Fixed Chunk Loading crash

This commit is contained in:
StevenRS11
2013-11-07 00:32:04 -05:00
parent e4ee4a3cee
commit 6b3b2d6471

View File

@@ -30,11 +30,19 @@ public class ChunkLoaderHelper implements LoadingCallback
int goldDimDoorX = ticket.getModData().getInteger("goldDimDoorX");
int goldDimDoorY = ticket.getModData().getInteger("goldDimDoorY");
int goldDimDoorZ = ticket.getModData().getInteger("goldDimDoorZ");
if(world.getBlockId(goldDimDoorX, goldDimDoorY, goldDimDoorZ)!=mod_pocketDim.properties.GoldDimDoorID)
{
ForgeChunkManager.releaseTicket(ticket);
}
else
{
IChunkLoader tile = (IChunkLoader) world.getBlockTileEntity(goldDimDoorX, goldDimDoorY, goldDimDoorZ);
tile.forceChunkLoading(ticket,goldDimDoorX,goldDimDoorZ);
}
}
}
}
}
public static void loadChunkForcedWorlds(FMLServerStartingEvent event)
{