monolith spawn and NPE in SchematicLoader fixes

This commit is contained in:
StevenRS11
2013-06-16 00:32:10 -04:00
parent 4a58f793a9
commit cb9c996861
3 changed files with 18 additions and 4 deletions

View File

@@ -72,7 +72,21 @@ public class SchematicLoader
public void init(LinkData link)
{
String filePath = dimHelper.dimList.get(link.destDimID).dungeonGenerator.schematicPath;
//adding default pocket
String filePath="";
if(!dimHelper.dimList.containsKey(link.destDimID))
{
}
else if(dimHelper.dimList.get(link.destDimID).dungeonGenerator==null)
{
}
else
{
filePath = dimHelper.dimList.get(link.destDimID).dungeonGenerator.schematicPath;
}
this.schematic=filePath;
try

View File

@@ -180,7 +180,7 @@ public class LimboGenerator extends ChunkProviderGenerate implements IChunkProvi
if(rand.nextInt(4)>1)
if(rand.nextInt(7)>1)
{
return;
}