more work on gateways, plus tried to add a pack.

Gateway is generating, finally, but it has some... issues. Inquire
within.

Just generate a new world, and use an unstable door to warp to the first
that gens.
This commit is contained in:
StevenRS11
2014-01-13 17:49:13 -05:00
parent 1104961c54
commit 7dadef953d
13 changed files with 56 additions and 1 deletions

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@@ -0,0 +1,6 @@
/schematics/balgor/ComplexHall_GardenBalgor1_open_39.schematic
/schematics/balgor/ComplexHall_OpenHallBalgor1_Closed_68.schematic
/schematics/balgor/ComplexHall_SilverEggHallBalgor1_closed_25.schematic
/schematics/balgor/Maze_OmniMazeBalgor1_open_30.schematic
/schematics/balgor/Trap_ArrowTrapBalgor1_closed_20.schematic
/schematics/balgor/Trap_ZombieHallBalgor1_closed_25.schematic

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@@ -0,0 +1,23 @@
Version 1
Types:
Trap
ComplexHall
Maze
Settings:
AllowDuplicatesInChain = false
AllowPackChangeOut = false
DistortDoorCoordinates = true
## Prevent this pack from being selected for transitioning in once we've transitioned out
AllowPackChangeIn = true
Rules:
? ? ? ->
? ? -> Maze#20 ComplexHall#40 Trap#40
? -> ComplexHall#40 Trap#60
->ComplexHall#100

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@@ -79,3 +79,7 @@
/schematics/ruins/Trap_SK-TrappedStairsUp_Closed_50.schematic
/schematics/ruins/Trap_SK-UTrapRight_Open_50.schematic
/schematics/ruins/trap_wallFallcomboPistonHall_closed_200.schematic
/schematics/ruins/DeadEnd_Floating-Altar_Open_100.schematic
DeadEnd_Floating-Altar_Open