Renamed Classes

Renamed MobObelisk to MobMonolith. Renamed LimboSkyProvider and
PocketProvider to have Xs at the ends of their names. This is temporary
so that I can change the name's capitalization. Windows considers the
names the same because it's file naming is case insensitive.
This commit is contained in:
SenseiKiwi
2013-07-26 05:30:59 -04:00
parent 687a75f4d5
commit 3a6b22c7cc
16 changed files with 33 additions and 40 deletions

View File

@@ -42,7 +42,7 @@ import StevenDimDoors.mod_pocketDim.Point3D;
import StevenDimDoors.mod_pocketDim.TileEntityRift;
import StevenDimDoors.mod_pocketDim.mod_pocketDim;
import StevenDimDoors.mod_pocketDim.world.LimboProvider;
import StevenDimDoors.mod_pocketDim.world.pocketProvider;
import StevenDimDoors.mod_pocketDim.world.PocketProviderX;
import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.relauncher.Side;
@@ -386,7 +386,7 @@ public class dimHelper extends DimensionManager
}
else if(!this.dimList.containsKey(world.provider.dimensionId))
{
if(!(world.provider instanceof pocketProvider ||world.provider instanceof LimboProvider))
if(!(world.provider instanceof PocketProviderX ||world.provider instanceof LimboProvider))
{
DimData data = new DimData(world.provider.dimensionId, false, 0, 0, world.getSpawnPoint().posX, world.getSpawnPoint().posY, world.getSpawnPoint().posZ);
}