Various fixes
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@@ -22,8 +22,8 @@ import cpw.mods.fml.relauncher.SideOnly;
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public class RenderDimDoor extends TileEntitySpecialRenderer
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{
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FloatBuffer field_76908_a = GLAllocation.createDirectFloatBuffer(16);
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private ResourceLocation riftPath= new ResourceLocation(mod_pocketDim.modid+":/RIFT.png");
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private ResourceLocation warpPath= new ResourceLocation(mod_pocketDim.modid+":/WARP.png");
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private ResourceLocation riftPath= new ResourceLocation(mod_pocketDim.modid+":textures/other/RIFT.png");
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private ResourceLocation warpPath= new ResourceLocation(mod_pocketDim.modid+":textures/other/WARP.png");
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public RenderDimDoor()
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{
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@@ -23,8 +23,8 @@ public class RenderTransTrapdoor extends TileEntitySpecialRenderer
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{
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private FloatBuffer field_76908_a = GLAllocation.createDirectFloatBuffer(16);
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private static DDProperties properties = null;
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private ResourceLocation riftPath= new ResourceLocation(mod_pocketDim.modid+":/RIFT.png");
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private ResourceLocation warpPath= new ResourceLocation(mod_pocketDim.modid+":/WARP.png");
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private ResourceLocation riftPath= new ResourceLocation(mod_pocketDim.modid+":textures/other/RIFT.png");
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private ResourceLocation warpPath= new ResourceLocation(mod_pocketDim.modid+":textures/other/WARP.png");
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public RenderTransTrapdoor()
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