Minecraft is stupid
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@@ -98,14 +98,14 @@ public class EventHookContainer
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{
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player.inventory.clearInventory(-1, -1);
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}
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player.extinguish();
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player.clearActivePotions();
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ChunkCoordinates coords = LimboProvider.getLimboSkySpawn(player.worldObj.rand);
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Point4D destination = new Point4D((int) (coords.posX+entity.posX), coords.posY, (int) (coords.posZ+entity.posZ ), mod_pocketDim.properties.LimboDimensionID);
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DDTeleporter.teleportEntity(player, destination, false);
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player.setHealth(player.getMaxHealth());
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player.extinguish();
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player.clearActivePotions();
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event.setCanceled(true);
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return false;
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}
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return true;
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@@ -72,22 +72,11 @@ public abstract class BaseDimDoor extends BlockDoor implements IDimDoor, ITileEn
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shouldOpen = false;
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if (!world.isRemote && world.getBlockId(x, y-1, z) == this.blockID)
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{
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int var12 = MathHelper.floor_double((player.rotationYaw+90) * 4.0F / 360.0F + 0.5D) & 3;
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if (world.getBlockMetadata(x, y-1, z) == var12)
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{
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var12 = BlockRotator.transformMetadata(var12, 1, this.blockID);
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}
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world.setBlockMetadataWithNotify(x, y-1, z, var12, 2);
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world.setBlockMetadataWithNotify(x, y-1, z, (world.getBlockMetadata(x, y-1, z)+1)%4, 2);
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}
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if (!world.isRemote && world.getBlockId(x, y+1, z) == this.blockID)
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{
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int var12 = MathHelper.floor_double((player.rotationYaw+90) * 4.0F / 360.0F + 0.5D) & 3;
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if(world.getBlockMetadata(x, y, z)==var12)
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{
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var12 = BlockRotator.transformMetadata(var12, 1, this.blockID);
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}
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world.setBlockMetadataWithNotify(x, y, z, var12, 2);
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world.setBlockMetadataWithNotify(x, y, z, (world.getBlockMetadata(x, y, z)+1)%4, 2);
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}
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world.playAuxSFXAtEntity(player, 1001, x, y, z, 0);
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@@ -290,11 +290,13 @@ public class mod_pocketDim
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DungeonHelper.initialize();
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this.riftGen.initGateways();
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/**
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coriumFluid = new LiquidCorium("Corium").setDensity(1000).setTemperature(3473).setDensity(9400).setLuminosity(6).setRarity(EnumRarity.rare);
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coriumBlock = new LiquidCoriumBlock(properties.CoriumBlockID, coriumFluid, Material.lava).setQuantaPerBlock(16).setTickRate(20).setTickRandomly(true).setUnlocalizedName("Corium");
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FluidRegistry.registerFluid(coriumFluid);
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GameRegistry.registerBlock(coriumBlock,"Corium");
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LanguageRegistry.addName(coriumBlock, "Corium");
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**/
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// Register loot chests
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DDLoot.registerInfo(properties);
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