Changed limbo trips to never kill the player
Solves the player not getting inventory back, especially for special slots.
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@@ -479,7 +479,7 @@ public class DDoorBase extends BlockContainer implements IDDoorLogic
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*/
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public int idPicked(World par1World, int par2, int par3, int par4)
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{
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return this.blockID;
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return this.getDrops();
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}
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public int idDropped(int par1, Random par2Random, int par3)
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