded(par1World, par2, par3, par4);
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this.updateAttachedTile(par1World, par2, par3, par4);
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}
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public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4)
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{
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return null;
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}
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@Override
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public void onEntityCollidedWithBlock(World world, int x, int y, int z, Entity entity)
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{
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//TODO: Would it kill us to use REASONABLE variable names? <_< ~SenseiKiwi
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int var12 = (int) (MathHelper.floor_double((double) ((entity.rotationYaw + 90) * 4.0F / 360.0F) + 0.5D) & 3);
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int orientation = world.getBlockMetadata(x, y - 1, z);
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if (!world.isRemote && (orientation >= 4 && orientation <= 7) && (orientation - 4) == var12 &&
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world.getBlockId(x, y - 1, z) == this.blockID)
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{
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this.onPoweredBlockChange(world, x, y, z, false);
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IDimLink link = PocketManager.getLink(x, y, z, world.provider.dimensionId);
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if (link != null)
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{
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DDTeleporter.traverseDimDoor(world, link, entity);
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//Turn the transient door into a rift AFTER teleporting the entity.
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//The door's orientation may be needed for generating a room at the link's destination.
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world.setBlock(x, y, z, properties.RiftBlockID);
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world.setBlockToAir(x, y - 1, z);
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}
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}
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}
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public int idPicked(World par1World, int par2, int par3, int par4)
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{
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return 0;
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}
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public int idDropped(int par1, Random par2Random, int par3)
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{
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return 0;
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}
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public int getRenderType()
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{
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return 8;
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}
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}
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@@ -1,12 +1,8 @@
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package StevenDimDoors.mod_pocketDim.blocks;
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import java.util.Random;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.renderer.texture.IconRegister;
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import net.minecraft.entity.Entity;
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import net.minecraft.util.Icon;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import StevenDimDoors.mod_pocketDim.DDProperties;
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@@ -17,12 +13,12 @@ import StevenDimDoors.mod_pocketDim.core.PocketManager;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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public class ChaosDoor extends dimDoor
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public class UnstableDoor extends DimensionalDoor
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{
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private Icon blockIconBottom;
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private static DDProperties properties = null;
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public ChaosDoor(int par1, Material material)
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public UnstableDoor(int par1, Material material)
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{
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super(par1, material);
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if (properties == null)
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@@ -33,7 +29,6 @@ public class ChaosDoor extends dimDoor
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{
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this.blockIcon = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName2()+"_top");
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this.blockIconBottom = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName2()+"_bottom");
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}
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@SideOnly(Side.CLIENT)
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@@ -15,11 +15,11 @@ import StevenDimDoors.mod_pocketDim.core.PocketManager;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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public class ExitDoor extends dimDoor
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public class WarpDoor extends DimensionalDoor
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{
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private Icon blockIconBottom;
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public ExitDoor(int blockID, Material material)
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public WarpDoor(int blockID, Material material)
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{
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super(blockID, material);
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}
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@@ -1,56 +0,0 @@
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package StevenDimDoors.mod_pocketDim.blocks;
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import java.util.Random;
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import StevenDimDoors.mod_pocketDim.mod_pocketDim;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.renderer.texture.IconRegister;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.item.Item;
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import net.minecraft.util.Icon;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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public class linkDimDoor extends dimDoor
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{
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private Icon blockIconBottom;
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public linkDimDoor(int par1, Material material) {
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super(par1, material);
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// TODO Auto-generated constructor stub
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}
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@SideOnly(Side.CLIENT)
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/**
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* Retrieves the block texture to use based on the display side. Args: iBlockAccess, x, y, z, side
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*/
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public Icon getBlockTexture(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
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{
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if(par1IBlockAccess.getBlockId(par2, par3-1, par4)==this.blockID)
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{
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return this.blockIcon;
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}
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else
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{
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return this.blockIconBottom;
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}
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}
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public void registerIcons(IconRegister par1IconRegister)
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{
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this.blockIcon = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName2()+"_top");
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this.blockIconBottom = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName2()+"_bottom");
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}
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}
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@@ -1,57 +0,0 @@
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package StevenDimDoors.mod_pocketDim.blocks;
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import java.util.Random;
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import StevenDimDoors.mod_pocketDim.mod_pocketDim;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.renderer.texture.IconRegister;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.Item;
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import net.minecraft.util.Icon;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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public class linkExitDoor extends ExitDoor
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{
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private Icon blockIconBottom;
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public linkExitDoor(int par1,Material par2Material)
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{
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super(par1, Material.wood);
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//this.blockIndexInTexture = 20;
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// TODO Auto-generated constructor stub
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}
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@SideOnly(Side.CLIENT)
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/**
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* Retrieves the block texture to use based on the display side. Args: iBlockAccess, x, y, z, side
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*/
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public Icon getBlockTexture(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
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{
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if(par1IBlockAccess.getBlockId(par2, par3-1, par4)==this.blockID)
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{
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return this.blockIcon;
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}
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else
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{
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return this.blockIconBottom;
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}
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}
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public void registerIcons(IconRegister par1IconRegister)
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{
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this.blockIcon = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName2()+"_top");
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this.blockIconBottom = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName2()+"_bottom");
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}
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}
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Block a user