Added rendering effect to dimHatch

This commit is contained in:
StevenRS11
2013-09-08 02:49:36 -04:00
parent 665bcb3a0b
commit 8dc47e8bef
5 changed files with 342 additions and 1 deletions

View File

@@ -1,15 +1,22 @@
package StevenDimDoors.mod_pocketDim.blocks;
import java.util.Random;
import net.minecraft.block.BlockTrapDoor;
import net.minecraft.block.ITileEntityProvider;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import StevenDimDoors.mod_pocketDim.mod_pocketDim;
import StevenDimDoors.mod_pocketDim.core.PocketManager;
import StevenDimDoors.mod_pocketDim.tileentities.TileEntityDimDoor;
import StevenDimDoors.mod_pocketDim.tileentities.TileEntityDimHatch;
import StevenDimDoors.mod_pocketDim.world.PocketProvider;
public class dimHatch extends BlockTrapDoor
public class dimHatch extends BlockTrapDoor implements IDimDoor, ITileEntityProvider
{
public dimHatch(int par1,int par2, Material par2Material)
@@ -66,4 +73,56 @@ public class dimHatch extends BlockTrapDoor
par1World.playAuxSFXAtEntity((EntityPlayer)null, 1003, par2, par3, par4, 0);
}
}
public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
{
TileEntityDimHatch tile = (TileEntityDimHatch) par1World.getBlockTileEntity(par2, par3, par4);
tile.hasRift = PocketManager.getLink(par2, par3, par4, par1World)!=null;
tile.metaData = par1World.getBlockMetadata(par2, par3, par4);
tile.isShut = this.isTrapdoorOpen(par4);
}
@Override
public TileEntity createNewTileEntity(World world)
{
return new TileEntityDimHatch();
}
public dimHatch updateAttachedTile(World world, int x, int y, int z)
{
TileEntity tile = world.getBlockTileEntity(x, y, z);
if (tile instanceof TileEntityDimHatch)
{
TileEntityDimHatch dimTile = (TileEntityDimHatch) tile;
dimTile.hasRift = PocketManager.getLink(x, y, z, world)!=null;
dimTile.metaData = world.getBlockMetadata(x, y, z);
dimTile.isShut = this.isTrapdoorOpen( world.getBlockMetadata(x, y, z));
}
return this;
}
@Override
public void enterDimDoor(World world, int x, int y, int z, Entity entity) {
// TODO Auto-generated method stub
}
@Override
public void placeDimDoor(World world, int x, int y, int z) {
// TODO Auto-generated method stub
}
@Override
public void onBlockAdded(World world, int x, int y, int z)
{
world.setBlockTileEntity(x, y, z, this.createNewTileEntity(world));
this.updateAttachedTile(world, x, y, z);
}
@Override
public int getDrops() {
// TODO Auto-generated method stub
return 0;
}
}

View File

@@ -38,6 +38,7 @@ import StevenDimDoors.mod_pocketDim.ticking.MobMonolith;
import StevenDimDoors.mod_pocketDim.ticking.MonolithSpawner;
import StevenDimDoors.mod_pocketDim.ticking.RiftRegenerator;
import StevenDimDoors.mod_pocketDim.tileentities.TileEntityDimDoor;
import StevenDimDoors.mod_pocketDim.tileentities.TileEntityDimHatch;
import StevenDimDoors.mod_pocketDim.tileentities.TileEntityRift;
import StevenDimDoors.mod_pocketDim.world.BiomeGenLimbo;
import StevenDimDoors.mod_pocketDim.world.BiomeGenPocket;
@@ -229,6 +230,7 @@ public class mod_pocketDim
GameRegistry.registerTileEntity(TileEntityDimDoor.class, "TileEntityDimDoor");
GameRegistry.registerTileEntity(TileEntityRift.class, "TileEntityRift");
GameRegistry.registerTileEntity(TileEntityDimHatch.class, "TileEntityDimHatch");
EntityRegistry.registerModEntity(MobMonolith.class, "Monolith", properties.MonolithEntityID, this, 70, 1, true);
EntityList.IDtoClassMapping.put(properties.MonolithEntityID, MobMonolith.class);

View File

@@ -0,0 +1,78 @@
package StevenDimDoors.mod_pocketDim.tileentities;
import StevenDimDoors.mod_pocketDim.mod_pocketDim;
import StevenDimDoors.mod_pocketDim.core.PocketManager;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
public class TileEntityDimHatch extends TileEntity
{
public boolean hasRift;
public boolean isShut;
public int metaData;
public boolean shouldRefresh(int oldID, int newID, int oldMeta, int newMeta, World world, int x, int y, int z)
{
if(newID==0&&PocketManager.getLink(x, y, z, world)!=null)
{
world.setBlock(x, y, z, mod_pocketDim.blockRift.blockID);
}
return true;
}
public boolean canUpdate()
{
return true;
}
public void updateEntity()
{
System.out.println(this.worldObj.getBlockMetadata(xCoord, yCoord, zCoord));
}
@Override
public void readFromNBT(NBTTagCompound nbt)
{
super.readFromNBT(nbt);
int i = nbt.getInteger(("Size"));
try
{
this.hasRift = nbt.getBoolean("hasRift");
this.isShut = nbt.getBoolean("isShut");
this.metaData = nbt.getInteger("metaData");
}
catch (Exception e)
{
}
}
@Override
public void writeToNBT(NBTTagCompound nbt)
{
int i = 0;
super.writeToNBT(nbt);
nbt.setBoolean("hasRift", this.hasRift);
nbt.setBoolean("isShut", this.isShut);
nbt.setInteger("metaData", this.metaData);
}
}

View File

@@ -3,6 +3,7 @@ import net.minecraft.src.ModLoader;
import StevenDimDoors.mod_pocketDim.CommonProxy;
import StevenDimDoors.mod_pocketDim.ticking.MobMonolith;
import StevenDimDoors.mod_pocketDim.tileentities.TileEntityDimDoor;
import StevenDimDoors.mod_pocketDim.tileentities.TileEntityDimHatch;
import cpw.mods.fml.client.registry.ClientRegistry;
import cpw.mods.fml.client.registry.RenderingRegistry;
@@ -15,6 +16,7 @@ public class ClientProxy extends CommonProxy
{
//MinecraftForgeClient.preloadTexture(BLOCK_PNG);
ClientRegistry.bindTileEntitySpecialRenderer(TileEntityDimDoor.class, new RenderDimDoor());
ClientRegistry.bindTileEntitySpecialRenderer(TileEntityDimHatch.class, new RenderDimTrapDoor());
//This code activates the new rift rendering, as well as a bit of code in TileEntityRift
//ClientRegistry.bindTileEntitySpecialRenderer(TileEntityRift.class, new RenderRift());

View File

@@ -0,0 +1,200 @@
package StevenDimDoors.mod_pocketDimClient;
import java.nio.FloatBuffer;
import java.util.Random;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.GLAllocation;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
import org.lwjgl.opengl.GL11;
import StevenDimDoors.mod_pocketDim.DDProperties;
import StevenDimDoors.mod_pocketDim.mod_pocketDim;
import StevenDimDoors.mod_pocketDim.blocks.dimHatch;
import StevenDimDoors.mod_pocketDim.tileentities.TileEntityDimDoor;
import StevenDimDoors.mod_pocketDim.tileentities.TileEntityDimHatch;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class RenderDimTrapDoor extends TileEntitySpecialRenderer
{
FloatBuffer field_76908_a = GLAllocation.createDirectFloatBuffer(16);
public RenderDimTrapDoor()
{
if (properties == null)
properties = DDProperties.instance();
}
private static DDProperties properties = null;
/**
* Renders the dimdoor.
*/
public void renderDimHatchTileEntity(TileEntityDimHatch tile, double x, double y, double z, float par8)
{
try
{
( (dimHatch) mod_pocketDim.dimHatch).updateAttachedTile(tile.worldObj, tile.xCoord, tile.yCoord, tile.zCoord);
}
catch(Exception e)
{
e.printStackTrace();
}
// float playerX = (float)this.tileEntityRenderer.playerX;
// float playerY = (float)this.tileEntityRenderer.playerY;
// float playerZ = (float)this.tileEntityRenderer.playerZ;
//float distance = (float) tile.getDistanceFrom(playerX, playerY, playerZ);
GL11.glDisable(GL11.GL_LIGHTING);
Random rand = new Random(31100L);
float var13 = 0.75F;
for (int count = 0; count < 16; ++count)
{
GL11.glPushMatrix();
float var15 = (float)(16 - count);
float var16 = 0.2625F;
float var17 = 1.0F / (var15 + 1.0F);
if (count == 0)
{
this.bindTextureByName("/RIFT.png");
var17 = 0.1F;
var15 = 25.0F;
var16 = 0.125F;
GL11.glEnable(GL11.GL_BLEND);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
}
if (count == 1)
{
this.bindTextureByName("/WARP.png");
GL11.glEnable(GL11.GL_BLEND);
GL11.glBlendFunc(GL11.GL_ONE, GL11.GL_ONE);
var16 = .5F;
}
GL11.glTranslatef( (float)(Minecraft.getSystemTime() % 200000L) / 200000.0F,0, 0.0F);
GL11.glTranslatef(0, (float)(Minecraft.getSystemTime() % 200000L) / 200000.0F, 0.0F);
GL11.glTranslatef(0,0, (float)(Minecraft.getSystemTime() % 200000L) / 200000.0F);
GL11.glTexGeni(GL11.GL_S, GL11.GL_TEXTURE_GEN_MODE, GL11.GL_OBJECT_LINEAR);
GL11.glTexGeni(GL11.GL_T, GL11.GL_TEXTURE_GEN_MODE, GL11.GL_OBJECT_LINEAR);
GL11.glTexGeni(GL11.GL_R, GL11.GL_TEXTURE_GEN_MODE, GL11.GL_OBJECT_LINEAR);
GL11.glTexGeni(GL11.GL_Q, GL11.GL_TEXTURE_GEN_MODE, GL11.GL_EYE_LINEAR);
GL11.glTexGen(GL11.GL_S, GL11.GL_OBJECT_PLANE, this.getFloatBuffer(1.0F, 0.0F, 0.0F, 0.0F));
GL11.glTexGen(GL11.GL_T, GL11.GL_OBJECT_PLANE, this.getFloatBuffer(0.0F, 0.0F, 1.0F, 0.0F));
GL11.glTexGen(GL11.GL_R, GL11.GL_OBJECT_PLANE, this.getFloatBuffer(0.0F, 0.0F, 0.0F, 1.0F));
GL11.glTexGen(GL11.GL_Q, GL11.GL_EYE_PLANE, this.getFloatBuffer(0.0F, 1.0F, 0.0F, 0.0F));
GL11.glEnable(GL11.GL_TEXTURE_GEN_S);
GL11.glEnable(GL11.GL_TEXTURE_GEN_T);
GL11.glEnable(GL11.GL_TEXTURE_GEN_R);
GL11.glEnable(GL11.GL_TEXTURE_GEN_Q);
GL11.glPopMatrix();
GL11.glMatrixMode(GL11.GL_TEXTURE);
GL11.glPushMatrix();
GL11.glLoadIdentity();
GL11.glTranslatef(0.0F, (float)(Minecraft.getSystemTime() % 200000L) / 200000.0F*var15, 0.0F);
GL11.glScalef(var16, var16, var16);
GL11.glTranslatef(0.5F, 0.5F, 0.5F);
GL11.glRotatef((float)(count * count * 4321 + count * 9) * 2.0F, 0.0F, 0.0F, 1.0F);
GL11.glTranslatef(0.5F, 0.5F, 0.5F);
GL11.glBegin(GL11.GL_QUADS);
float var21 = rand.nextFloat() * 0.5F + 0.1F;
float var22 = rand.nextFloat() * 0.4F + 0.4F;
float var23 = rand.nextFloat() * 0.6F + 0.5F;
if (count == 0)
{
var23 = 1.0F;
var22 = 1.0F;
}
GL11.glColor4d(var21 * var17, var22 * var17, var23 * var17, 1.0F);
if(tile.metaData>7)
{
if(tile.isShut)
{
GL11.glVertex3d(x, y+0.85, z);
GL11.glVertex3d(x, y+0.85, z+1);
GL11.glVertex3d(x+1 , y+0.85 , z+1);
GL11.glVertex3d(x+1 , y+0.85 , z);
}
else
{
GL11.glVertex3d(x, y+0.95, z);
GL11.glVertex3d(x, y+0.95, z+1);
GL11.glVertex3d(x+1 , y+0.95 , z+1);
GL11.glVertex3d(x+1 , y+0.95 , z);
}
}
else
{
if(tile.isShut)
{
GL11.glVertex3d(x, y+0.2, z);
GL11.glVertex3d(x, y+0.2, z+1);
GL11.glVertex3d(x+1 , y+0.2 , z+1);
GL11.glVertex3d(x+1 , y+0.2 , z);
}
else
{
GL11.glVertex3d(x, y+0.15, z);
GL11.glVertex3d(x, y+0.15, z+1);
GL11.glVertex3d(x+1 , y+0.15 , z+1);
GL11.glVertex3d(x+1 , y+0.15 , z);
}
}
GL11.glEnd();
GL11.glPopMatrix();
GL11.glMatrixMode(GL11.GL_MODELVIEW);
}
GL11.glDisable(GL11.GL_BLEND);
GL11.glDisable(GL11.GL_TEXTURE_GEN_S);
GL11.glDisable(GL11.GL_TEXTURE_GEN_T);
GL11.glDisable(GL11.GL_TEXTURE_GEN_R);
GL11.glDisable(GL11.GL_TEXTURE_GEN_Q);
GL11.glEnable(GL11.GL_LIGHTING);
}
private FloatBuffer getFloatBuffer(float par1, float par2, float par3, float par4)
{
this.field_76908_a.clear();
this.field_76908_a.put(par1).put(par2).put(par3).put(par4);
this.field_76908_a.flip();
return this.field_76908_a;
}
public void renderTileEntityAt(TileEntity par1TileEntity, double par2, double par4, double par6, float par8)
{
if (properties.DoorRenderingEnabled)
{
this.renderDimHatchTileEntity((TileEntityDimHatch)par1TileEntity, par2, par4, par6, par8);
}
}
}