Fix large swath of warnings, fix most render-methods
This commit is contained in:
@@ -29,9 +29,9 @@ public class MobMonolith extends EntityFlying implements IMob
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float scaleFactor = 0;
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int aggroMax;
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int destX=0;
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int destY=0;
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int destZ=0;
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int destX = 0; // unused fields?
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int destY = 0;
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int destZ = 0;
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public MobMonolith(World par1World)
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{
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@@ -55,17 +55,12 @@ public class MobMonolith extends EntityFlying implements IMob
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}
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@Override
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public int getMaxHealth()
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{
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// TODO Auto-generated method stub
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return 20;
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}
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public boolean canBePushed()
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{
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return false;
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}
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@Override
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public float getRenderSizeModifier()
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{
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return this.scaleFactor;
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@@ -74,11 +69,12 @@ public class MobMonolith extends EntityFlying implements IMob
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public void setEntityPosition(Entity entity, double x, double y, double z)
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{
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entity.lastTickPosX = entity.prevPosX = entity.posX = x;
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entity.lastTickPosY = entity.prevPosY = entity.posY = y + (double)entity.yOffset;
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entity.lastTickPosY = entity.prevPosY = entity.posY = y + entity.yOffset;
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entity.lastTickPosZ = entity.prevPosZ = entity.posZ = z;
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entity.setPosition(x, y, z);
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}
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@Override
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protected void entityInit()
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{
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super.entityInit();
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@@ -148,17 +144,17 @@ public class MobMonolith extends EntityFlying implements IMob
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else if (!this.worldObj.isRemote && !entityPlayer.capabilities.isCreativeMode)
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{
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ChunkCoordinates coords = LimboProvider.getLimboSkySpawn(entityPlayer.worldObj.rand);
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Point4D destination = new Point4D((int) (coords.posX+entityPlayer.posX), coords.posY, (int) (coords.posZ+entityPlayer.posZ ), mod_pocketDim.properties.LimboDimensionID);
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DDTeleporter.teleportEntity(entityPlayer, destination, false);
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this.aggro = 0;
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Point4D destination = new Point4D((int) (coords.posX+entityPlayer.posX), coords.posY, (int) (coords.posZ+entityPlayer.posZ ), mod_pocketDim.properties.LimboDimensionID);
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DDTeleporter.teleportEntity(entityPlayer, destination, false);
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this.aggro = 0;
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entityPlayer.worldObj.playSoundAtEntity(entityPlayer,"mods.DimDoors.sfx.crack",13, 1);
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}
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if (!(this.worldObj.provider instanceof LimboProvider || this.worldObj.getClosestPlayerToEntity(this, 5) != null) || this.aggro > 300)
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{
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for (int i = 0; i < -1+this.textureState/2; ++i)
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{
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entityPlayer.worldObj.spawnParticle("portal", entityPlayer.posX + (this.rand.nextDouble() - 0.5D) * (double)this.width, entityPlayer.posY + this.rand.nextDouble() * (double)entityPlayer.height - 0.75D, entityPlayer.posZ + (this.rand.nextDouble() - 0.5D) * (double)entityPlayer.width, (this.rand.nextDouble() - 0.5D) * 2.0D, -this.rand.nextDouble(), (this.rand.nextDouble() - 0.5D) * 2.0D);
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entityPlayer.worldObj.spawnParticle("portal", entityPlayer.posX + (this.rand.nextDouble() - 0.5D) * this.width, entityPlayer.posY + this.rand.nextDouble() * entityPlayer.height - 0.75D, entityPlayer.posZ + (this.rand.nextDouble() - 0.5D) * entityPlayer.width, (this.rand.nextDouble() - 0.5D) * 2.0D, -this.rand.nextDouble(), (this.rand.nextDouble() - 0.5D) * 2.0D);
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}
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}
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}
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@@ -203,34 +199,16 @@ public class MobMonolith extends EntityFlying implements IMob
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return par1EntityPlayer.canEntityBeSeen(this);
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}
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private boolean isCourseTraversable(double par1, double par3, double par5, double par7)
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{
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double d4 = (par1 - this.posX) / par7;
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double d5 = (par3 - this.posY) / par7;
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double d6 = (par5 - this.posZ) / par7;
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AxisAlignedBB axisalignedbb = this.boundingBox.copy();
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for (int i = 1; (double)i < par7; ++i)
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{
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axisalignedbb.offset(d4, d5, d6);
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if (!this.worldObj.getCollidingBoundingBoxes(this, axisalignedbb).isEmpty())
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{
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return false;
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}
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}
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return true;
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}
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public boolean attackEntityFrom(DamageSource par1DamageSource, int par2)
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{
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if(!(par1DamageSource==DamageSource.inWall))
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if(!(par1DamageSource == DamageSource.inWall))
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{
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this.aggro=400;
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}
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return false;
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}
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@Override
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public void faceEntity(Entity par1Entity, float par2, float par3)
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{
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double d0 = par1Entity.posX - this.posX;
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@@ -240,14 +218,14 @@ public class MobMonolith extends EntityFlying implements IMob
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if (par1Entity instanceof EntityLiving)
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{
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EntityLiving entityliving = (EntityLiving)par1Entity;
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d2 = entityliving.posY + (double)entityliving.getEyeHeight() - (this.posY + (double)this.getEyeHeight());
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d2 = entityliving.posY + entityliving.getEyeHeight() - (this.posY + this.getEyeHeight());
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}
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else
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{
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d2 = (par1Entity.boundingBox.minY + par1Entity.boundingBox.maxY) - (this.posY + (double)this.getEyeHeight());
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d2 = (par1Entity.boundingBox.minY + par1Entity.boundingBox.maxY) - (this.posY + this.getEyeHeight());
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}
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double d3 = (double)MathHelper.sqrt_double(d0 * d0 + d1 * d1);
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double d3 = MathHelper.sqrt_double(d0 * d0 + d1 * d1);
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float f2 = (float)(Math.atan2(d1, d0) * 180.0D / Math.PI) - 90.0F;
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float f3 = (float)(-(Math.atan2(d2, d3) * 180.0D / Math.PI));
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this.rotationPitch = f3;
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@@ -258,28 +236,13 @@ public class MobMonolith extends EntityFlying implements IMob
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this.renderYawOffset=this.rotationYaw;
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}
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private float updateRotation(float par1, float par2, float par3)
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{
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float f3 = MathHelper.wrapAngleTo180_float(par2 - par1);
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if (f3 > par3)
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{
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f3 = par3;
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}
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if (f3 < -par3)
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{
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f3 = -par3;
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}
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return par1 + f3;
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}
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@Override
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public float getRotationYawHead()
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{
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return 0.0F;
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}
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@Override
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public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
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{
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super.writeEntityToNBT(par1NBTTagCompound);
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@@ -300,9 +263,11 @@ public class MobMonolith extends EntityFlying implements IMob
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this.textureState = par1NBTTagCompound.getByte("textureState");
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this.scaleFactor = par1NBTTagCompound.getFloat("scaleFactor");
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}
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@Override
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public boolean getCanSpawnHere()
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{
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@SuppressWarnings("rawtypes")
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List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, AxisAlignedBB.getBoundingBox( this.posX-15, posY-4, this.posZ-15, this.posX+15, this.posY+15, this.posZ+15));
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if(this.worldObj.provider.dimensionId==DDProperties.instance().LimboDimensionID)
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@@ -315,11 +280,14 @@ public class MobMonolith extends EntityFlying implements IMob
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}
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else if(this.worldObj.provider instanceof PocketProvider)
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{
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if(list.size()>5||this.worldObj.canBlockSeeTheSky((int)this.posX, (int)this.posY, (int)this.posZ))
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if (list.size() > 5 ||
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this.worldObj.canBlockSeeTheSky((int)this.posX, (int)this.posY, (int)this.posZ))
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{
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return false;
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}
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}
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return this.worldObj.checkNoEntityCollision(this.boundingBox) && this.worldObj.getCollidingBoundingBoxes(this, this.boundingBox).isEmpty() && !this.worldObj.isAnyLiquid(this.boundingBox);
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return this.worldObj.checkNoEntityCollision(this.boundingBox) &&
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this.worldObj.getCollidingBoundingBoxes(this, this.boundingBox).isEmpty() &&
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!this.worldObj.isAnyLiquid(this.boundingBox);
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}
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}
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@@ -25,6 +25,7 @@ public class RiftRegenerator implements IRegularTickReceiver {
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regenerateRiftsInAllWorlds();
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}
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@SuppressWarnings("deprecation")
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public static void regenerateRiftsInAllWorlds()
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{
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//Regenerate rifts that have been replaced (not permanently removed) by players
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@@ -40,7 +41,7 @@ public class RiftRegenerator implements IRegularTickReceiver {
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{
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for (int count = 0; count < RIFTS_REGENERATED_PER_DIMENSION; count++)
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{
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DimLink link = dimension.getRandomLink();
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DimLink link = dimension.getRandomLink();
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Point4D source = link.source();
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if (!mod_pocketDim.blockRift.isBlockImmune(world, source.getX(), source.getY(), source.getZ())&& world.getChunkProvider().chunkExists(source.getX() >> 4, source.getZ() >> 4))
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{
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