More Progress on Rewrite
Continued fixing things across various classes to make them work with our new core classes. I've also cleaned up indentation and random code snippets along the way.
This commit is contained in:
@@ -12,181 +12,172 @@ import cpw.mods.fml.relauncher.SideOnly;
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@SideOnly(Side.CLIENT)
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public class ClosingRiftFX extends EntityFX
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{
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private int field_92049_a = 160;
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private boolean field_92054_ax;
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private boolean field_92048_ay;
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private final EffectRenderer field_92047_az;
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private float field_92050_aA;
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private float field_92051_aB;
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private float field_92052_aC;
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private boolean field_92053_aD;
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private int field_92049_a = 160;
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private boolean field_92054_ax;
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private boolean field_92048_ay;
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private final EffectRenderer field_92047_az;
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private float field_92050_aA;
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private float field_92051_aB;
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private float field_92052_aC;
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private boolean field_92053_aD;
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public ClosingRiftFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12, EffectRenderer par14EffectRenderer)
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{
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super(par1World, par2, par4, par6);
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this.motionX = par8;
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this.motionY = par10;
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this.motionZ = par12;
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this.field_92047_az = par14EffectRenderer;
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this.particleScale *= .55F;
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this.particleMaxAge = 30 + this.rand.nextInt(16);
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this.noClip = false;
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}
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public ClosingRiftFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12, EffectRenderer par14EffectRenderer)
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{
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public void func_92045_e(boolean par1)
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{
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this.field_92054_ax = par1;
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}
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super(par1World, par2, par4, par6);
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this.motionX = par8;
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this.motionY = par10;
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this.motionZ = par12;
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this.field_92047_az = par14EffectRenderer;
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this.particleScale *= .55F;
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this.particleMaxAge = 30 + this.rand.nextInt(16);
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this.noClip = false;
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}
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public void func_92043_f(boolean par1)
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{
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this.field_92048_ay = par1;
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}
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public void func_92045_e(boolean par1)
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{
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this.field_92054_ax = par1;
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}
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public void func_92044_a(int par1)
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{
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float var2 = (float)((par1 & 16711680) >> 16) / 255.0F;
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float var3 = (float)((par1 & 65280) >> 8) / 255.0F;
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float var4 = (float)((par1 & 255) >> 0) / 255.0F;
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float var5 = 1.0F;
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this.setRBGColorF(var2 * var5, var3 * var5, var4 * var5);
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}
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public void func_92043_f(boolean par1)
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{
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this.field_92048_ay = par1;
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}
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public void func_92046_g(int par1)
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{
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this.field_92050_aA = (float)((par1 & 16711680) >> 16) / 255.0F;
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this.field_92051_aB = (float)((par1 & 65280) >> 8) / 255.0F;
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this.field_92052_aC = (float)((par1 & 255) >> 0) / 255.0F;
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this.field_92053_aD = true;
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}
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public void func_92044_a(int par1)
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{
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float var2 = (float)((par1 & 16711680) >> 16) / 255.0F;
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float var3 = (float)((par1 & 65280) >> 8) / 255.0F;
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float var4 = (float)((par1 & 255) >> 0) / 255.0F;
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float var5 = 1.0F;
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this.setRBGColorF(var2 * var5, var3 * var5, var4 * var5);
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}
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/**
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* returns the bounding box for this entity
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*/
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public AxisAlignedBB getBoundingBox()
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{
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return null;
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}
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public void func_92046_g(int par1)
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{
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this.field_92050_aA = (float)((par1 & 16711680) >> 16) / 255.0F;
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this.field_92051_aB = (float)((par1 & 65280) >> 8) / 255.0F;
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this.field_92052_aC = (float)((par1 & 255) >> 0) / 255.0F;
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this.field_92053_aD = true;
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}
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/**
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* Returns true if this entity should push and be pushed by other entities when colliding.
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*/
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public boolean canBePushed()
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{
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return false;
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}
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/**
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* returns the bounding box for this entity
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*/
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public AxisAlignedBB getBoundingBox()
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{
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return null;
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}
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public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
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{
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if (!this.field_92048_ay || this.particleAge < this.particleMaxAge / 3 || (this.particleAge + this.particleMaxAge) / 3 % 2 == 0)
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{
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this.doRenderParticle(par1Tessellator, par2, par3, par4, par5, par6, par7);
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}
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}
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public void doRenderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
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{
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float var8 = (float)(super.particleTextureIndexX % 16) / 16.0F;
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float var9 = var8 + 0.0624375F;
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float var10 = (float)(this.particleTextureIndexX / 16) / 16.0F;
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float var11 = var10 + 0.0624375F;
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float var12 = 0.1F * this.particleScale;
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float var13 = (float)(this.prevPosX + (this.posX - this.prevPosX) * (double)par2 - interpPosX);
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float var14 = (float)(this.prevPosY + (this.posY - this.prevPosY) * (double)par2 - interpPosY);
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float var15 = (float)(this.prevPosZ + (this.posZ - this.prevPosZ) * (double)par2 - interpPosZ);
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float var16 = .8F;
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try
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{
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if(PocketManager.instance.getDimData(this.worldObj.provider.dimensionId).isPocket)
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{
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var16=.4F;
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}
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else
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{
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}
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}
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catch(Exception E)
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{
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}
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par1Tessellator.setColorRGBA_F(this.particleRed * var16, this.particleGreen * var16, this.particleBlue * var16, (float) .7);
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/**
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* Returns true if this entity should push and be pushed by other entities when colliding.
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*/
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public boolean canBePushed()
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{
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return false;
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}
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par1Tessellator.addVertexWithUV((double)(var13 - par3 * var12 - par6 * var12), (double)(var14 - par4 * var12), (double)(var15 - par5 * var12 - par7 * var12), (double)var9, (double)var11);
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par1Tessellator.addVertexWithUV((double)(var13 - par3 * var12 + par6 * var12), (double)(var14 + par4 * var12), (double)(var15 - par5 * var12 + par7 * var12), (double)var9, (double)var10);
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par1Tessellator.addVertexWithUV((double)(var13 + par3 * var12 + par6 * var12), (double)(var14 + par4 * var12), (double)(var15 + par5 * var12 + par7 * var12), (double)var8, (double)var10);
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par1Tessellator.addVertexWithUV((double)(var13 + par3 * var12 - par6 * var12), (double)(var14 - par4 * var12), (double)(var15 + par5 * var12 - par7 * var12), (double)var8, (double)var11);
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}
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public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
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{
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if (!this.field_92048_ay || this.particleAge < this.particleMaxAge / 3 || (this.particleAge + this.particleMaxAge) / 3 % 2 == 0)
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{
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this.doRenderParticle(par1Tessellator, par2, par3, par4, par5, par6, par7);
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}
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}
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/**
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* Called to update the entity's position/logic.
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*/
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public void onUpdate()
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{
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this.prevPosX = this.posX;
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this.prevPosY = this.posY;
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this.prevPosZ = this.posZ;
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public void doRenderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
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{
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float var8 = (float)(super.particleTextureIndexX % 16) / 16.0F;
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float var9 = var8 + 0.0624375F;
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float var10 = (float)(this.particleTextureIndexX / 16) / 16.0F;
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float var11 = var10 + 0.0624375F;
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float var12 = 0.1F * this.particleScale;
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float var13 = (float)(this.prevPosX + (this.posX - this.prevPosX) * (double)par2 - interpPosX);
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float var14 = (float)(this.prevPosY + (this.posY - this.prevPosY) * (double)par2 - interpPosY);
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float var15 = (float)(this.prevPosZ + (this.posZ - this.prevPosZ) * (double)par2 - interpPosZ);
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float var16 = 0.8F;
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if (this.particleAge++ >= this.particleMaxAge)
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{
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this.setDead();
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}
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if (PocketManager.getDimensionData(worldObj).isPocketDimension())
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{
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var16 = 0.4F;
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}
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par1Tessellator.setColorRGBA_F(this.particleRed * var16, this.particleGreen * var16, this.particleBlue * var16, (float) .7);
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if (this.particleAge > this.particleMaxAge / 2)
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{
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this.setAlphaF(1.0F - ((float)this.particleAge - (float)(this.particleMaxAge / 2)) / (float)this.particleMaxAge);
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par1Tessellator.addVertexWithUV((double)(var13 - par3 * var12 - par6 * var12), (double)(var14 - par4 * var12), (double)(var15 - par5 * var12 - par7 * var12), (double)var9, (double)var11);
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par1Tessellator.addVertexWithUV((double)(var13 - par3 * var12 + par6 * var12), (double)(var14 + par4 * var12), (double)(var15 - par5 * var12 + par7 * var12), (double)var9, (double)var10);
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par1Tessellator.addVertexWithUV((double)(var13 + par3 * var12 + par6 * var12), (double)(var14 + par4 * var12), (double)(var15 + par5 * var12 + par7 * var12), (double)var8, (double)var10);
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par1Tessellator.addVertexWithUV((double)(var13 + par3 * var12 - par6 * var12), (double)(var14 - par4 * var12), (double)(var15 + par5 * var12 - par7 * var12), (double)var8, (double)var11);
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}
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if (this.field_92053_aD)
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{
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this.particleRed += (this.field_92050_aA - this.particleRed) * 0.2F;
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this.particleGreen += (this.field_92051_aB - this.particleGreen) * 0.2F;
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this.particleBlue += (this.field_92052_aC - this.particleBlue) * 0.2F;
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}
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}
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/**
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* Called to update the entity's position/logic.
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*/
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public void onUpdate()
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{
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this.prevPosX = this.posX;
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this.prevPosY = this.posY;
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this.prevPosZ = this.posZ;
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this.setParticleTextureIndex(this.field_92049_a + (7 - this.particleAge * 8 / this.particleMaxAge));
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// this.motionY -= 0.004D;
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this.moveEntity(this.motionX, this.motionY, this.motionZ);
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this.motionX *= 0.9100000262260437D;
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this.motionY *= 0.9100000262260437D;
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this.motionZ *= 0.9100000262260437D;
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if (this.particleAge++ >= this.particleMaxAge)
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{
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this.setDead();
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}
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if (this.onGround)
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{
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this.motionX *= 0.699999988079071D;
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this.motionZ *= 0.699999988079071D;
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}
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if (this.particleAge > this.particleMaxAge / 2)
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{
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this.setAlphaF(1.0F - ((float)this.particleAge - (float)(this.particleMaxAge / 2)) / (float)this.particleMaxAge);
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if (this.field_92054_ax && this.particleAge < this.particleMaxAge / 2 && (this.particleAge + this.particleMaxAge) % 2 == 0)
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{
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ClosingRiftFX var1 = new ClosingRiftFX(this.worldObj, this.posX, this.posY, this.posZ, 0.0D, 0.0D, 0.0D, this.field_92047_az);
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var1.setRBGColorF(this.particleRed, this.particleGreen, this.particleBlue);
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var1.particleAge = var1.particleMaxAge / 2;
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if (this.field_92053_aD)
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{
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this.particleRed += (this.field_92050_aA - this.particleRed) * 0.2F;
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this.particleGreen += (this.field_92051_aB - this.particleGreen) * 0.2F;
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this.particleBlue += (this.field_92052_aC - this.particleBlue) * 0.2F;
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}
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}
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if (this.field_92053_aD)
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{
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var1.field_92053_aD = true;
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var1.field_92050_aA = this.field_92050_aA;
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var1.field_92051_aB = this.field_92051_aB;
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var1.field_92052_aC = this.field_92052_aC;
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}
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this.setParticleTextureIndex(this.field_92049_a + (7 - this.particleAge * 8 / this.particleMaxAge));
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// this.motionY -= 0.004D;
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this.moveEntity(this.motionX, this.motionY, this.motionZ);
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this.motionX *= 0.9100000262260437D;
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this.motionY *= 0.9100000262260437D;
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this.motionZ *= 0.9100000262260437D;
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var1.field_92048_ay = this.field_92048_ay;
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this.field_92047_az.addEffect(var1);
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}
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}
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if (this.onGround)
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{
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this.motionX *= 0.699999988079071D;
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this.motionZ *= 0.699999988079071D;
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}
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public int getBrightnessForRender(float par1)
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{
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return 15728880;
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}
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if (this.field_92054_ax && this.particleAge < this.particleMaxAge / 2 && (this.particleAge + this.particleMaxAge) % 2 == 0)
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{
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ClosingRiftFX var1 = new ClosingRiftFX(this.worldObj, this.posX, this.posY, this.posZ, 0.0D, 0.0D, 0.0D, this.field_92047_az);
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var1.setRBGColorF(this.particleRed, this.particleGreen, this.particleBlue);
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var1.particleAge = var1.particleMaxAge / 2;
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/**
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* Gets how bright this entity is.
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*/
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public float getBrightness(float par1)
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{
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return 1.0F;
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}
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if (this.field_92053_aD)
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{
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var1.field_92053_aD = true;
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var1.field_92050_aA = this.field_92050_aA;
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var1.field_92051_aB = this.field_92051_aB;
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var1.field_92052_aC = this.field_92052_aC;
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}
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var1.field_92048_ay = this.field_92048_ay;
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this.field_92047_az.addEffect(var1);
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}
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}
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public int getBrightnessForRender(float par1)
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{
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return 15728880;
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}
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/**
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* Gets how bright this entity is.
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*/
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public float getBrightness(float par1)
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{
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return 1.0F;
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}
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}
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@@ -1,195 +1,185 @@
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package StevenDimDoors.mod_pocketDimClient;
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import StevenDimDoors.mod_pocketDim.core.PocketManager;
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import net.minecraft.client.particle.EffectRenderer;
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import net.minecraft.client.particle.EntityFX;
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import net.minecraft.client.particle.EntityFireworkSparkFX;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.world.World;
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import StevenDimDoors.mod_pocketDim.core.PocketManager;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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@SideOnly(Side.CLIENT)
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public class GoggleRiftFX extends EntityFireworkSparkFX
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{
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private int field_92049_a = 160;
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private boolean field_92054_ax;
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private boolean field_92048_ay;
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private final EffectRenderer field_92047_az;
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private float field_92050_aA;
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private float field_92051_aB;
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private float field_92052_aC;
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private boolean field_92053_aD;
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private int field_92049_a = 160;
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private boolean field_92054_ax;
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private boolean field_92048_ay;
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private final EffectRenderer field_92047_az;
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private float field_92050_aA;
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private float field_92051_aB;
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private float field_92052_aC;
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private boolean field_92053_aD;
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public GoggleRiftFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12, EffectRenderer par14EffectRenderer)
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{
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super(par1World, par2, par4, par6, par12, par12, par12, par14EffectRenderer);
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this.motionX = par8;
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this.motionY = par10;
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this.motionZ = par12;
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this.field_92047_az = par14EffectRenderer;
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this.particleScale *= .55F;
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this.particleMaxAge = 30 + this.rand.nextInt(16);
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this.noClip = false;
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}
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public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
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{
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if (!this.field_92048_ay || this.particleAge < this.particleMaxAge / 3 || (this.particleAge + this.particleMaxAge) / 3 % 2 == 0)
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{
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this.doRenderParticle(par1Tessellator, par2, par3, par4, par5, par6, par7);
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}
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}
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public void doRenderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
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{
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float var8 = (float)(super.particleTextureIndexX % 16) / 16.0F;
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||||
float var9 = var8 + 0.0624375F;
|
||||
float var10 = (float)(this.particleTextureIndexX / 16) / 16.0F;
|
||||
float var11 = var10 + 0.0624375F;
|
||||
float var12 = 0.1F * this.particleScale;
|
||||
float var13 = (float)(this.prevPosX + (this.posX - this.prevPosX) * (double)par2 - interpPosX);
|
||||
float var14 = (float)(this.prevPosY + (this.posY - this.prevPosY) * (double)par2 - interpPosY);
|
||||
float var15 = (float)(this.prevPosZ + (this.posZ - this.prevPosZ) * (double)par2 - interpPosZ);
|
||||
float var16 = .0F;
|
||||
try
|
||||
{
|
||||
if(PocketManager.instance.getDimData(this.worldObj.provider.dimensionId).isPocket)
|
||||
{
|
||||
var16=.7F;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
catch(Exception E)
|
||||
{
|
||||
|
||||
}
|
||||
par1Tessellator.setColorRGBA_F(this.particleRed * var16, this.particleGreen * var16, this.particleBlue * var16, (float) .7);
|
||||
public GoggleRiftFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12, EffectRenderer par14EffectRenderer)
|
||||
{
|
||||
|
||||
par1Tessellator.addVertexWithUV((double)(var13 - par3 * var12 - par6 * var12), (double)(var14 - par4 * var12), (double)(var15 - par5 * var12 - par7 * var12), (double)var9, (double)var11);
|
||||
par1Tessellator.addVertexWithUV((double)(var13 - par3 * var12 + par6 * var12), (double)(var14 + par4 * var12), (double)(var15 - par5 * var12 + par7 * var12), (double)var9, (double)var10);
|
||||
par1Tessellator.addVertexWithUV((double)(var13 + par3 * var12 + par6 * var12), (double)(var14 + par4 * var12), (double)(var15 + par5 * var12 + par7 * var12), (double)var8, (double)var10);
|
||||
par1Tessellator.addVertexWithUV((double)(var13 + par3 * var12 - par6 * var12), (double)(var14 - par4 * var12), (double)(var15 + par5 * var12 - par7 * var12), (double)var8, (double)var11);
|
||||
}
|
||||
super(par1World, par2, par4, par6, par12, par12, par12, par14EffectRenderer);
|
||||
this.motionX = par8;
|
||||
this.motionY = par10;
|
||||
this.motionZ = par12;
|
||||
this.field_92047_az = par14EffectRenderer;
|
||||
this.particleScale *= .55F;
|
||||
this.particleMaxAge = 30 + this.rand.nextInt(16);
|
||||
this.noClip = false;
|
||||
}
|
||||
public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
|
||||
{
|
||||
if (!this.field_92048_ay || this.particleAge < this.particleMaxAge / 3 || (this.particleAge + this.particleMaxAge) / 3 % 2 == 0)
|
||||
{
|
||||
this.doRenderParticle(par1Tessellator, par2, par3, par4, par5, par6, par7);
|
||||
}
|
||||
}
|
||||
|
||||
public void doRenderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
|
||||
{
|
||||
float var8 = (float)(super.particleTextureIndexX % 16) / 16.0F;
|
||||
float var9 = var8 + 0.0624375F;
|
||||
float var10 = (float)(this.particleTextureIndexX / 16) / 16.0F;
|
||||
float var11 = var10 + 0.0624375F;
|
||||
float var12 = 0.1F * this.particleScale;
|
||||
float var13 = (float)(this.prevPosX + (this.posX - this.prevPosX) * (double)par2 - interpPosX);
|
||||
float var14 = (float)(this.prevPosY + (this.posY - this.prevPosY) * (double)par2 - interpPosY);
|
||||
float var15 = (float)(this.prevPosZ + (this.posZ - this.prevPosZ) * (double)par2 - interpPosZ);
|
||||
float var16 = .0F;
|
||||
|
||||
if (PocketManager.getDimensionData(worldObj).isPocketDimension())
|
||||
{
|
||||
var16 = .7F;
|
||||
}
|
||||
|
||||
par1Tessellator.setColorRGBA_F(this.particleRed * var16, this.particleGreen * var16, this.particleBlue * var16, (float) .7);
|
||||
|
||||
par1Tessellator.addVertexWithUV((double)(var13 - par3 * var12 - par6 * var12), (double)(var14 - par4 * var12), (double)(var15 - par5 * var12 - par7 * var12), (double)var9, (double)var11);
|
||||
par1Tessellator.addVertexWithUV((double)(var13 - par3 * var12 + par6 * var12), (double)(var14 + par4 * var12), (double)(var15 - par5 * var12 + par7 * var12), (double)var9, (double)var10);
|
||||
par1Tessellator.addVertexWithUV((double)(var13 + par3 * var12 + par6 * var12), (double)(var14 + par4 * var12), (double)(var15 + par5 * var12 + par7 * var12), (double)var8, (double)var10);
|
||||
par1Tessellator.addVertexWithUV((double)(var13 + par3 * var12 - par6 * var12), (double)(var14 - par4 * var12), (double)(var15 + par5 * var12 - par7 * var12), (double)var8, (double)var11);
|
||||
}
|
||||
|
||||
|
||||
public void func_92045_e(boolean par1)
|
||||
{
|
||||
this.field_92054_ax = par1;
|
||||
}
|
||||
public void func_92045_e(boolean par1)
|
||||
{
|
||||
this.field_92054_ax = par1;
|
||||
}
|
||||
|
||||
public void func_92043_f(boolean par1)
|
||||
{
|
||||
this.field_92048_ay = par1;
|
||||
}
|
||||
public void func_92043_f(boolean par1)
|
||||
{
|
||||
this.field_92048_ay = par1;
|
||||
}
|
||||
|
||||
public void func_92044_a(int par1)
|
||||
{
|
||||
float var2 = (float)((par1 & 16711680) >> 16) / 255.0F;
|
||||
float var3 = (float)((par1 & 65280) >> 8) / 255.0F;
|
||||
float var4 = (float)((par1 & 255) >> 0) / 255.0F;
|
||||
float var5 = 1.0F;
|
||||
this.setRBGColorF(var2 * var5, var3 * var5, var4 * var5);
|
||||
}
|
||||
public void func_92044_a(int par1)
|
||||
{
|
||||
float var2 = (float)((par1 & 16711680) >> 16) / 255.0F;
|
||||
float var3 = (float)((par1 & 65280) >> 8) / 255.0F;
|
||||
float var4 = (float)((par1 & 255) >> 0) / 255.0F;
|
||||
float var5 = 1.0F;
|
||||
this.setRBGColorF(var2 * var5, var3 * var5, var4 * var5);
|
||||
}
|
||||
|
||||
public void func_92046_g(int par1)
|
||||
{
|
||||
this.field_92050_aA = (float)((par1 & 16711680) >> 16) / 255.0F;
|
||||
this.field_92051_aB = (float)((par1 & 65280) >> 8) / 255.0F;
|
||||
this.field_92052_aC = (float)((par1 & 255) >> 0) / 255.0F;
|
||||
this.field_92053_aD = true;
|
||||
}
|
||||
public void func_92046_g(int par1)
|
||||
{
|
||||
this.field_92050_aA = (float)((par1 & 16711680) >> 16) / 255.0F;
|
||||
this.field_92051_aB = (float)((par1 & 65280) >> 8) / 255.0F;
|
||||
this.field_92052_aC = (float)((par1 & 255) >> 0) / 255.0F;
|
||||
this.field_92053_aD = true;
|
||||
}
|
||||
|
||||
/**
|
||||
* returns the bounding box for this entity
|
||||
*/
|
||||
public AxisAlignedBB getBoundingBox()
|
||||
{
|
||||
return null;
|
||||
}
|
||||
/**
|
||||
* returns the bounding box for this entity
|
||||
*/
|
||||
public AxisAlignedBB getBoundingBox()
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if this entity should push and be pushed by other entities when colliding.
|
||||
*/
|
||||
public boolean canBePushed()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
/**
|
||||
* Returns true if this entity should push and be pushed by other entities when colliding.
|
||||
*/
|
||||
public boolean canBePushed()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* Called to update the entity's position/logic.
|
||||
*/
|
||||
public void onUpdate()
|
||||
{
|
||||
this.prevPosX = this.posX;
|
||||
this.prevPosY = this.posY;
|
||||
this.prevPosZ = this.posZ;
|
||||
|
||||
if (this.particleAge++ >= this.particleMaxAge)
|
||||
{
|
||||
this.setDead();
|
||||
}
|
||||
|
||||
if (this.particleAge > this.particleMaxAge / 2)
|
||||
{
|
||||
this.setAlphaF(1.0F - ((float)this.particleAge - (float)(this.particleMaxAge / 2)) / (float)this.particleMaxAge);
|
||||
/**
|
||||
* Called to update the entity's position/logic.
|
||||
*/
|
||||
public void onUpdate()
|
||||
{
|
||||
this.prevPosX = this.posX;
|
||||
this.prevPosY = this.posY;
|
||||
this.prevPosZ = this.posZ;
|
||||
|
||||
if (this.field_92053_aD)
|
||||
{
|
||||
this.particleRed += (this.field_92050_aA - this.particleRed) * 0.2F;
|
||||
this.particleGreen += (this.field_92051_aB - this.particleGreen) * 0.2F;
|
||||
this.particleBlue += (this.field_92052_aC - this.particleBlue) * 0.2F;
|
||||
}
|
||||
}
|
||||
if (this.particleAge++ >= this.particleMaxAge)
|
||||
{
|
||||
this.setDead();
|
||||
}
|
||||
|
||||
this.setParticleTextureIndex(this.field_92049_a + (7 - this.particleAge * 8 / this.particleMaxAge));
|
||||
// this.motionY -= 0.004D;
|
||||
this.moveEntity(this.motionX, this.motionY, this.motionZ);
|
||||
this.motionX *= 0.9100000262260437D;
|
||||
this.motionY *= 0.9100000262260437D;
|
||||
this.motionZ *= 0.9100000262260437D;
|
||||
if (this.particleAge > this.particleMaxAge / 2)
|
||||
{
|
||||
this.setAlphaF(1.0F - ((float)this.particleAge - (float)(this.particleMaxAge / 2)) / (float)this.particleMaxAge);
|
||||
|
||||
if (this.onGround)
|
||||
{
|
||||
this.motionX *= 0.699999988079071D;
|
||||
this.motionZ *= 0.699999988079071D;
|
||||
}
|
||||
if (this.field_92053_aD)
|
||||
{
|
||||
this.particleRed += (this.field_92050_aA - this.particleRed) * 0.2F;
|
||||
this.particleGreen += (this.field_92051_aB - this.particleGreen) * 0.2F;
|
||||
this.particleBlue += (this.field_92052_aC - this.particleBlue) * 0.2F;
|
||||
}
|
||||
}
|
||||
|
||||
if (this.field_92054_ax && this.particleAge < this.particleMaxAge / 2 && (this.particleAge + this.particleMaxAge) % 2 == 0)
|
||||
{
|
||||
GoggleRiftFX var1 = new GoggleRiftFX(this.worldObj, this.posX, this.posY, this.posZ, 0.0D, 0.0D, 0.0D, this.field_92047_az);
|
||||
var1.setRBGColorF(this.particleRed, this.particleGreen, this.particleBlue);
|
||||
var1.particleAge = var1.particleMaxAge / 2;
|
||||
this.setParticleTextureIndex(this.field_92049_a + (7 - this.particleAge * 8 / this.particleMaxAge));
|
||||
// this.motionY -= 0.004D;
|
||||
this.moveEntity(this.motionX, this.motionY, this.motionZ);
|
||||
this.motionX *= 0.9100000262260437D;
|
||||
this.motionY *= 0.9100000262260437D;
|
||||
this.motionZ *= 0.9100000262260437D;
|
||||
|
||||
if (this.field_92053_aD)
|
||||
{
|
||||
var1.field_92053_aD = true;
|
||||
var1.field_92050_aA = this.field_92050_aA;
|
||||
var1.field_92051_aB = this.field_92051_aB;
|
||||
var1.field_92052_aC = this.field_92052_aC;
|
||||
}
|
||||
if (this.onGround)
|
||||
{
|
||||
this.motionX *= 0.699999988079071D;
|
||||
this.motionZ *= 0.699999988079071D;
|
||||
}
|
||||
|
||||
var1.field_92048_ay = this.field_92048_ay;
|
||||
this.field_92047_az.addEffect(var1);
|
||||
}
|
||||
}
|
||||
if (this.field_92054_ax && this.particleAge < this.particleMaxAge / 2 && (this.particleAge + this.particleMaxAge) % 2 == 0)
|
||||
{
|
||||
GoggleRiftFX var1 = new GoggleRiftFX(this.worldObj, this.posX, this.posY, this.posZ, 0.0D, 0.0D, 0.0D, this.field_92047_az);
|
||||
var1.setRBGColorF(this.particleRed, this.particleGreen, this.particleBlue);
|
||||
var1.particleAge = var1.particleMaxAge / 2;
|
||||
|
||||
public int getBrightnessForRender(float par1)
|
||||
{
|
||||
return 15728880;
|
||||
}
|
||||
if (this.field_92053_aD)
|
||||
{
|
||||
var1.field_92053_aD = true;
|
||||
var1.field_92050_aA = this.field_92050_aA;
|
||||
var1.field_92051_aB = this.field_92051_aB;
|
||||
var1.field_92052_aC = this.field_92052_aC;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets how bright this entity is.
|
||||
*/
|
||||
public float getBrightness(float par1)
|
||||
{
|
||||
return 1.0F;
|
||||
}
|
||||
var1.field_92048_ay = this.field_92048_ay;
|
||||
this.field_92047_az.addEffect(var1);
|
||||
}
|
||||
}
|
||||
|
||||
public int getBrightnessForRender(float par1)
|
||||
{
|
||||
return 15728880;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets how bright this entity is.
|
||||
*/
|
||||
public float getBrightness(float par1)
|
||||
{
|
||||
return 1.0F;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -40,12 +40,10 @@ public class RenderDimDoor extends TileEntitySpecialRenderer
|
||||
{
|
||||
try
|
||||
{
|
||||
dimDoor.class.cast(Block.blocksList[properties.DimensionalDoorID]).updateAttatchedTile(tile.worldObj, tile.xCoord, tile.yCoord, tile.zCoord).getFullMetadata(tile.worldObj, tile.xCoord, tile.yCoord, tile.zCoord);
|
||||
|
||||
mod_pocketDim.dimensionalDoor.updateAttachedTile(tile.worldObj, tile.xCoord, tile.yCoord, tile.zCoord);
|
||||
}
|
||||
catch(Exception e)
|
||||
{
|
||||
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user