Added rendering effect to dimHatch
This commit is contained in:
@@ -1,15 +1,22 @@
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package StevenDimDoors.mod_pocketDim.blocks;
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package StevenDimDoors.mod_pocketDim.blocks;
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import java.util.Random;
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import net.minecraft.block.BlockTrapDoor;
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import net.minecraft.block.BlockTrapDoor;
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import net.minecraft.block.ITileEntityProvider;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.renderer.texture.IconRegister;
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import net.minecraft.client.renderer.texture.IconRegister;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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import StevenDimDoors.mod_pocketDim.mod_pocketDim;
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import StevenDimDoors.mod_pocketDim.mod_pocketDim;
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import StevenDimDoors.mod_pocketDim.core.PocketManager;
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import StevenDimDoors.mod_pocketDim.tileentities.TileEntityDimDoor;
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import StevenDimDoors.mod_pocketDim.tileentities.TileEntityDimHatch;
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import StevenDimDoors.mod_pocketDim.world.PocketProvider;
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import StevenDimDoors.mod_pocketDim.world.PocketProvider;
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public class dimHatch extends BlockTrapDoor
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public class dimHatch extends BlockTrapDoor implements IDimDoor, ITileEntityProvider
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{
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{
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public dimHatch(int par1,int par2, Material par2Material)
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public dimHatch(int par1,int par2, Material par2Material)
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@@ -66,4 +73,56 @@ public class dimHatch extends BlockTrapDoor
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par1World.playAuxSFXAtEntity((EntityPlayer)null, 1003, par2, par3, par4, 0);
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par1World.playAuxSFXAtEntity((EntityPlayer)null, 1003, par2, par3, par4, 0);
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}
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}
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}
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}
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public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
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{
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TileEntityDimHatch tile = (TileEntityDimHatch) par1World.getBlockTileEntity(par2, par3, par4);
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tile.hasRift = PocketManager.getLink(par2, par3, par4, par1World)!=null;
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tile.metaData = par1World.getBlockMetadata(par2, par3, par4);
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tile.isShut = this.isTrapdoorOpen(par4);
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}
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@Override
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public TileEntity createNewTileEntity(World world)
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{
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return new TileEntityDimHatch();
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}
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public dimHatch updateAttachedTile(World world, int x, int y, int z)
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{
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TileEntity tile = world.getBlockTileEntity(x, y, z);
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if (tile instanceof TileEntityDimHatch)
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{
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TileEntityDimHatch dimTile = (TileEntityDimHatch) tile;
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dimTile.hasRift = PocketManager.getLink(x, y, z, world)!=null;
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dimTile.metaData = world.getBlockMetadata(x, y, z);
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dimTile.isShut = this.isTrapdoorOpen( world.getBlockMetadata(x, y, z));
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}
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return this;
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}
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@Override
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public void enterDimDoor(World world, int x, int y, int z, Entity entity) {
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// TODO Auto-generated method stub
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}
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@Override
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public void placeDimDoor(World world, int x, int y, int z) {
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// TODO Auto-generated method stub
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}
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@Override
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public void onBlockAdded(World world, int x, int y, int z)
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{
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world.setBlockTileEntity(x, y, z, this.createNewTileEntity(world));
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this.updateAttachedTile(world, x, y, z);
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}
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@Override
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public int getDrops() {
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// TODO Auto-generated method stub
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return 0;
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}
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}
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}
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@@ -38,6 +38,7 @@ import StevenDimDoors.mod_pocketDim.ticking.MobMonolith;
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import StevenDimDoors.mod_pocketDim.ticking.MonolithSpawner;
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import StevenDimDoors.mod_pocketDim.ticking.MonolithSpawner;
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import StevenDimDoors.mod_pocketDim.ticking.RiftRegenerator;
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import StevenDimDoors.mod_pocketDim.ticking.RiftRegenerator;
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import StevenDimDoors.mod_pocketDim.tileentities.TileEntityDimDoor;
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import StevenDimDoors.mod_pocketDim.tileentities.TileEntityDimDoor;
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import StevenDimDoors.mod_pocketDim.tileentities.TileEntityDimHatch;
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import StevenDimDoors.mod_pocketDim.tileentities.TileEntityRift;
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import StevenDimDoors.mod_pocketDim.tileentities.TileEntityRift;
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import StevenDimDoors.mod_pocketDim.world.BiomeGenLimbo;
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import StevenDimDoors.mod_pocketDim.world.BiomeGenLimbo;
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import StevenDimDoors.mod_pocketDim.world.BiomeGenPocket;
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import StevenDimDoors.mod_pocketDim.world.BiomeGenPocket;
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@@ -229,6 +230,7 @@ public class mod_pocketDim
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GameRegistry.registerTileEntity(TileEntityDimDoor.class, "TileEntityDimDoor");
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GameRegistry.registerTileEntity(TileEntityDimDoor.class, "TileEntityDimDoor");
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GameRegistry.registerTileEntity(TileEntityRift.class, "TileEntityRift");
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GameRegistry.registerTileEntity(TileEntityRift.class, "TileEntityRift");
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GameRegistry.registerTileEntity(TileEntityDimHatch.class, "TileEntityDimHatch");
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EntityRegistry.registerModEntity(MobMonolith.class, "Monolith", properties.MonolithEntityID, this, 70, 1, true);
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EntityRegistry.registerModEntity(MobMonolith.class, "Monolith", properties.MonolithEntityID, this, 70, 1, true);
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EntityList.IDtoClassMapping.put(properties.MonolithEntityID, MobMonolith.class);
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EntityList.IDtoClassMapping.put(properties.MonolithEntityID, MobMonolith.class);
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@@ -0,0 +1,78 @@
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package StevenDimDoors.mod_pocketDim.tileentities;
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import StevenDimDoors.mod_pocketDim.mod_pocketDim;
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import StevenDimDoors.mod_pocketDim.core.PocketManager;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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public class TileEntityDimHatch extends TileEntity
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{
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public boolean hasRift;
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public boolean isShut;
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public int metaData;
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public boolean shouldRefresh(int oldID, int newID, int oldMeta, int newMeta, World world, int x, int y, int z)
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{
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if(newID==0&&PocketManager.getLink(x, y, z, world)!=null)
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{
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world.setBlock(x, y, z, mod_pocketDim.blockRift.blockID);
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}
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return true;
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}
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public boolean canUpdate()
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{
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return true;
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}
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public void updateEntity()
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{
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System.out.println(this.worldObj.getBlockMetadata(xCoord, yCoord, zCoord));
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}
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@Override
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public void readFromNBT(NBTTagCompound nbt)
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{
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super.readFromNBT(nbt);
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int i = nbt.getInteger(("Size"));
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try
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{
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this.hasRift = nbt.getBoolean("hasRift");
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this.isShut = nbt.getBoolean("isShut");
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this.metaData = nbt.getInteger("metaData");
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}
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catch (Exception e)
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{
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}
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}
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@Override
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public void writeToNBT(NBTTagCompound nbt)
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{
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int i = 0;
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super.writeToNBT(nbt);
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nbt.setBoolean("hasRift", this.hasRift);
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nbt.setBoolean("isShut", this.isShut);
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nbt.setInteger("metaData", this.metaData);
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}
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}
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@@ -3,6 +3,7 @@ import net.minecraft.src.ModLoader;
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import StevenDimDoors.mod_pocketDim.CommonProxy;
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import StevenDimDoors.mod_pocketDim.CommonProxy;
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import StevenDimDoors.mod_pocketDim.ticking.MobMonolith;
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import StevenDimDoors.mod_pocketDim.ticking.MobMonolith;
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import StevenDimDoors.mod_pocketDim.tileentities.TileEntityDimDoor;
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import StevenDimDoors.mod_pocketDim.tileentities.TileEntityDimDoor;
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import StevenDimDoors.mod_pocketDim.tileentities.TileEntityDimHatch;
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import cpw.mods.fml.client.registry.ClientRegistry;
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import cpw.mods.fml.client.registry.ClientRegistry;
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import cpw.mods.fml.client.registry.RenderingRegistry;
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import cpw.mods.fml.client.registry.RenderingRegistry;
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@@ -15,6 +16,7 @@ public class ClientProxy extends CommonProxy
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{
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{
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//MinecraftForgeClient.preloadTexture(BLOCK_PNG);
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//MinecraftForgeClient.preloadTexture(BLOCK_PNG);
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ClientRegistry.bindTileEntitySpecialRenderer(TileEntityDimDoor.class, new RenderDimDoor());
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ClientRegistry.bindTileEntitySpecialRenderer(TileEntityDimDoor.class, new RenderDimDoor());
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ClientRegistry.bindTileEntitySpecialRenderer(TileEntityDimHatch.class, new RenderDimTrapDoor());
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//This code activates the new rift rendering, as well as a bit of code in TileEntityRift
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//This code activates the new rift rendering, as well as a bit of code in TileEntityRift
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//ClientRegistry.bindTileEntitySpecialRenderer(TileEntityRift.class, new RenderRift());
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//ClientRegistry.bindTileEntitySpecialRenderer(TileEntityRift.class, new RenderRift());
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200
StevenDimDoors/mod_pocketDimClient/RenderDimTrapDoor.java
Normal file
200
StevenDimDoors/mod_pocketDimClient/RenderDimTrapDoor.java
Normal file
@@ -0,0 +1,200 @@
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package StevenDimDoors.mod_pocketDimClient;
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import java.nio.FloatBuffer;
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import java.util.Random;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.GLAllocation;
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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import net.minecraft.tileentity.TileEntity;
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import org.lwjgl.opengl.GL11;
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import StevenDimDoors.mod_pocketDim.DDProperties;
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import StevenDimDoors.mod_pocketDim.mod_pocketDim;
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import StevenDimDoors.mod_pocketDim.blocks.dimHatch;
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import StevenDimDoors.mod_pocketDim.tileentities.TileEntityDimDoor;
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import StevenDimDoors.mod_pocketDim.tileentities.TileEntityDimHatch;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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@SideOnly(Side.CLIENT)
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public class RenderDimTrapDoor extends TileEntitySpecialRenderer
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{
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FloatBuffer field_76908_a = GLAllocation.createDirectFloatBuffer(16);
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public RenderDimTrapDoor()
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{
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if (properties == null)
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properties = DDProperties.instance();
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}
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private static DDProperties properties = null;
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/**
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* Renders the dimdoor.
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*/
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public void renderDimHatchTileEntity(TileEntityDimHatch tile, double x, double y, double z, float par8)
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{
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try
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{
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( (dimHatch) mod_pocketDim.dimHatch).updateAttachedTile(tile.worldObj, tile.xCoord, tile.yCoord, tile.zCoord);
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}
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catch(Exception e)
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{
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e.printStackTrace();
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}
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// float playerX = (float)this.tileEntityRenderer.playerX;
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// float playerY = (float)this.tileEntityRenderer.playerY;
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// float playerZ = (float)this.tileEntityRenderer.playerZ;
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//float distance = (float) tile.getDistanceFrom(playerX, playerY, playerZ);
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GL11.glDisable(GL11.GL_LIGHTING);
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Random rand = new Random(31100L);
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float var13 = 0.75F;
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for (int count = 0; count < 16; ++count)
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{
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GL11.glPushMatrix();
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float var15 = (float)(16 - count);
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float var16 = 0.2625F;
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float var17 = 1.0F / (var15 + 1.0F);
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if (count == 0)
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{
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this.bindTextureByName("/RIFT.png");
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var17 = 0.1F;
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var15 = 25.0F;
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var16 = 0.125F;
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GL11.glEnable(GL11.GL_BLEND);
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GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
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}
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if (count == 1)
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{
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this.bindTextureByName("/WARP.png");
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GL11.glEnable(GL11.GL_BLEND);
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GL11.glBlendFunc(GL11.GL_ONE, GL11.GL_ONE);
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var16 = .5F;
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}
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GL11.glTranslatef( (float)(Minecraft.getSystemTime() % 200000L) / 200000.0F,0, 0.0F);
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GL11.glTranslatef(0, (float)(Minecraft.getSystemTime() % 200000L) / 200000.0F, 0.0F);
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GL11.glTranslatef(0,0, (float)(Minecraft.getSystemTime() % 200000L) / 200000.0F);
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GL11.glTexGeni(GL11.GL_S, GL11.GL_TEXTURE_GEN_MODE, GL11.GL_OBJECT_LINEAR);
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GL11.glTexGeni(GL11.GL_T, GL11.GL_TEXTURE_GEN_MODE, GL11.GL_OBJECT_LINEAR);
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GL11.glTexGeni(GL11.GL_R, GL11.GL_TEXTURE_GEN_MODE, GL11.GL_OBJECT_LINEAR);
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GL11.glTexGeni(GL11.GL_Q, GL11.GL_TEXTURE_GEN_MODE, GL11.GL_EYE_LINEAR);
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GL11.glTexGen(GL11.GL_S, GL11.GL_OBJECT_PLANE, this.getFloatBuffer(1.0F, 0.0F, 0.0F, 0.0F));
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GL11.glTexGen(GL11.GL_T, GL11.GL_OBJECT_PLANE, this.getFloatBuffer(0.0F, 0.0F, 1.0F, 0.0F));
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GL11.glTexGen(GL11.GL_R, GL11.GL_OBJECT_PLANE, this.getFloatBuffer(0.0F, 0.0F, 0.0F, 1.0F));
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GL11.glTexGen(GL11.GL_Q, GL11.GL_EYE_PLANE, this.getFloatBuffer(0.0F, 1.0F, 0.0F, 0.0F));
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GL11.glEnable(GL11.GL_TEXTURE_GEN_S);
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GL11.glEnable(GL11.GL_TEXTURE_GEN_T);
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GL11.glEnable(GL11.GL_TEXTURE_GEN_R);
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GL11.glEnable(GL11.GL_TEXTURE_GEN_Q);
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GL11.glPopMatrix();
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GL11.glMatrixMode(GL11.GL_TEXTURE);
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GL11.glPushMatrix();
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GL11.glLoadIdentity();
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GL11.glTranslatef(0.0F, (float)(Minecraft.getSystemTime() % 200000L) / 200000.0F*var15, 0.0F);
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GL11.glScalef(var16, var16, var16);
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GL11.glTranslatef(0.5F, 0.5F, 0.5F);
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GL11.glRotatef((float)(count * count * 4321 + count * 9) * 2.0F, 0.0F, 0.0F, 1.0F);
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GL11.glTranslatef(0.5F, 0.5F, 0.5F);
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GL11.glBegin(GL11.GL_QUADS);
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float var21 = rand.nextFloat() * 0.5F + 0.1F;
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float var22 = rand.nextFloat() * 0.4F + 0.4F;
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float var23 = rand.nextFloat() * 0.6F + 0.5F;
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if (count == 0)
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{
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var23 = 1.0F;
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var22 = 1.0F;
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}
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GL11.glColor4d(var21 * var17, var22 * var17, var23 * var17, 1.0F);
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if(tile.metaData>7)
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{
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if(tile.isShut)
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{
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GL11.glVertex3d(x, y+0.85, z);
|
||||||
|
GL11.glVertex3d(x, y+0.85, z+1);
|
||||||
|
GL11.glVertex3d(x+1 , y+0.85 , z+1);
|
||||||
|
GL11.glVertex3d(x+1 , y+0.85 , z);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
GL11.glVertex3d(x, y+0.95, z);
|
||||||
|
GL11.glVertex3d(x, y+0.95, z+1);
|
||||||
|
GL11.glVertex3d(x+1 , y+0.95 , z+1);
|
||||||
|
GL11.glVertex3d(x+1 , y+0.95 , z);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if(tile.isShut)
|
||||||
|
{
|
||||||
|
GL11.glVertex3d(x, y+0.2, z);
|
||||||
|
GL11.glVertex3d(x, y+0.2, z+1);
|
||||||
|
GL11.glVertex3d(x+1 , y+0.2 , z+1);
|
||||||
|
GL11.glVertex3d(x+1 , y+0.2 , z);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
GL11.glVertex3d(x, y+0.15, z);
|
||||||
|
GL11.glVertex3d(x, y+0.15, z+1);
|
||||||
|
GL11.glVertex3d(x+1 , y+0.15 , z+1);
|
||||||
|
GL11.glVertex3d(x+1 , y+0.15 , z);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
GL11.glEnd();
|
||||||
|
|
||||||
|
GL11.glPopMatrix();
|
||||||
|
GL11.glMatrixMode(GL11.GL_MODELVIEW);
|
||||||
|
}
|
||||||
|
|
||||||
|
GL11.glDisable(GL11.GL_BLEND);
|
||||||
|
GL11.glDisable(GL11.GL_TEXTURE_GEN_S);
|
||||||
|
GL11.glDisable(GL11.GL_TEXTURE_GEN_T);
|
||||||
|
GL11.glDisable(GL11.GL_TEXTURE_GEN_R);
|
||||||
|
GL11.glDisable(GL11.GL_TEXTURE_GEN_Q);
|
||||||
|
GL11.glEnable(GL11.GL_LIGHTING);
|
||||||
|
}
|
||||||
|
|
||||||
|
private FloatBuffer getFloatBuffer(float par1, float par2, float par3, float par4)
|
||||||
|
{
|
||||||
|
this.field_76908_a.clear();
|
||||||
|
this.field_76908_a.put(par1).put(par2).put(par3).put(par4);
|
||||||
|
this.field_76908_a.flip();
|
||||||
|
return this.field_76908_a;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void renderTileEntityAt(TileEntity par1TileEntity, double par2, double par4, double par6, float par8)
|
||||||
|
{
|
||||||
|
if (properties.DoorRenderingEnabled)
|
||||||
|
{
|
||||||
|
this.renderDimHatchTileEntity((TileEntityDimHatch)par1TileEntity, par2, par4, par6, par8);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user