redid orientation handling, works better now.

Vastly improved y level detection for teleports
This commit is contained in:
StevenRS11
2013-05-03 19:34:01 -04:00
parent 4f98555db5
commit 7c4feff0ea
18 changed files with 276 additions and 107 deletions

View File

@@ -35,7 +35,7 @@ public class CommandAddDungeonRift extends CommandBase
MathHelper.floor_double(this.getCommandSenderAsPlayer(var1).posZ),
MathHelper.floor_double(this.getCommandSenderAsPlayer(var1).posX),
MathHelper.floor_double(this.getCommandSenderAsPlayer(var1).posY)+1,
MathHelper.floor_double(this.getCommandSenderAsPlayer(var1).posZ),true);
MathHelper.floor_double(this.getCommandSenderAsPlayer(var1).posZ),true,3);
link = dimHelper.instance.createPocket(link,true, true);