Merge upstream
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@@ -30,6 +30,6 @@ public class ItemBlockDimWall extends ItemBlock
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@Override
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public String getUnlocalizedName(ItemStack par1ItemStack)
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{
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return subNames[par1ItemStack.getItemDamage()];
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return subNames[(par1ItemStack.getItemDamage())];
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}
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}
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@@ -98,14 +98,14 @@ public class ItemRiftSignature extends Item
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stack.stackSize--;
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}
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clearSource(stack);
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player.sendChatToPlayer("Rift Created");
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mod_pocketDim.sendChat(player,("Rift Created"));
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world.playSoundAtEntity(player,"mods.DimDoors.sfx.riftEnd", 0.6f, 1);
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}
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else
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{
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//The link signature has not been used. Store its current target as the first location.
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setSource(stack, x, adjustedY, z,orientation, PocketManager.getDimensionData(world));
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player.sendChatToPlayer("Location Stored in Rift Signature");
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mod_pocketDim.sendChat(player,("Location Stored in Rift Signature"));
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world.playSoundAtEntity(player,"mods.DimDoors.sfx.riftStart", 0.6f, 1);
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}
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return true;
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@@ -57,7 +57,7 @@ public class ItemStabilizedRiftSignature extends ItemRiftSignature
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// or if the player can pay an Ender Pearl to create a rift.
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if (!player.capabilities.isCreativeMode && !player.inventory.hasItem(Item.enderPearl.itemID))
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{
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player.sendChatToPlayer("You don't have any Ender Pearls!");
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mod_pocketDim.sendChat(player,"You don't have any Ender Pearls!");
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// I won't do this, but this is the chance to localize chat
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// messages sent to the player; look at ChatMessageComponent
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// and how MFR does it with items like the safari net launcher
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@@ -90,14 +90,14 @@ public class ItemStabilizedRiftSignature extends ItemRiftSignature
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{
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player.inventory.consumeInventoryItem(Item.enderPearl.itemID);
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}
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player.sendChatToPlayer("Rift Created");
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mod_pocketDim.sendChat(player,"Rift Created");
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world.playSoundAtEntity(player,"mods.DimDoors.sfx.riftEnd", 0.6f, 1);
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}
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else
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{
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//The link signature has not been used. Store its current target as the first location.
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setSource(stack, x, adjustedY, z, orientation, PocketManager.getDimensionData(world));
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player.sendChatToPlayer("Location Stored in Rift Signature");
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mod_pocketDim.sendChat(player,"Location Stored in Rift Signature");
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world.playSoundAtEntity(player,"mods.DimDoors.sfx.riftStart", 0.6f, 1);
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}
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return true;
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