Rift rendering work

Not sure if I want to keep working at this or not
This commit is contained in:
StevenRS11
2013-08-21 22:13:59 -04:00
parent 2e833b55c3
commit c7ddff97b2
3 changed files with 60 additions and 49 deletions

View File

@@ -161,7 +161,7 @@ public class BlockRift extends BlockContainer
if (random.nextInt(MAX_BLOCK_SEARCH_CHANCE) < BLOCK_SEARCH_CHANCE &&
((TileEntityRift) world.getBlockTileEntity(x, y, z)).isNearRift )
{
destroyNearbyBlocks(world, x, y, z, random);
// destroyNearbyBlocks(world, x, y, z, random);
}
}
}