Added Ender Pearls as Loot
Added a 30% chance of Ender Pearls appearing in grave chests.
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@@ -189,9 +189,11 @@ public class DDLoot {
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addModifiedEquipment( getRandomItem(Item.bootsIron, Item.bootsChain, null, 25, 10, random) , stacks, random);
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addModifiedEquipment( getRandomItem(Item.bootsIron, Item.bootsChain, null, 25, 10, random) , stacks, random);
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// Insert other random stuff
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// Insert other random stuff
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// 40% chance for a name tag, 35% chance for a glass bottle, and 5% chance for record 11
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// 40% chance for a name tag, 35% chance for a glass bottle
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// 30% chance for an ender pearl, 5% chance for record 11
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addItemWithChance(stacks, random, 40, Item.nameTag, 1);
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addItemWithChance(stacks, random, 40, Item.nameTag, 1);
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addItemWithChance(stacks, random, 35, Item.glassBottle, 1);
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addItemWithChance(stacks, random, 35, Item.glassBottle, 1);
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addItemWithChance(stacks, random, 30, Item.enderPearl, 1);
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addItemWithChance(stacks, random, 5, Item.record11, 1);
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addItemWithChance(stacks, random, 5, Item.record11, 1);
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fillChest(stacks, inventory, random);
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fillChest(stacks, inventory, random);
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