Finished Textures, starting sound

This commit is contained in:
StevenRS11
2013-11-06 22:16:56 -05:00
parent 51ee6d9c5e
commit 4a6d166ba5
5 changed files with 74 additions and 26 deletions

View File

@@ -18,6 +18,7 @@ public class CustomSkyProvider extends IRenderHandler
int starGLCallList;
int glSkyList;
int glSkyList2;
private static final ResourceLocation locationEndSkyPng = new ResourceLocation("textures/environment/end_sky.png");
public ResourceLocation getMoonRenderPath()
@@ -44,7 +45,7 @@ public class CustomSkyProvider extends IRenderHandler
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
RenderHelper.disableStandardItemLighting();
GL11.glDepthMask(false);
mc.renderEngine.bindTexture(new ResourceLocation("/misc/tunnel.png"));
mc.renderEngine.bindTexture((locationEndSkyPng));
if (mc.theWorld.provider.isSurfaceWorld())
{