fixed sounds

This commit is contained in:
StevenRS11
2013-05-27 23:30:40 -04:00
parent 9ad4dda324
commit 5aa379cd26

View File

@@ -166,6 +166,11 @@ public class MobObelisk extends EntityFlying implements IMob
aggro++;
}
}
if(aggro>430)
{
this.worldObj.playSoundAtEntity(entityPlayer,"mods.DimensionalDoors.sounds.tearing",2, 1);
}
if(aggro>445)
{
@@ -179,7 +184,6 @@ public class MobObelisk extends EntityFlying implements IMob
else
{
this.worldObj.playSoundAtEntity(entityPlayer,"mods.DimensionalDoors.sounds.wylkermaxcrack",13, 1);
@@ -187,6 +191,8 @@ public class MobObelisk extends EntityFlying implements IMob
LinkData link = new LinkData(this.worldObj.provider.dimensionId, mod_pocketDim.limboDimID, (int)this.posX, (int)this.posY, (int)this.posZ, (int)this.posX+rand.nextInt(500)-250, (int)this.posY+500, (int)this.posZ+rand.nextInt(500)-250, false,0);
dimHelper.instance.teleportToPocket(worldObj, link, entityPlayer);
this.worldObj.playSound(link.destXCoord,link.destYCoord,link.destZCoord, "mods.DimensionalDoors.sounds.wylkermaxcrack", 13, 1, true);
entityPlayer.worldObj.playSoundAtEntity(entityPlayer,"mods.DimensionalDoors.sounds.wylkermaxcrack",13, 1);