Changed limbo trips to never kill the player

Solves the player not getting inventory back, especially for special
slots.
This commit is contained in:
StevenRS11
2013-09-06 15:36:12 -04:00
parent 6512327ee8
commit cff13e9bb5
5 changed files with 46 additions and 44 deletions

View File

@@ -12,6 +12,13 @@ public final class Point4D implements Comparable<Point4D>
private final int z;
private final int dimension;
/**
*
* @param x
* @param y
* @param z
* @param dimension
*/
public Point4D(int x, int y, int z, int dimension)
{
this.x = x;