tweaked mob spawn frequency and rifts erase
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@@ -137,7 +137,7 @@ public class MobObelisk extends EntityFlying implements IMob
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{
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if(this.soundTime<=0)
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{
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this.playSound("mods.DimDoors.sfx.monk", 1.7F, 1F);
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this.playSound("mods.DimDoors.sfx.monk", 1.5F, 1F);
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this.soundTime=100;
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}
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