debug
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@@ -54,7 +54,7 @@ public class DDLoot {
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addContent(true, items, Item.ghastTear.itemID, 15);
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addContent(properties.FabricOfRealityLootEnabled, items, mod_pocketDim.blockDimWall.blockID, 80, 4, 16);
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addContent(properties.WorldThreadLootEnabled, items, mod_pocketDim.itemWorldThread.itemID, 90, 1,2);
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addContent(properties.WorldThreadLootEnabled, items, mod_pocketDim.itemWorldThread.itemID, 120, 1,4);
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// Add all the items to our dungeon chest
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addItemsToContainer(DungeonChestInfo, items);
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@@ -199,7 +199,7 @@ public class BlockRift extends Block implements ITileEntityProvider
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}
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private void spawnWorldThread(int blockID,World worldObj,int x,int y,int z )
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{
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if(blockID == 0)
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if(blockID == 0||!(worldObj.rand.nextInt(100)<this.WORLD_THREAD_PROBABILITY))
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{
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return;
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}
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@@ -209,13 +209,11 @@ public class BlockRift extends Block implements ITileEntityProvider
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{
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return;
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}
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if(worldObj.rand.nextInt(100)<this.WORLD_THREAD_PROBABILITY)
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{
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ItemStack thread = new ItemStack(mod_pocketDim.itemWorldThread,1);
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EntityItem threadEntity = new EntityItem(worldObj, x,y,z, thread);
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worldObj.spawnEntityInWorld(threadEntity);
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}
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ItemStack thread = new ItemStack(mod_pocketDim.itemWorldThread,1);
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EntityItem threadEntity = new EntityItem(worldObj, x,y,z, thread);
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worldObj.spawnEntityInWorld(threadEntity);
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}
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private void addAdjacentBlocks(int x, int y, int z, int distance, HashMap<Point3D, Integer> pointDistances, Queue<Point3D> points)
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{
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@@ -88,8 +88,10 @@ public class DDSaveHandler
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public static boolean unpackDimData(List<PackedDimData> packedDims)
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{
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List<PackedDimData> unpackedDims = new ArrayList<PackedDimData>();
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for(PackedDimData data : packedDims)
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{
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System.out.println(data.ID);
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}
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//Load roots
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for(PackedDimData packedDim : packedDims)
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{
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@@ -144,7 +146,6 @@ public class DDSaveHandler
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linkType = LinkTypes.NORMAL;
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}
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@SuppressWarnings("deprecation")
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DimLink link = data.createLink(packedLink.source, linkType, packedLink.orientation);
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Point4D destination = packedLink.tail.destination;
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if(destination!=null)
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@@ -170,10 +170,14 @@ public class TileEntityRift extends TileEntity
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EntityEnderman enderman = new EntityEnderman(worldObj);
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enderman.setLocationAndAngles(xCoord + 0.5, yCoord - 1, zCoord + 0.5, 5, 6);
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worldObj.spawnEntityInWorld(enderman);
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EntityPlayer player = this.worldObj.getClosestPlayerToEntity(enderman, 50);
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if(player!=null)
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if(this.worldObj.rand.nextInt(3)==0)
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{
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enderman.setTarget(player);
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EntityPlayer player = this.worldObj.getClosestPlayerToEntity(enderman, 50);
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if(player!=null)
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{
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enderman.setTarget(player);
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}
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}
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}
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}
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