changed import function
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@@ -29,7 +29,7 @@ To name it, use the following format-
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<dungeonType>_<yourDungeonName>_<isOpen>_<spawnWeight>.schematic
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The dungeon types are ‘hub’, ‘simpleHall’, ‘complexHall’, ‘pistonTrap’, ‘maze’, ‘exit’, and ‘deadEnd’.
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The dungeon types are ‘hub’, ‘simpleHall’, ‘complexHall’, ‘trap', ‘maze’, ‘exit’, and ‘deadEnd’.
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isOpen determines if the dungeon is an open-air style pocket, or a closed in/walled it pocket that will spawn Monoliths.
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