Made respawning in limbo much less nice.
Takes entrance coords and THEN adds the spawnFuzz. Its much closer to how it used to be.
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@@ -170,7 +170,7 @@ public class LimboProvider extends WorldProvider
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ChunkCoordinates var5 = new ChunkCoordinates(0,0,0);
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int spawnFuzz = 10000;
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int spawnFuzz = 1000;
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int spawnFuzzHalf = spawnFuzz / 2;
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{
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