Moved file structure around a bit, and added stabilized rift sig

fixed XP bug moving through doors
made items shut doors again

Signed-off-by: StevenRS11 <stevenrs11@aol.com>
This commit is contained in:
StevenRS11
2013-04-16 20:48:49 -04:00
parent 25754d7137
commit 3579070eb9
30 changed files with 371 additions and 36 deletions

View File

@@ -14,8 +14,8 @@ import net.minecraft.tileentity.TileEntity;
import org.lwjgl.opengl.GL11;
import StevenDimDoors.mod_pocketDim.TileEntityDimDoor;
import StevenDimDoors.mod_pocketDim.dimDoor;
import StevenDimDoors.mod_pocketDim.mod_pocketDim;
import StevenDimDoors.mod_pocketDim.blocks.dimDoor;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;

View File

@@ -14,8 +14,8 @@ import net.minecraft.tileentity.TileEntity;
import org.lwjgl.opengl.GL11;
import StevenDimDoors.mod_pocketDim.TileEntityDimDoor;
import StevenDimDoors.mod_pocketDim.dimDoor;
import StevenDimDoors.mod_pocketDim.mod_pocketDim;
import StevenDimDoors.mod_pocketDim.blocks.dimDoor;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;