More Progress on Rewrite
Continued fixing things across various classes to make them work with our new core classes.
This commit is contained in:
@@ -13,8 +13,8 @@ import net.minecraft.util.DamageSource;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.World;
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import StevenDimDoors.mod_pocketDim.DDProperties;
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import StevenDimDoors.mod_pocketDim.core.NewLinkData;
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import StevenDimDoors.mod_pocketDim.core.PocketManager;
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import StevenDimDoors.mod_pocketDim.DDTeleporter;
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import StevenDimDoors.mod_pocketDim.util.Point4D;
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import StevenDimDoors.mod_pocketDim.world.LimboProvider;
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import StevenDimDoors.mod_pocketDim.world.PocketProvider;
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@@ -24,7 +24,7 @@ public class MobMonolith extends EntityFlying implements IMob
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float soundTime = 0;
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int aggro = 0;
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byte textureState = 0;
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float scaleFactor = 0;
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int aggroMax;
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int destX=0;
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@@ -86,16 +86,14 @@ public class MobMonolith extends EntityFlying implements IMob
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@Override
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public void onEntityUpdate()
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{
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if(!(this.worldObj.provider instanceof LimboProvider ||this.worldObj.provider instanceof PocketProvider))
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if (!(this.worldObj.provider instanceof LimboProvider || this.worldObj.provider instanceof PocketProvider))
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{
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this.setDead();
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}
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byte b0 = this.dataWatcher.getWatchableObjectByte(16);
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this.texture="/mods/DimDoors/textures/mobs/Monolith"+b0+".png";
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super.onEntityUpdate();
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if (this.isEntityAlive() && this.isEntityInsideOpaqueBlock())
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@@ -103,12 +101,9 @@ public class MobMonolith extends EntityFlying implements IMob
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this.setDead();
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}
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EntityPlayer entityPlayer = this.worldObj.getClosestPlayerToEntity(this, 30);
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if(entityPlayer != null)
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if (entityPlayer != null)
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{
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if(this.soundTime<=0)
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{
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@@ -116,83 +111,57 @@ public class MobMonolith extends EntityFlying implements IMob
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this.soundTime=100;
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}
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this.faceEntity(entityPlayer, 1, 1);
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if(shouldAttackPlayer(entityPlayer))
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if (shouldAttackPlayer(entityPlayer))
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{
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{
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}
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if(aggro<470)
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if (aggro<470)
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{
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if(rand.nextInt(11)>this.textureState||this.aggro>=300||rand.nextInt(13)>this.textureState&&this.aggroMax>this.aggro)
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if (rand.nextInt(11)>this.textureState||this.aggro>=300||rand.nextInt(13)>this.textureState&&this.aggroMax>this.aggro)
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{
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aggro++;
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}
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if(this.worldObj.provider instanceof PocketProvider||this.worldObj.getClosestPlayerToEntity(this, 5)!=null)
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if (this.worldObj.provider instanceof PocketProvider||this.worldObj.getClosestPlayerToEntity(this, 5)!=null)
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{
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aggro++;
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aggro++;
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if(rand.nextBoolean())
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if (rand.nextBoolean())
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{
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aggro++;
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}
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}
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if(aggro>430&&this.soundTime<100)
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if (aggro>430&&this.soundTime<100)
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{
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//this.worldObj.playSoundAtEntity(entityPlayer,"mods.DimDoors.sfx.tearing",2, 1);
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this.worldObj.playSoundEffect(entityPlayer.posX, entityPlayer.posY, entityPlayer.posZ,"mods.DimDoors.sfx.tearing",2F, 1F);
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this.soundTime=100;
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}
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if(aggro>445&&this.soundTime<200)
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if (aggro>445&&this.soundTime<200)
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{
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//this.worldObj.playSoundAtEntity(entityPlayer,"mods.DimDoors.sfx.tearing",5, 1);
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this.worldObj.playSoundEffect(entityPlayer.posX, entityPlayer.posY, entityPlayer.posZ,"mods.DimDoors.sfx.tearing",5F, 1F);
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this.soundTime=200;
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}
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}
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else if(!this.worldObj.isRemote&&!entityPlayer.capabilities.isCreativeMode)
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else if (!this.worldObj.isRemote && !entityPlayer.capabilities.isCreativeMode)
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{
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NewLinkData link = new NewLinkData(this.worldObj.provider.dimensionId, properties.LimboDimensionID, (int)this.posX, (int)this.posY, (int)this.posZ, (int)this.posX+rand.nextInt(500)-250, (int)this.posY+500, (int)this.posZ+rand.nextInt(500)-250, false,0);
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PocketManager.instance.traverseDimDoor(worldObj, link, entityPlayer);
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this.aggro=0;
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Point4D destination = new Point4D(
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(int) this.posX + MathHelper.getRandomIntegerInRange(rand, -250, 250),
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(int) this.posY + 500,
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(int) this.posZ + MathHelper.getRandomIntegerInRange(rand, -250, 250),
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properties.LimboDimensionID);
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DDTeleporter.teleport(worldObj, destination, entityPlayer);
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this.aggro = 0;
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entityPlayer.worldObj.playSoundAtEntity(entityPlayer,"mods.DimDoors.sfx.crack",13, 1);
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}
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if(!(this.worldObj.provider instanceof LimboProvider || this.worldObj.getClosestPlayerToEntity(this, 5)!=null)||this.aggro>300)
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if (!(this.worldObj.provider instanceof LimboProvider || this.worldObj.getClosestPlayerToEntity(this, 5) != null) || this.aggro > 300)
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{
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for (int i = 0; i < -1+this.textureState/2; ++i)
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{
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entityPlayer.worldObj.spawnParticle("portal", entityPlayer.posX + (this.rand.nextDouble() - 0.5D) * (double)this.width, entityPlayer.posY + this.rand.nextDouble() * (double)entityPlayer.height - 0.75D, entityPlayer.posZ + (this.rand.nextDouble() - 0.5D) * (double)entityPlayer.width, (this.rand.nextDouble() - 0.5D) * 2.0D, -this.rand.nextDouble(), (this.rand.nextDouble() - 0.5D) * 2.0D);
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}
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}
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}
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else
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{
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@@ -205,12 +174,9 @@ public class MobMonolith extends EntityFlying implements IMob
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}
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}
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}
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else
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{
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if(aggro>0)
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{
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aggro--;
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@@ -221,44 +187,23 @@ public class MobMonolith extends EntityFlying implements IMob
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}
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}
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}
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if(soundTime>=0)
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if (soundTime>=0)
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{
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soundTime--;
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}
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{
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}
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this.textureState= (byte) (this.aggro/25);
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if(!this.worldObj.isRemote)
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if (!this.worldObj.isRemote)
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{
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this.dataWatcher.updateObject(16, Byte.valueOf(this.textureState));
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}
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}
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private boolean shouldAttackPlayer(EntityPlayer par1EntityPlayer)
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{
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return par1EntityPlayer.canEntityBeSeen(this);
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}
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private boolean isCourseTraversable(double par1, double par3, double par5, double par7)
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{
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double d4 = (par1 - this.posX) / par7;
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@@ -275,9 +220,9 @@ public class MobMonolith extends EntityFlying implements IMob
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return false;
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}
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}
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return true;
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}
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public boolean attackEntityFrom(DamageSource par1DamageSource, int par2)
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{
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if(!(par1DamageSource==DamageSource.inWall))
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@@ -286,6 +231,7 @@ public class MobMonolith extends EntityFlying implements IMob
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}
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return false;
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}
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public void faceEntity(Entity par1Entity, float par2, float par3)
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{
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double d0 = par1Entity.posX - this.posX;
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@@ -311,7 +257,6 @@ public class MobMonolith extends EntityFlying implements IMob
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this.rotationYaw = f2;
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this.rotationYawHead=f2;
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this.renderYawOffset=this.rotationYaw;
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}
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private float updateRotation(float par1, float par2, float par3)
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@@ -336,8 +281,6 @@ public class MobMonolith extends EntityFlying implements IMob
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return 0.0F;
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}
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public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
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{
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super.writeEntityToNBT(par1NBTTagCompound);
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@@ -346,9 +289,8 @@ public class MobMonolith extends EntityFlying implements IMob
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par1NBTTagCompound.setInteger("aggroMax", this.aggroMax);
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par1NBTTagCompound.setByte("textureState", this.textureState);
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par1NBTTagCompound.setFloat("scaleFactor", this.scaleFactor);
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}
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@Override
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public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
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{
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@@ -358,31 +300,27 @@ public class MobMonolith extends EntityFlying implements IMob
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this.aggroMax = par1NBTTagCompound.getInteger("aggroMax");
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this.textureState = par1NBTTagCompound.getByte("textureState");
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this.scaleFactor = par1NBTTagCompound.getFloat("scaleFactor");
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}
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public boolean getCanSpawnHere()
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{
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List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this,AxisAlignedBB.getBoundingBox( this.posX-15, posY-4, this.posZ-15, this.posX+15, this.posY+15, this.posZ+15));
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if(this.worldObj.provider.dimensionId==DDProperties.instance().LimboDimensionID)
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{
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if(list.size()>0)
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{
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return false;
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}
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}
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else if(this.worldObj.provider instanceof PocketProvider)
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{
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if(list.size()>5||this.worldObj.canBlockSeeTheSky((int)this.posX, (int)this.posY, (int)this.posZ))
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{
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return false;
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}
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}
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return this.worldObj.checkNoEntityCollision(this.boundingBox) && this.worldObj.getCollidingBoundingBoxes(this, this.boundingBox).isEmpty() && !this.worldObj.isAnyLiquid(this.boundingBox);
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}
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public boolean getCanSpawnHere()
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{
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List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, AxisAlignedBB.getBoundingBox( this.posX-15, posY-4, this.posZ-15, this.posX+15, this.posY+15, this.posZ+15));
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if(this.worldObj.provider.dimensionId==DDProperties.instance().LimboDimensionID)
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{
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if(list.size()>0)
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{
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return false;
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}
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}
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else if(this.worldObj.provider instanceof PocketProvider)
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{
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if(list.size()>5||this.worldObj.canBlockSeeTheSky((int)this.posX, (int)this.posY, (int)this.posZ))
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{
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return false;
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}
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}
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return this.worldObj.checkNoEntityCollision(this.boundingBox) && this.worldObj.getCollidingBoundingBoxes(this, this.boundingBox).isEmpty() && !this.worldObj.isAnyLiquid(this.boundingBox);
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}
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}
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