changed import function
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@@ -29,7 +29,7 @@ To name it, use the following format-
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<dungeonType>_<yourDungeonName>_<isOpen>_<spawnWeight>.schematic
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The dungeon types are <20>hub<75>, <20>simpleHall<6C>, <20>complexHall<6C>, <20>pistonTrap<EFBFBD>, <20>maze<7A>, <20>exit<69>, and <20>deadEnd<6E>.
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The dungeon types are <20>hub<75>, <20>simpleHall<6C>, <20>complexHall<6C>, <20>trap', <20>maze<7A>, <20>exit<69>, and <20>deadEnd<6E>.
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isOpen determines if the dungeon is an open-air style pocket, or a closed in/walled it pocket that will spawn Monoliths.
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