Finishing Textures
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@@ -398,11 +398,6 @@ public class DDTeleporter
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if (player != null)
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{
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newWorld.getChunkProvider().loadChunk(MathHelper.floor_double(entity.posX) >> 4, MathHelper.floor_double(entity.posZ) >> 4);
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if(difDest)
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{
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newWorld.getPlayerManager().addPlayer(player);
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}
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// Tell Forge we're moving its players so everyone else knows.
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// Let's try doing this down here in case this is what's killing NEI.
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GameRegistry.onPlayerChangedDimension((EntityPlayer)entity);
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