Renamed Classes

Renamed MobObelisk to MobMonolith. Renamed LimboSkyProvider and
PocketProvider to have Xs at the ends of their names. This is temporary
so that I can change the name's capitalization. Windows considers the
names the same because it's file naming is case insensitive.
This commit is contained in:
SenseiKiwi
2013-07-26 05:30:59 -04:00
parent 687a75f4d5
commit 3a6b22c7cc
16 changed files with 33 additions and 40 deletions

View File

@@ -1,6 +1,6 @@
package StevenDimDoors.mod_pocketDim.world;
import StevenDimDoors.mod_pocketDim.ticking.MobObelisk;
import StevenDimDoors.mod_pocketDim.ticking.MobMonolith;
import net.minecraft.entity.monster.EntitySpider;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.SpawnListEntry;

View File

@@ -1,6 +1,6 @@
package StevenDimDoors.mod_pocketDim.world;
import StevenDimDoors.mod_pocketDim.ticking.MobObelisk;
import StevenDimDoors.mod_pocketDim.ticking.MobMonolith;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.SpawnListEntry;

View File

@@ -30,7 +30,7 @@ public class LimboProvider extends WorldProvider
public LimboProvider()
{
this.hasNoSky = false;
this.skyRenderer = new limboSkyProvider();
this.skyRenderer = new LimboSkyProviderX();
this.spawner = mod_pocketDim.spawner;
this.properties = mod_pocketDim.properties;
}

View File

@@ -11,7 +11,7 @@ import net.minecraft.util.MathHelper;
import net.minecraft.util.Vec3;
import net.minecraftforge.client.IRenderHandler;
public class limboSkyProvider extends IRenderHandler
public class LimboSkyProviderX extends IRenderHandler
{
int starGLCallList;

View File

@@ -14,7 +14,7 @@ import StevenDimDoors.mod_pocketDim.ticking.MonolithSpawner;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class pocketProvider extends WorldProvider
public class PocketProviderX extends WorldProvider
{
public int exitXCoord;
public int exitYCoord;
@@ -27,7 +27,7 @@ public class pocketProvider extends WorldProvider
private DDProperties properties;
private MonolithSpawner spawner;
public pocketProvider()
public PocketProviderX()
{
this.hasNoSky = true;
this.spawner = mod_pocketDim.spawner;