Renamed all singleton create() to initialize()

Renamed the create() function of DDProperties and DungeonHelper to
initialize(). Why? Because it was bugging me. <.< That is all.
This commit is contained in:
SenseiKiwi
2013-06-16 12:06:21 -04:00
parent f542941074
commit 8dce8c1c26
3 changed files with 8 additions and 8 deletions

View File

@@ -115,7 +115,7 @@ public class DungeonHelper
registerBaseDungeons();
}
public static DungeonHelper create()
public static DungeonHelper initialize()
{
if (instance == null)
{
@@ -123,7 +123,7 @@ public class DungeonHelper
}
else
{
throw new IllegalStateException("Cannot create DungeonHelper twice");
throw new IllegalStateException("Cannot initialize DungeonHelper twice");
}
return instance;
@@ -135,7 +135,7 @@ public class DungeonHelper
{
//This is to prevent some frustrating bugs that could arise when classes
//are loaded in the wrong order. Trust me, I had to squash a few...
throw new IllegalStateException("Instance of DungeonHelper requested before creation");
throw new IllegalStateException("Instance of DungeonHelper requested before initialization");
}
return instance;
}