Fixed Rift Remover
Fixed the Rift Remover item.
This commit is contained in:
@@ -5,27 +5,28 @@ import java.util.List;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.renderer.texture.IconRegister;
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import net.minecraft.client.renderer.texture.IconRegister;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.item.Item;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.MathHelper;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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import StevenDimDoors.mod_pocketDim.mod_pocketDim;
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import StevenDimDoors.mod_pocketDim.mod_pocketDim;
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import StevenDimDoors.mod_pocketDim.core.DimLink;
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import StevenDimDoors.mod_pocketDim.core.NewDimData;
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import StevenDimDoors.mod_pocketDim.core.PocketManager;
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import StevenDimDoors.mod_pocketDim.core.PocketManager;
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import StevenDimDoors.mod_pocketDim.tileentities.TileEntityRift;
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import cpw.mods.fml.client.FMLClientHandler;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import cpw.mods.fml.relauncher.SideOnly;
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public class itemRiftRemover extends Item
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public class itemRiftRemover extends Item
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{
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{
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public itemRiftRemover(int par1, Material par2Material)
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public itemRiftRemover(int itemID, Material par2Material)
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{
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{
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super(par1);
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super(itemID);
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this.setMaxStackSize(1);
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this.setMaxStackSize(1);
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this.setCreativeTab(mod_pocketDim.dimDoorsCreativeTab);
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this.setCreativeTab(mod_pocketDim.dimDoorsCreativeTab);
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this.setMaxDamage(5);
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this.setMaxDamage(4);
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this.hasSubtypes = true;
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}
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}
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public void registerIcons(IconRegister par1IconRegister)
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public void registerIcons(IconRegister par1IconRegister)
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@@ -33,41 +34,83 @@ public class itemRiftRemover extends Item
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this.itemIcon = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName());
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this.itemIcon = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName());
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}
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}
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public static MovingObjectPosition getBlockTarget(World par1World, EntityPlayer par2EntityPlayer, boolean par3)
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@Override
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public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player)
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{
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{
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float var4 = 1.0F;
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// We invoke PlayerControllerMP.onPlayerRightClick() from here so that Minecraft
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float var5 = par2EntityPlayer.prevRotationPitch + (par2EntityPlayer.rotationPitch - par2EntityPlayer.prevRotationPitch) * var4;
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// will invoke onItemUseFirst() on the client side. We'll tell it to pass the
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float var6 = par2EntityPlayer.prevRotationYaw + (par2EntityPlayer.rotationYaw - par2EntityPlayer.prevRotationYaw) * var4;
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// request to the server, which will make sure that rift-related changes are
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double var7 = par2EntityPlayer.prevPosX + (par2EntityPlayer.posX - par2EntityPlayer.prevPosX) * (double)var4;
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// reflected on the server.
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double var9 = par2EntityPlayer.prevPosY + (par2EntityPlayer.posY - par2EntityPlayer.prevPosY) * (double)var4 + 1.62D - (double)par2EntityPlayer.yOffset;
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double var11 = par2EntityPlayer.prevPosZ + (par2EntityPlayer.posZ - par2EntityPlayer.prevPosZ) * (double)var4;
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if (!world.isRemote)
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Vec3 var13 = par1World.getWorldVec3Pool().getVecFromPool(var7, var9, var11);
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float var14 = MathHelper.cos(-var6 * 0.017453292F - (float)Math.PI);
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float var15 = MathHelper.sin(-var6 * 0.017453292F - (float)Math.PI);
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float var16 = -MathHelper.cos(-var5 * 0.017453292F);
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float var17 = MathHelper.sin(-var5 * 0.017453292F);
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float var18 = var15 * var16;
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float var20 = var14 * var16;
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double var21 = 5.0D;
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if (par2EntityPlayer instanceof EntityPlayerMP)
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{
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{
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var21 = 6;
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return stack;
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}
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Vec3 var23 = var13.addVector((double)var18 * var21, (double)var17 * var21, (double)var20 * var21);
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return par1World.rayTraceBlocks_do_do(var13, var23, true, false);
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}
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}
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public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
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MovingObjectPosition hit = this.getMovingObjectPositionFromPlayer(world, player, true);
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{
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MovingObjectPosition hit = getBlockTarget(par3EntityPlayer.worldObj, par3EntityPlayer, false);
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if (hit != null)
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if (hit != null)
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{
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{
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if (PocketManager.removeRift(par2World, hit.blockX, hit.blockY, hit.blockZ, 1, par3EntityPlayer, par1ItemStack))
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int hx = hit.blockX;
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int hy = hit.blockY;
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int hz = hit.blockZ;
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NewDimData dimension = PocketManager.getDimensionData(world);
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DimLink link = dimension.getLink(hx, hy, hz);
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if (world.getBlockId(hx, hy, hz) == mod_pocketDim.blockRift.blockID && link != null &&
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player.canPlayerEdit(hx, hy, hz, 0, stack))
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{
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{
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par3EntityPlayer.worldObj.playSoundAtEntity(par3EntityPlayer,"mods.DimDoors.sfx.riftClose", 0.8f, 1);
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// Invoke onPlayerRightClick()
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FMLClientHandler.instance().getClient().playerController.onPlayerRightClick(
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player, world, stack, hx, hy, hz, hit.sideHit, hit.hitVec);
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}
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}
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}
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}
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return par1ItemStack;
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return stack;
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}
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@Override
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public boolean onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ)
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{
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// We want to use onItemUseFirst() here so that this code will run on the server side,
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// so we don't need the client to send link-related updates to the server. Still,
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// check whether we have a rift in sight before passing the request over.
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// On integrated servers, the link won't be removed immediately because of the rift
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// removal animation. That means we'll have a chance to check for the link before
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// it's deleted. Otherwise the Rift Remover's durability wouldn't drop.
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NewDimData dimension = PocketManager.getDimensionData(world);
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DimLink link = dimension.getLink(x, y, z);
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if (world.getBlockId(x, y, z) == mod_pocketDim.blockRift.blockID && link != null &&
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player.canPlayerEdit(x, y, z, side, stack))
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{
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// Tell the rift's tile entity to do its removal animation
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TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
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if (tileEntity != null && tileEntity instanceof TileEntityRift)
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{
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((TileEntityRift) tileEntity).shouldClose = true;
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}
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else if (!world.isRemote)
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{
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// Only set the block to air on the server side so that we don't
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// tell the server to remove the rift block before it can use the
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// Rift Remover. Otherwise, it won't know to reduce durability.
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world.setBlockToAir(x, y, z);
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}
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if (world.isRemote)
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{
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// Tell the server about this
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return false;
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}
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else
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{
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if (!player.capabilities.isCreativeMode)
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{
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stack.damageItem(1, player);
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}
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player.sendChatToPlayer("Clink! Damaged!");
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player.worldObj.playSoundAtEntity(player, "mods.DimDoors.sfx.riftClose", 0.8f, 1);
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}
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}
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return true;
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}
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}
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/**
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/**
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