Implemented Automatic Versioning in Build Script

1. Changed build.gradle so that it edits the version numbers in
mod_pocketDim.java and mcmod.info.
2. Changed mod_pocketDim to use a placeholder for its version number and
fixed an annotation that was wrong. It would cause our mod_pocketDim
instance to not initialize properly. I removed what seemed to be
workarounds that were hiding the problem.
3. Fixed space in TileEntityDimDoor.invalidate() and corrected a
non-static access to a static field in mod_pocketDim.
4. Changed mcmod.info so that it users placeholders for the mod version
and MC version values.
This commit is contained in:
SenseiKiwi
2014-07-09 04:01:37 -04:00
parent 7d840ff895
commit 2904ec146d
4 changed files with 25 additions and 25 deletions

View File

@@ -6,10 +6,10 @@
"modid": "dimdoors",
"name": "Dimensional Doors",
"description": "Bend and twist reality itself, creating pocket dimensions, rifts, and much more",
"version": "1.6.4-R2.2.4",
"version": "$version",
"credits": "Created by StevenRS11, Coded by StevenRS11 and SenseiKiwi, Logo and Testing by Jaitsu",
"logoFile": "/dimdoors_logo.png",
"mcversion": "",
"mcversion": "$mcversion",
"url": "http://www.minecraftforum.net/topic/1650007-147smpssplan-dimensional-doors-v110-physics-what-physics-updated-with-fancy-opengl/",
"updateUrl": "",
"authors": [ "StevenRS11", "SenseiKiwi" ],