fixed chest crash and mobelisk spawns
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@@ -955,13 +955,14 @@ public class SchematicLoader
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if(Block.blocksList[blockToReplace] instanceof BlockContainer)
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{
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/**
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TileEntity tile = world.getBlockTileEntity(i+xCooe, j+yCooe, k+zCooe);
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NBTTagCompound tag = this.tileEntityList[index];
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if(tag!=null)
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{
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tile.readFromNBT(tag);
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}
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**/
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@@ -372,14 +372,14 @@ public class dimHelper extends DimensionManager
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if(Block.blocksList.length>=entity.worldObj.getBlockId(playerXCoord,playerYCoord+1,playerZCoord)&&!entity.worldObj.isAirBlock(playerXCoord,playerYCoord+1,playerZCoord))
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{
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if(Block.blocksList[entity.worldObj.getBlockId(playerXCoord,playerYCoord+1,playerZCoord)].isOpaqueCube())
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if(Block.blocksList[entity.worldObj.getBlockId(playerXCoord,playerYCoord+1,playerZCoord)].isOpaqueCube()&&!mod_pocketDim.blocksImmuneToRift.contains(entity.worldObj.getBlockId(playerXCoord,playerYCoord+1,playerZCoord)))
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{
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entity.worldObj.setBlock(playerXCoord,playerYCoord+1,playerZCoord,0);
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}
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}
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if(Block.blocksList.length>=entity.worldObj.getBlockId(playerXCoord,playerYCoord,playerZCoord)&&!entity.worldObj.isAirBlock(playerXCoord,playerYCoord,playerZCoord))
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{
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if(Block.blocksList[entity.worldObj.getBlockId(playerXCoord,playerYCoord,playerZCoord)].isOpaqueCube())
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if(Block.blocksList[entity.worldObj.getBlockId(playerXCoord,playerYCoord,playerZCoord)].isOpaqueCube()&&!mod_pocketDim.blocksImmuneToRift.contains(entity.worldObj.getBlockId(playerXCoord,playerYCoord,playerZCoord)))
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{
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entity.worldObj.setBlock(playerXCoord,playerYCoord,playerZCoord,0);
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@@ -106,7 +106,7 @@ public class MobObelisk extends EntityFlying implements IMob
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jumpHeight = this.posY+rand.nextInt(25);
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if(this.worldObj.provider instanceof pocketProvider)
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{
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jumpHeight = jumpHeight- rand.nextInt(10);
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jumpHeight = this.posY+rand.nextInt(10);
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}
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sanity++;
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}
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