Fixed door placement on rifts,
working on biomes and mob
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@@ -10,6 +10,7 @@ public class MobObelisk extends EntityMob
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{
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super(par1World);
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this.texture="/mods/DimensionalDoors/textures/mobs/Monolith.png";
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this.setSize(4.0F, 4.0F);
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// TODO Auto-generated constructor stub
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}
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