More Progress on Rewrite
Continued fixing things across various classes to make them work with our new core classes.
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@@ -281,7 +281,7 @@ public class DungeonHelper
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IDimLink link = dimension.createLink(x, y + 1, z).setLinkType(IDimLink.TYPE_POCKET);
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//Place a Warp Door linked to that pocket
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itemDimDoor.placeDoorBlock(world, x, y, z, 3, mod_pocketDim.ExitDoor);
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itemDimDoor.placeDoorBlock(world, x, y, z, 3, mod_pocketDim.exitDoor);
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return link;
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}
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@@ -22,7 +22,7 @@ public class yCoordHelper
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int localX = x < 0 ? (x % 16) + 16 : (x % 16);
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int localZ = z < 0 ? (z % 16) + 16 : (z % 16);
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int height = MAXIMUM_UNCOVERED_Y; //world.getHeight();
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int height = MAXIMUM_UNCOVERED_Y;
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int y;
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if (!fromTop)
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