Fixed chunk loaders and dim loading bug

This commit is contained in:
StevenRS11
2013-11-11 21:39:11 -05:00
parent c2bab6cc93
commit c48e2307c7
3 changed files with 58 additions and 30 deletions

View File

@@ -271,6 +271,7 @@ public class PocketManager
dimData.root=dimData;
dimData.parent=dimData;
dimData.isFilled=packedData.IsFilled;
dimData.origin = new Point4D(packedData.Origin.getX(),packedData.Origin.getY(),packedData.Origin.getZ(),packedData.ID);
PocketManager.rootDimensions.add(dimData);
}
@@ -279,7 +280,8 @@ public class PocketManager
InnerDimData test = PocketManager.dimensionData.get(packedData.ParentID);
dimData = new InnerDimData(packedData.ID, test,true, packedData.IsDungeon, linkWatcher);
dimData.isFilled=packedData.IsFilled;
dimData.origin = new Point4D(packedData.Origin.getX(),packedData.Origin.getY(),packedData.Origin.getZ(),packedData.ID);
dimData.root=PocketManager.getDimensionData(packedData.RootID);
if(packedData.DungeonData!=null)