Fix large swath of warnings, fix most render-methods

This commit is contained in:
skyboy
2013-11-06 18:15:30 -05:00
parent d849071e8e
commit 4cfd5475de
74 changed files with 797 additions and 808 deletions

View File

@@ -1,21 +1,22 @@
package StevenDimDoors.mod_pocketDimClient;
import StevenDimDoors.mod_pocketDim.PacketConstants;
import StevenDimDoors.mod_pocketDim.core.PocketManager;
import StevenDimDoors.mod_pocketDim.util.Point4D;
import StevenDimDoors.mod_pocketDim.watcher.ClientDimData;
import StevenDimDoors.mod_pocketDim.watcher.IUpdateSource;
import StevenDimDoors.mod_pocketDim.watcher.IUpdateWatcher;
import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.common.network.IPacketHandler;
import cpw.mods.fml.common.network.Player;
import java.io.ByteArrayInputStream;
import java.io.DataInputStream;
import net.minecraft.network.INetworkManager;
import net.minecraft.network.packet.Packet250CustomPayload;
import net.minecraft.server.integrated.IntegratedServer;
import StevenDimDoors.mod_pocketDim.PacketConstants;
import StevenDimDoors.mod_pocketDim.core.PocketManager;
import StevenDimDoors.mod_pocketDim.util.Point4D;
import StevenDimDoors.mod_pocketDim.watcher.ClientDimData;
import StevenDimDoors.mod_pocketDim.watcher.IUpdateSource;
import StevenDimDoors.mod_pocketDim.watcher.IUpdateWatcher;
import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.common.network.IPacketHandler;
import cpw.mods.fml.common.network.Player;
import cpw.mods.fml.relauncher.Side;
public class ClientPacketHandler implements IPacketHandler, IUpdateSource
{

View File

@@ -46,25 +46,26 @@ public class ClosingRiftFX extends EntityFX
public void func_92044_a(int par1)
{
float var2 = (float)((par1 & 16711680) >> 16) / 255.0F;
float var3 = (float)((par1 & 65280) >> 8) / 255.0F;
float var4 = (float)((par1 & 255) >> 0) / 255.0F;
float var2 = ((par1 & 16711680) >> 16) / 255.0F;
float var3 = ((par1 & 65280) >> 8) / 255.0F;
float var4 = ((par1 & 255) >> 0) / 255.0F;
float var5 = 1.0F;
this.setRBGColorF(var2 * var5, var3 * var5, var4 * var5);
}
public void func_92046_g(int par1)
{
this.field_92050_aA = (float)((par1 & 16711680) >> 16) / 255.0F;
this.field_92051_aB = (float)((par1 & 65280) >> 8) / 255.0F;
this.field_92052_aC = (float)((par1 & 255) >> 0) / 255.0F;
this.field_92050_aA = ((par1 & 16711680) >> 16) / 255.0F;
this.field_92051_aB = ((par1 & 65280) >> 8) / 255.0F;
this.field_92052_aC = ((par1 & 255) >> 0) / 255.0F;
this.field_92053_aD = true;
}
/**
* returns the bounding box for this entity
*/
public AxisAlignedBB getBoundingBox()
@Override
public AxisAlignedBB getBoundingBox()
{
return null;
}
@@ -72,12 +73,14 @@ public class ClosingRiftFX extends EntityFX
/**
* Returns true if this entity should push and be pushed by other entities when colliding.
*/
public boolean canBePushed()
@Override
public boolean canBePushed()
{
return false;
}
public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
@Override
public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
{
if (!this.field_92048_ay || this.particleAge < this.particleMaxAge / 3 || (this.particleAge + this.particleMaxAge) / 3 % 2 == 0)
{
@@ -87,14 +90,14 @@ public class ClosingRiftFX extends EntityFX
public void doRenderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
{
float var8 = (float)(super.particleTextureIndexX % 16) / 16.0F;
float var8 = super.particleTextureIndexX % 16 / 16.0F;
float var9 = var8 + 0.0624375F;
float var10 = (float)(this.particleTextureIndexX / 16) / 16.0F;
float var10 = this.particleTextureIndexX / 16 / 16.0F;
float var11 = var10 + 0.0624375F;
float var12 = 0.1F * this.particleScale;
float var13 = (float)(this.prevPosX + (this.posX - this.prevPosX) * (double)par2 - interpPosX);
float var14 = (float)(this.prevPosY + (this.posY - this.prevPosY) * (double)par2 - interpPosY);
float var15 = (float)(this.prevPosZ + (this.posZ - this.prevPosZ) * (double)par2 - interpPosZ);
float var13 = (float)(this.prevPosX + (this.posX - this.prevPosX) * par2 - interpPosX);
float var14 = (float)(this.prevPosY + (this.posY - this.prevPosY) * par2 - interpPosY);
float var15 = (float)(this.prevPosZ + (this.posZ - this.prevPosZ) * par2 - interpPosZ);
float var16 = 0.8F;
if (PocketManager.getDimensionData(worldObj).isPocketDimension())
@@ -104,16 +107,17 @@ public class ClosingRiftFX extends EntityFX
par1Tessellator.setColorRGBA_F(this.particleRed * var16, this.particleGreen * var16, this.particleBlue * var16, (float) .7);
par1Tessellator.addVertexWithUV((double)(var13 - par3 * var12 - par6 * var12), (double)(var14 - par4 * var12), (double)(var15 - par5 * var12 - par7 * var12), (double)var9, (double)var11);
par1Tessellator.addVertexWithUV((double)(var13 - par3 * var12 + par6 * var12), (double)(var14 + par4 * var12), (double)(var15 - par5 * var12 + par7 * var12), (double)var9, (double)var10);
par1Tessellator.addVertexWithUV((double)(var13 + par3 * var12 + par6 * var12), (double)(var14 + par4 * var12), (double)(var15 + par5 * var12 + par7 * var12), (double)var8, (double)var10);
par1Tessellator.addVertexWithUV((double)(var13 + par3 * var12 - par6 * var12), (double)(var14 - par4 * var12), (double)(var15 + par5 * var12 - par7 * var12), (double)var8, (double)var11);
par1Tessellator.addVertexWithUV(var13 - par3 * var12 - par6 * var12, var14 - par4 * var12, var15 - par5 * var12 - par7 * var12, var9, var11);
par1Tessellator.addVertexWithUV(var13 - par3 * var12 + par6 * var12, var14 + par4 * var12, var15 - par5 * var12 + par7 * var12, var9, var10);
par1Tessellator.addVertexWithUV(var13 + par3 * var12 + par6 * var12, var14 + par4 * var12, var15 + par5 * var12 + par7 * var12, var8, var10);
par1Tessellator.addVertexWithUV(var13 + par3 * var12 - par6 * var12, var14 - par4 * var12, var15 + par5 * var12 - par7 * var12, var8, var11);
}
/**
* Called to update the entity's position/logic.
*/
public void onUpdate()
@Override
public void onUpdate()
{
this.prevPosX = this.posX;
this.prevPosY = this.posY;
@@ -126,7 +130,7 @@ public class ClosingRiftFX extends EntityFX
if (this.particleAge > this.particleMaxAge / 2)
{
this.setAlphaF(1.0F - ((float)this.particleAge - (float)(this.particleMaxAge / 2)) / (float)this.particleMaxAge);
this.setAlphaF(1.0F - ((float)this.particleAge - (float)(this.particleMaxAge / 2)) / this.particleMaxAge);
if (this.field_92053_aD)
{
@@ -168,7 +172,8 @@ public class ClosingRiftFX extends EntityFX
}
}
public int getBrightnessForRender(float par1)
@Override
public int getBrightnessForRender(float par1)
{
return 15728880;
}
@@ -176,7 +181,8 @@ public class ClosingRiftFX extends EntityFX
/**
* Gets how bright this entity is.
*/
public float getBrightness(float par1)
@Override
public float getBrightness(float par1)
{
return 1.0F;
}

View File

@@ -33,6 +33,7 @@ public class GoggleRiftFX extends EntityFireworkSparkFX
this.particleMaxAge = 30 + this.rand.nextInt(16);
this.noClip = true;
}
@Override
public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
{
if (!this.field_92048_ay || this.particleAge < this.particleMaxAge / 3 || (this.particleAge + this.particleMaxAge) / 3 % 2 == 0)
@@ -43,14 +44,14 @@ public class GoggleRiftFX extends EntityFireworkSparkFX
public void doRenderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
{
float var8 = (float)(super.particleTextureIndexX % 16) / 16.0F;
float var8 = super.particleTextureIndexX % 16 / 16.0F;
float var9 = var8 + 0.0624375F;
float var10 = (float)(this.particleTextureIndexX / 16) / 16.0F;
float var10 = this.particleTextureIndexX / 16 / 16.0F;
float var11 = var10 + 0.0624375F;
float var12 = 0.1F * this.particleScale;
float var13 = (float)(this.prevPosX + (this.posX - this.prevPosX) * (double)par2 - interpPosX);
float var14 = (float)(this.prevPosY + (this.posY - this.prevPosY) * (double)par2 - interpPosY);
float var15 = (float)(this.prevPosZ + (this.posZ - this.prevPosZ) * (double)par2 - interpPosZ);
float var13 = (float)(this.prevPosX + (this.posX - this.prevPosX) * par2 - interpPosX);
float var14 = (float)(this.prevPosY + (this.posY - this.prevPosY) * par2 - interpPosY);
float var15 = (float)(this.prevPosZ + (this.posZ - this.prevPosZ) * par2 - interpPosZ);
float var16 = .0F;
if (PocketManager.getDimensionData(worldObj).isPocketDimension())
@@ -60,10 +61,10 @@ public class GoggleRiftFX extends EntityFireworkSparkFX
par1Tessellator.setColorRGBA_F(this.particleRed * var16, this.particleGreen * var16, this.particleBlue * var16, (float) .7);
par1Tessellator.addVertexWithUV((double)(var13 - par3 * var12 - par6 * var12), (double)(var14 - par4 * var12), (double)(var15 - par5 * var12 - par7 * var12), (double)var9, (double)var11);
par1Tessellator.addVertexWithUV((double)(var13 - par3 * var12 + par6 * var12), (double)(var14 + par4 * var12), (double)(var15 - par5 * var12 + par7 * var12), (double)var9, (double)var10);
par1Tessellator.addVertexWithUV((double)(var13 + par3 * var12 + par6 * var12), (double)(var14 + par4 * var12), (double)(var15 + par5 * var12 + par7 * var12), (double)var8, (double)var10);
par1Tessellator.addVertexWithUV((double)(var13 + par3 * var12 - par6 * var12), (double)(var14 - par4 * var12), (double)(var15 + par5 * var12 - par7 * var12), (double)var8, (double)var11);
par1Tessellator.addVertexWithUV(var13 - par3 * var12 - par6 * var12, var14 - par4 * var12, var15 - par5 * var12 - par7 * var12, var9, var11);
par1Tessellator.addVertexWithUV(var13 - par3 * var12 + par6 * var12, var14 + par4 * var12, var15 - par5 * var12 + par7 * var12, var9, var10);
par1Tessellator.addVertexWithUV(var13 + par3 * var12 + par6 * var12, var14 + par4 * var12, var15 + par5 * var12 + par7 * var12, var8, var10);
par1Tessellator.addVertexWithUV(var13 + par3 * var12 - par6 * var12, var14 - par4 * var12, var15 + par5 * var12 - par7 * var12, var8, var11);
}
@@ -79,25 +80,26 @@ public class GoggleRiftFX extends EntityFireworkSparkFX
public void func_92044_a(int par1)
{
float var2 = (float)((par1 & 16711680) >> 16) / 255.0F;
float var3 = (float)((par1 & 65280) >> 8) / 255.0F;
float var4 = (float)((par1 & 255) >> 0) / 255.0F;
float var2 = ((par1 & 16711680) >> 16) / 255.0F;
float var3 = ((par1 & 65280) >> 8) / 255.0F;
float var4 = ((par1 & 255) >> 0) / 255.0F;
float var5 = 1.0F;
this.setRBGColorF(var2 * var5, var3 * var5, var4 * var5);
}
public void func_92046_g(int par1)
{
this.field_92050_aA = (float)((par1 & 16711680) >> 16) / 255.0F;
this.field_92051_aB = (float)((par1 & 65280) >> 8) / 255.0F;
this.field_92052_aC = (float)((par1 & 255) >> 0) / 255.0F;
this.field_92050_aA = ((par1 & 16711680) >> 16) / 255.0F;
this.field_92051_aB = ((par1 & 65280) >> 8) / 255.0F;
this.field_92052_aC = ((par1 & 255) >> 0) / 255.0F;
this.field_92053_aD = true;
}
/**
* returns the bounding box for this entity
*/
public AxisAlignedBB getBoundingBox()
@Override
public AxisAlignedBB getBoundingBox()
{
return null;
}
@@ -105,7 +107,8 @@ public class GoggleRiftFX extends EntityFireworkSparkFX
/**
* Returns true if this entity should push and be pushed by other entities when colliding.
*/
public boolean canBePushed()
@Override
public boolean canBePushed()
{
return false;
}
@@ -115,7 +118,8 @@ public class GoggleRiftFX extends EntityFireworkSparkFX
/**
* Called to update the entity's position/logic.
*/
public void onUpdate()
@Override
public void onUpdate()
{
this.prevPosX = this.posX;
this.prevPosY = this.posY;
@@ -128,7 +132,7 @@ public class GoggleRiftFX extends EntityFireworkSparkFX
if (this.particleAge > this.particleMaxAge / 2)
{
this.setAlphaF(1.0F - ((float)this.particleAge - (float)(this.particleMaxAge / 2)) / (float)this.particleMaxAge);
this.setAlphaF(1.0F - ((float)this.particleAge - (float)(this.particleMaxAge / 2)) / this.particleMaxAge);
if (this.field_92053_aD)
{
@@ -170,7 +174,8 @@ public class GoggleRiftFX extends EntityFireworkSparkFX
}
}
public int getBrightnessForRender(float par1)
@Override
public int getBrightnessForRender(float par1)
{
return 15728880;
}
@@ -178,7 +183,8 @@ public class GoggleRiftFX extends EntityFireworkSparkFX
/**
* Gets how bright this entity is.
*/
public float getBrightness(float par1)
@Override
public float getBrightness(float par1)
{
return 1.0F;
}

View File

@@ -59,13 +59,14 @@ public class RenderDimDoor extends TileEntitySpecialRenderer
for (int count = 0; count < 16; ++count)
{
GL11.glPushMatrix();
float var15 = (float) (16 - count);
float var15 = 16 - count;
float var16 = 0.2625F;
float var17 = 1.0F / (var15 + .80F);
if (count == 0)
{
this.bindTextureByName("/RIFT.png");
// move files into assets/modid and change to new ResourceLocation(modid:/RIFT.png)
var17 = 0.1F;
var15 = 25.0F;
var16 = 0.125F;
@@ -76,6 +77,7 @@ public class RenderDimDoor extends TileEntitySpecialRenderer
if (count == 1)
{
this.bindTextureByName("/WARP.png");
// move files into assets/modid and change to new ResourceLocation(modid:/WARP.png)
GL11.glEnable(GL11.GL_BLEND);
GL11.glBlendFunc(GL11.GL_ONE, GL11.GL_ONE);
var16 = .5F;
@@ -98,14 +100,14 @@ public class RenderDimDoor extends TileEntitySpecialRenderer
**/
GL11.glTranslatef(
(float) (Minecraft.getSystemTime() % 200000L) / 200000.0F,
Minecraft.getSystemTime() % 200000L / 200000.0F,
0, 0.0F);
GL11.glTranslatef(0,
(float) (Minecraft.getSystemTime() % 200000L) / 200000.0F,
Minecraft.getSystemTime() % 200000L / 200000.0F,
0.0F);
GL11.glTranslatef(0, 0,
(float) (Minecraft.getSystemTime() % 200000L) / 200000.0F);
Minecraft.getSystemTime() % 200000L / 200000.0F);
GL11.glTexGeni(GL11.GL_S, GL11.GL_TEXTURE_GEN_MODE,
GL11.GL_OBJECT_LINEAR);
@@ -172,11 +174,11 @@ public class RenderDimDoor extends TileEntitySpecialRenderer
GL11.glPushMatrix();
GL11.glLoadIdentity();
GL11.glTranslatef(0.0F,
(float) (Minecraft.getSystemTime() % 200000L) / 200000.0F
Minecraft.getSystemTime() % 200000L / 200000.0F
* var15, 0.0F);
GL11.glScalef(var16, var16, var16);
GL11.glTranslatef(0.5F, 0.5F, 0.5F);
GL11.glRotatef((float) (count * count * 4321 + count * 9) * 2.0F,
GL11.glRotatef((count * count * 4321 + count * 9) * 2.0F,
0.0F, 0.0F, 1.0F);
GL11.glTranslatef(0.5F, 0.5F, 0.5F);

View File

@@ -9,13 +9,17 @@ import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class RenderMobObelisk extends RenderLiving
{
protected ModelMobObelisk obeliskModel;
protected ModelMobObelisk obeliskModel;
public RenderMobObelisk(float f)
{
super(new ModelMobObelisk(), f);
this.obeliskModel = (ModelMobObelisk)this.mainModel;
}
public RenderMobObelisk(float f)
{
super(new ModelMobObelisk(), f);
this.obeliskModel = (ModelMobObelisk)this.mainModel;
}
@Override
protected ResourceLocation getEntityTexture(Entity entity) {
// TODO Auto-generated method stub
return null;
}
}

View File

@@ -56,13 +56,14 @@ public class RenderTransTrapdoor extends TileEntitySpecialRenderer
for (int count = 0; count < 16; ++count)
{
GL11.glPushMatrix();
float var15 = (float)(16 - count);
float var15 = 16 - count;
float var16 = 0.2625F;
float var17 = 1.0F / (var15 + 1.0F);
if (count == 0)
{
this.bindTextureByName("/RIFT.png");
// move files into assets/modid and change to new ResourceLocation(modid:/RIFT.png)
var17 = 0.1F;
var15 = 25.0F;
var16 = 0.125F;
@@ -73,15 +74,16 @@ public class RenderTransTrapdoor extends TileEntitySpecialRenderer
if (count == 1)
{
this.bindTextureByName("/WARP.png");
// move files into assets/modid and change to new ResourceLocation(modid:/WARP.png)
GL11.glEnable(GL11.GL_BLEND);
GL11.glBlendFunc(GL11.GL_ONE, GL11.GL_ONE);
var16 = .5F;
}
GL11.glTranslatef( (float)(Minecraft.getSystemTime() % 200000L) / 200000.0F,0, 0.0F);
GL11.glTranslatef(0, (float)(Minecraft.getSystemTime() % 200000L) / 200000.0F, 0.0F);
GL11.glTranslatef( Minecraft.getSystemTime() % 200000L / 200000.0F,0, 0.0F);
GL11.glTranslatef(0, Minecraft.getSystemTime() % 200000L / 200000.0F, 0.0F);
GL11.glTranslatef(0,0, (float)(Minecraft.getSystemTime() % 200000L) / 200000.0F);
GL11.glTranslatef(0,0, Minecraft.getSystemTime() % 200000L / 200000.0F);
GL11.glTexGeni(GL11.GL_S, GL11.GL_TEXTURE_GEN_MODE, GL11.GL_OBJECT_LINEAR);
GL11.glTexGeni(GL11.GL_T, GL11.GL_TEXTURE_GEN_MODE, GL11.GL_OBJECT_LINEAR);
@@ -102,10 +104,10 @@ public class RenderTransTrapdoor extends TileEntitySpecialRenderer
GL11.glMatrixMode(GL11.GL_TEXTURE);
GL11.glPushMatrix();
GL11.glLoadIdentity();
GL11.glTranslatef(0.0F, (float)(Minecraft.getSystemTime() % 200000L) / 200000.0F*var15, 0.0F);
GL11.glTranslatef(0.0F, Minecraft.getSystemTime() % 200000L / 200000.0F*var15, 0.0F);
GL11.glScalef(var16, var16, var16);
GL11.glTranslatef(0.5F, 0.5F, 0.5F);
GL11.glRotatef((float)(count * count * 4321 + count * 9) * 2.0F, 0.0F, 0.0F, 1.0F);
GL11.glRotatef((count * count * 4321 + count * 9) * 2.0F, 0.0F, 0.0F, 1.0F);
GL11.glTranslatef(0.5F, 0.5F, 0.5F);
GL11.glBegin(GL11.GL_QUADS);

View File

@@ -46,25 +46,26 @@ public class RiftFX extends EntityFX
public void func_92044_a(int par1)
{
float var2 = (float)((par1 & 16711680) >> 16) / 255.0F;
float var3 = (float)((par1 & 65280) >> 8) / 255.0F;
float var4 = (float)((par1 & 255) >> 0) / 255.0F;
float var2 = ((par1 & 16711680) >> 16) / 255.0F;
float var3 = ((par1 & 65280) >> 8) / 255.0F;
float var4 = ((par1 & 255) >> 0) / 255.0F;
float var5 = 1.0F;
this.setRBGColorF(var2 * var5, var3 * var5, var4 * var5);
}
public void func_92046_g(int par1)
{
this.field_92050_aA = (float)((par1 & 16711680) >> 16) / 255.0F;
this.field_92051_aB = (float)((par1 & 65280) >> 8) / 255.0F;
this.field_92052_aC = (float)((par1 & 255) >> 0) / 255.0F;
this.field_92050_aA = ((par1 & 16711680) >> 16) / 255.0F;
this.field_92051_aB = ((par1 & 65280) >> 8) / 255.0F;
this.field_92052_aC = ((par1 & 255) >> 0) / 255.0F;
this.field_92053_aD = true;
}
/**
* returns the bounding box for this entity
*/
public AxisAlignedBB getBoundingBox()
@Override
public AxisAlignedBB getBoundingBox()
{
return null;
}
@@ -72,12 +73,14 @@ public class RiftFX extends EntityFX
/**
* Returns true if this entity should push and be pushed by other entities when colliding.
*/
public boolean canBePushed()
@Override
public boolean canBePushed()
{
return false;
}
public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
@Override
public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
{
if (!this.field_92048_ay || this.particleAge < this.particleMaxAge / 3 || (this.particleAge + this.particleMaxAge) / 3 % 2 == 0)
{
@@ -89,9 +92,9 @@ public class RiftFX extends EntityFX
public void doRenderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
{
float f6 = (float)this.particleTextureIndexX / 16.0F;
float f6 = this.particleTextureIndexX / 16.0F;
float f7 = f6 + 0.0624375F;
float f8 = (float)this.particleTextureIndexY / 16.0F;
float f8 = this.particleTextureIndexY / 16.0F;
float f9 = f8 + 0.0624375F;
float f10 = 0.1F * this.particleScale;
@@ -103,9 +106,9 @@ public class RiftFX extends EntityFX
f9 = this.particleIcon.getMaxV();
}
float f11 = (float)(this.prevPosX + (this.posX - this.prevPosX) * (double)par2 - interpPosX);
float f12 = (float)(this.prevPosY + (this.posY - this.prevPosY) * (double)par2 - interpPosY);
float f13 = (float)(this.prevPosZ + (this.posZ - this.prevPosZ) * (double)par2 - interpPosZ);
float f11 = (float)(this.prevPosX + (this.posX - this.prevPosX) * par2 - interpPosX);
float f12 = (float)(this.prevPosY + (this.posY - this.prevPosY) * par2 - interpPosY);
float f13 = (float)(this.prevPosZ + (this.posZ - this.prevPosZ) * par2 - interpPosZ);
float f14 = 0F;
if (PocketManager.getDimensionData(worldObj).isPocketDimension())
@@ -114,16 +117,17 @@ public class RiftFX extends EntityFX
}
par1Tessellator.setColorRGBA_F(this.particleRed * f14, this.particleGreen * f14, this.particleBlue * f14, (float) .7);
par1Tessellator.addVertexWithUV((double)(f11 - par3 * f10 - par6 * f10), (double)(f12 - par4 * f10), (double)(f13 - par5 * f10 - par7 * f10), (double)f7, (double)f9);
par1Tessellator.addVertexWithUV((double)(f11 - par3 * f10 + par6 * f10), (double)(f12 + par4 * f10), (double)(f13 - par5 * f10 + par7 * f10), (double)f7, (double)f8);
par1Tessellator.addVertexWithUV((double)(f11 + par3 * f10 + par6 * f10), (double)(f12 + par4 * f10), (double)(f13 + par5 * f10 + par7 * f10), (double)f6, (double)f8);
par1Tessellator.addVertexWithUV((double)(f11 + par3 * f10 - par6 * f10), (double)(f12 - par4 * f10), (double)(f13 + par5 * f10 - par7 * f10), (double)f6, (double)f9);
par1Tessellator.addVertexWithUV(f11 - par3 * f10 - par6 * f10, f12 - par4 * f10, f13 - par5 * f10 - par7 * f10, f7, f9);
par1Tessellator.addVertexWithUV(f11 - par3 * f10 + par6 * f10, f12 + par4 * f10, f13 - par5 * f10 + par7 * f10, f7, f8);
par1Tessellator.addVertexWithUV(f11 + par3 * f10 + par6 * f10, f12 + par4 * f10, f13 + par5 * f10 + par7 * f10, f6, f8);
par1Tessellator.addVertexWithUV(f11 + par3 * f10 - par6 * f10, f12 - par4 * f10, f13 + par5 * f10 - par7 * f10, f6, f9);
}
/**
* Called to update the entity's position/logic.
*/
public void onUpdate()
@Override
public void onUpdate()
{
this.prevPosX = this.posX;
this.prevPosY = this.posY;
@@ -136,7 +140,7 @@ public class RiftFX extends EntityFX
if (this.particleAge > this.particleMaxAge / 2)
{
this.setAlphaF(1.0F - ((float)this.particleAge - (float)(this.particleMaxAge / 2)) / (float)this.particleMaxAge);
this.setAlphaF(1.0F - ((float)this.particleAge - (float)(this.particleMaxAge / 2)) / this.particleMaxAge);
if (this.field_92053_aD)
{
@@ -178,7 +182,8 @@ public class RiftFX extends EntityFX
}
}
public int getBrightnessForRender(float par1)
@Override
public int getBrightnessForRender(float par1)
{
return 15728880;
}
@@ -186,7 +191,8 @@ public class RiftFX extends EntityFX
/**
* Gets how bright this entity is.
*/
public float getBrightness(float par1)
@Override
public float getBrightness(float par1)
{
return 1.0F;
}