removed movement for the moment
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@@ -145,7 +145,7 @@ public class MobObelisk extends EntityFlying implements IMob
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this.moveEntity(this.posX=this.posX+(posX-destX)/200, this.posY=this.posY+(posY+destY)/200, this.posZ=this.posZ+(posZ+destZ)/200);
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// this.moveEntity(this.posX=this.posX+(posX-destX)/200, this.posY=this.posY+(posY+destY)/200, this.posZ=this.posZ+(posZ+destZ)/200);
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}
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}
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