tweaked mob spawn frequency and rifts erase
This commit is contained in:
@@ -180,7 +180,7 @@ public class LimboGenerator extends ChunkProviderGenerate implements IChunkProvi
|
||||
|
||||
|
||||
|
||||
if(true)
|
||||
if(rand.nextInt(4)>1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -69,7 +69,7 @@ public class pocketGenerator extends ChunkProviderGenerate implements IChunkProv
|
||||
{
|
||||
if(!dimHelper.dimList.get(worldObj.provider.dimensionId).isDimRandomRift)
|
||||
{
|
||||
// return;
|
||||
return;
|
||||
}
|
||||
}
|
||||
int y =0;
|
||||
|
||||
Reference in New Issue
Block a user