small fixes
Fixed chunkloader bug Fixed doors not tping non player entites because of orientation
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@@ -127,8 +127,6 @@ public class DDTeleporter
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if(!CheckDestination(entity, world, destination, properties))
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{
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//TODO Give entity backwards acceleration
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if(entity instanceof EntityPlayerMP)
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{
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EntityPlayer player = (EntityPlayer) entity;
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@@ -183,7 +181,6 @@ public class DDTeleporter
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entity.motionX = 0;
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entity.motionZ = 0;
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entity.motionY = 0;
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switch (orientation)
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{
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case 0:
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