1.6.4 basic fixes
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@@ -9,6 +9,7 @@ import net.minecraft.client.renderer.GLAllocation;
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.ResourceLocation;
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import org.lwjgl.opengl.GL11;
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import StevenDimDoors.mod_pocketDim.DDProperties;
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@@ -65,7 +66,7 @@ public class RenderDimDoor extends TileEntitySpecialRenderer
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if (count == 0)
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{
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this.bindTextureByName("/RIFT.png");
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this.bindTexture(new ResourceLocation("/RIFT.png"));
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var17 = 0.1F;
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var15 = 25.0F;
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var16 = 0.125F;
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@@ -75,7 +76,7 @@ public class RenderDimDoor extends TileEntitySpecialRenderer
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if (count == 1)
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{
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this.bindTextureByName("/WARP.png");
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this.bindTexture(new ResourceLocation("/WARP.png"));
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GL11.glEnable(GL11.GL_BLEND);
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GL11.glBlendFunc(GL11.GL_ONE, GL11.GL_ONE);
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var16 = .5F;
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@@ -3,6 +3,8 @@ package StevenDimDoors.mod_pocketDimClient;
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import net.minecraft.client.renderer.entity.RenderLiving;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.entity.Entity;
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import net.minecraft.util.ResourceLocation;
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@SideOnly(Side.CLIENT)
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public class RenderMobObelisk extends RenderLiving
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@@ -16,6 +18,11 @@ protected ModelMobObelisk obeliskModel;
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}
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@Override
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public ResourceLocation getEntityTexture(Entity entity) {
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int watchByte = entity.getDataWatcher().getWatchableObjectByte(16);
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return new ResourceLocation("/mods/DimDoors/textures/mobs/Monolith"+watchByte+".png");
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}
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}
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@@ -8,6 +8,7 @@ import net.minecraft.client.renderer.GLAllocation;
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.ResourceLocation;
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import org.lwjgl.opengl.GL11;
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import StevenDimDoors.mod_pocketDim.DDProperties;
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@@ -62,7 +63,7 @@ public class RenderTransTrapdoor extends TileEntitySpecialRenderer
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if (count == 0)
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{
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this.bindTextureByName("/RIFT.png");
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this.bindTexture(new ResourceLocation("/RIFT.png"));
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var17 = 0.1F;
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var15 = 25.0F;
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var16 = 0.125F;
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@@ -72,7 +73,7 @@ public class RenderTransTrapdoor extends TileEntitySpecialRenderer
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if (count == 1)
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{
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this.bindTextureByName("/WARP.png");
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this.bindTexture(new ResourceLocation("/WARP.png"));
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GL11.glEnable(GL11.GL_BLEND);
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GL11.glBlendFunc(GL11.GL_ONE, GL11.GL_ONE);
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var16 = .5F;
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