Added gold dim doors, fixes

Deleted the sun and adding gold dim doors
This commit is contained in:
StevenRS11
2013-09-10 04:32:19 -04:00
parent 79349e9add
commit 52aa836f75
24 changed files with 707 additions and 210 deletions

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package StevenDimDoors.mod_pocketDim.dungeon;
import java.util.List;
import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import StevenDimDoors.mod_pocketDim.mod_pocketDim;
import StevenDimDoors.mod_pocketDim.items.BaseItemDoor;
public class ItemGoldDimDoor extends BaseItemDoor
{
public ItemGoldDimDoor(int itemID, Material material) {
super(itemID, material);
// TODO Auto-generated constructor stub
}
@SuppressWarnings({ "rawtypes", "unchecked" })
@Override
public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
{
par3List.add("Similar to a Iron Dim Door");
par3List.add("But if present in a pocket dim");
par3List.add("it will keep it loaded.");
}
@Override
public boolean onItemUse(ItemStack stack, EntityPlayer player, World world, int x, int y,
int z, int par7, float par8, float par9, float par10)
{
return tryItemUse(mod_pocketDim.goldDimDoor, stack, player, world, x, y, z, par7, false, true);
}
@Override
public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player)
{
if (!world.isRemote)
{
if (tryPlacingDoor(mod_pocketDim.goldDimDoor, world, player, stack) &&
!player.capabilities.isCreativeMode)
{
stack.stackSize--;
}
}
return stack;
}
}

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package StevenDimDoors.mod_pocketDim.dungeon;
import StevenDimDoors.mod_pocketDim.mod_pocketDim;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemDoor;
import net.minecraft.item.ItemStack;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
public class ItemGoldDoor extends ItemDoor
{
public ItemGoldDoor(int par1, Material par2Material)
{
super(par1, par2Material);
// TODO Auto-generated constructor stub
}
public void registerIcons(IconRegister par1IconRegister)
{
this.itemIcon = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName().replace("item.", ""));
}
public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
{
if (par7 != 1)
{
return false;
}
else
{
++par5;
Block block = mod_pocketDim.goldDoor;
if (par2EntityPlayer.canPlayerEdit(par4, par5, par6, par7, par1ItemStack) && par2EntityPlayer.canPlayerEdit(par4, par5 + 1, par6, par7, par1ItemStack))
{
if (!block.canPlaceBlockAt(par3World, par4, par5, par6))
{
return false;
}
else
{
int i1 = MathHelper.floor_double((double)((par2EntityPlayer.rotationYaw + 180.0F) * 4.0F / 360.0F) - 0.5D) & 3;
placeDoorBlock(par3World, par4, par5, par6, i1, block);
--par1ItemStack.stackSize;
return true;
}
}
else
{
return false;
}
}
}
}