More Rift Fixes
--Changed BlockRift to use ITileEntityProvider instead of BlockContainer --Reorganized some of the code in TileEntityRift to improve performance and readability
This commit is contained in:
@@ -8,6 +8,7 @@ import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockContainer;
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import net.minecraft.block.BlockContainer;
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import net.minecraft.block.ITileEntityProvider;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.renderer.texture.IconRegister;
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import net.minecraft.client.renderer.texture.IconRegister;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.tileentity.TileEntity;
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@@ -28,7 +29,7 @@ import cpw.mods.fml.client.FMLClientHandler;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import cpw.mods.fml.relauncher.SideOnly;
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public class BlockRift extends BlockContainer
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public class BlockRift extends Block implements ITileEntityProvider
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{
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{
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private static final float MIN_IMMUNE_HARDNESS = 200.0F;
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private static final float MIN_IMMUNE_HARDNESS = 200.0F;
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private static final int BLOCK_DESTRUCTION_RANGE = 4;
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private static final int BLOCK_DESTRUCTION_RANGE = 4;
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@@ -107,7 +108,6 @@ public class BlockRift extends BlockContainer
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@Override
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@Override
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public boolean canCollideCheck(int par1, boolean par2)
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public boolean canCollideCheck(int par1, boolean par2)
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{
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{
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return par2;
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return par2;
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}
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}
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@@ -129,7 +129,6 @@ public class BlockRift extends BlockContainer
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{
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{
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return 0;
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return 0;
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}
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}
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return 8;
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return 8;
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}
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}
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@@ -154,8 +153,6 @@ public class BlockRift extends BlockContainer
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return null;
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return null;
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}
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}
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//function that regulates how many blocks it eats/ how fast it eats them.
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//function that regulates how many blocks it eats/ how fast it eats them.
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@Override
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@Override
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public void updateTick(World world, int x, int y, int z, Random random)
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public void updateTick(World world, int x, int y, int z, Random random)
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@@ -166,12 +163,11 @@ public class BlockRift extends BlockContainer
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//Randomly decide whether to search for blocks to destroy. This reduces the frequency of search operations,
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//Randomly decide whether to search for blocks to destroy. This reduces the frequency of search operations,
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//moderates performance impact, and controls the apparent speed of block destruction.
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//moderates performance impact, and controls the apparent speed of block destruction.
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if (random.nextInt(MAX_BLOCK_SEARCH_CHANCE) < BLOCK_SEARCH_CHANCE &&
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if (random.nextInt(MAX_BLOCK_SEARCH_CHANCE) < BLOCK_SEARCH_CHANCE &&
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((TileEntityRift) world.getBlockTileEntity(x, y, z)).isNearRift() )
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((TileEntityRift) world.getBlockTileEntity(x, y, z)).updateNearestRift() )
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{
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{
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destroyNearbyBlocks(world, x, y, z, random);
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destroyNearbyBlocks(world, x, y, z, random);
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}
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}
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}
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}
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}
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}
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private void destroyNearbyBlocks(World world, int x, int y, int z, Random random)
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private void destroyNearbyBlocks(World world, int x, int y, int z, Random random)
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@@ -368,7 +364,7 @@ public class BlockRift extends BlockContainer
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}
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}
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@Override
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@Override
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public TileEntity createNewTileEntity(World var1)
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public TileEntity createNewTileEntity(World world)
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{
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{
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return new TileEntityRift();
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return new TileEntityRift();
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}
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}
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@@ -15,7 +15,6 @@ import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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@SuppressWarnings("deprecation")
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public class TransientDoor extends BaseDimDoor
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public class TransientDoor extends BaseDimDoor
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{
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{
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public TransientDoor(int blockID, Material material, DDProperties properties)
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public TransientDoor(int blockID, Material material, DDProperties properties)
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@@ -21,6 +21,7 @@ import net.minecraft.util.MathHelper;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.util.Vec3;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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import StevenDimDoors.mod_pocketDim.DDProperties;
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import StevenDimDoors.mod_pocketDim.ServerPacketHandler;
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import StevenDimDoors.mod_pocketDim.ServerPacketHandler;
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import StevenDimDoors.mod_pocketDim.mod_pocketDim;
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import StevenDimDoors.mod_pocketDim.mod_pocketDim;
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import StevenDimDoors.mod_pocketDim.core.DimLink;
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import StevenDimDoors.mod_pocketDim.core.DimLink;
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@@ -30,25 +31,27 @@ import StevenDimDoors.mod_pocketDim.util.Point4D;
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public class TileEntityRift extends TileEntity
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public class TileEntityRift extends TileEntity
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{
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{
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private static final int MAX_SPREAD_ATTEMPTS = 3;
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private static final int MAX_SEARCH_ATTEMPTS = 50;
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private static final int MAX_ANCESTOR_LINKS = 3;
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private static final int ENDERMAN_SPAWNING_CHANCE = 1;
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private static final int ENDERMAN_SPAWNING_CHANCE = 1;
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private static final int MAX_ENDERMAN_SPAWNING_CHANCE = 32;
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private static final int MAX_ENDERMAN_SPAWNING_CHANCE = 32;
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private static Random random = new Random();
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private static Random random = new Random();
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private int age = 0;
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private int count = 0;
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private int count2 = 0;
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public int xOffset = 0;
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public int xOffset = 0;
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public int yOffset = 0;
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public int yOffset = 0;
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public int zOffset = 0;
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public int zOffset = 0;
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private boolean hasGrownRifts = false;
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public boolean shouldClose = false;
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public boolean shouldClose = false;
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private int count = 0;
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private int count2 = 0;
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private int age = 0;
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private boolean hasUpdated = false;
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private boolean hasUpdated = false;
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private boolean hasGrownRifts = false;
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public HashMap<Integer, double[]> renderingCenters = new HashMap<Integer, double[]>();
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public DimLink nearestRiftData;
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public DimLink nearestRiftData;
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public int spawnedEndermenID = 0;
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public int spawnedEndermenID = 0;
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DataWatcher watcher = new DataWatcher();
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public HashMap<Integer, double[]> renderingCenters = new HashMap<Integer, double[]>();
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@Override
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@Override
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public void updateEntity()
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public void updateEntity()
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@@ -88,14 +91,12 @@ public class TileEntityRift extends TileEntity
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{
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{
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this.spawnEndermen();
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this.spawnEndermen();
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this.calculateOldParticleOffset(); //this also calculates the distance for the particle stuff.
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this.calculateOldParticleOffset(); //this also calculates the distance for the particle stuff.
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if (mod_pocketDim.properties.RiftSpreadEnabled && !this.hasGrownRifts) //only grow if rifts are nearby
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this.grow(mod_pocketDim.properties);
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{
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this.grow();
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}
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count = 0;
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count = 0;
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}
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}
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if (this.shouldClose) //Determines if rift should render white closing particles and spread closing effect to other rifts nearby
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//Determines if rift should render white closing particles and spread closing effect to other rifts nearby
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if (this.shouldClose)
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{
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{
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closeRift();
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closeRift();
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}
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}
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@@ -112,16 +113,17 @@ public class TileEntityRift extends TileEntity
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//clears blocks for the new rending effect
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//clears blocks for the new rending effect
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for (double[] coord : this.renderingCenters.values())
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for (double[] coord : this.renderingCenters.values())
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{
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{
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int x = MathHelper.floor_double(coord[0]+.5);
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int x = MathHelper.floor_double(coord[0] + 0.5);
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int y = MathHelper.floor_double(coord[1]+.5);
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int y = MathHelper.floor_double(coord[1] + 0.5);
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int z = MathHelper.floor_double(coord[2]+.5);
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int z = MathHelper.floor_double(coord[2] + 0.5);
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if (!mod_pocketDim.blockRift.isBlockImmune(worldObj,this.xCoord + x, this.yCoord + y, this.zCoord + z)) //right side
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// Right side
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if (!mod_pocketDim.blockRift.isBlockImmune(worldObj, this.xCoord + x, this.yCoord + y, this.zCoord + z))
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{
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{
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worldObj.setBlockToAir(this.xCoord + x, this.yCoord + y, this.zCoord + z);
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worldObj.setBlockToAir(this.xCoord + x, this.yCoord + y, this.zCoord + z);
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}
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}
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// Left side
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if (!mod_pocketDim.blockRift.isBlockImmune(worldObj,this.xCoord - x, this.yCoord - y, this.zCoord - z)) //left side
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if (!mod_pocketDim.blockRift.isBlockImmune(worldObj, this.xCoord - x, this.yCoord - y, this.zCoord - z))
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{
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{
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worldObj.setBlockToAir(this.xCoord - x, this.yCoord - y, this.zCoord - z);
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worldObj.setBlockToAir(this.xCoord - x, this.yCoord - y, this.zCoord - z);
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}
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}
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@@ -147,7 +149,7 @@ public class TileEntityRift extends TileEntity
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//enderman will only spawn in groups of rifts
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//enderman will only spawn in groups of rifts
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if (random.nextInt(MAX_ENDERMAN_SPAWNING_CHANCE) < ENDERMAN_SPAWNING_CHANCE)
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if (random.nextInt(MAX_ENDERMAN_SPAWNING_CHANCE) < ENDERMAN_SPAWNING_CHANCE)
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{
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{
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if (isNearRift())
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if (updateNearestRift())
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{
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{
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List<Entity> list = worldObj.getEntitiesWithinAABB(EntityEnderman.class,
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List<Entity> list = worldObj.getEntitiesWithinAABB(EntityEnderman.class,
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AxisAlignedBB.getBoundingBox(xCoord - 9, yCoord - 3, zCoord - 9, xCoord + 9, yCoord + 3, zCoord + 9));
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AxisAlignedBB.getBoundingBox(xCoord - 9, yCoord - 3, zCoord - 9, xCoord + 9, yCoord + 3, zCoord + 9));
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@@ -162,7 +164,7 @@ public class TileEntityRift extends TileEntity
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}
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}
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}
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}
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public boolean isNearRift()
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public boolean updateNearestRift()
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{
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{
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nearestRiftData = PocketManager.getDimensionData(worldObj).findNearestRift(this.worldObj, 5, xCoord, yCoord, zCoord);
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nearestRiftData = PocketManager.getDimensionData(worldObj).findNearestRift(this.worldObj, 5, xCoord, yCoord, zCoord);
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return (nearestRiftData != null);
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return (nearestRiftData != null);
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@@ -208,7 +210,7 @@ public class TileEntityRift extends TileEntity
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private void calculateOldParticleOffset()
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private void calculateOldParticleOffset()
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{
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{
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nearestRiftData = PocketManager.getDimensionData(worldObj).findNearestRift(worldObj, 5, xCoord, yCoord, zCoord);
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updateNearestRift();
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if (nearestRiftData != null)
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if (nearestRiftData != null)
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{
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{
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Point4D location = nearestRiftData.source();
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Point4D location = nearestRiftData.source();
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@@ -283,75 +285,64 @@ public class TileEntityRift extends TileEntity
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return pass == 1;
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return pass == 1;
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}
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}
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public int countParents(DimLink link)
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public int countAncestorLinks(DimLink link)
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{
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{
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if (link.parent() != null)
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if (link.parent() != null)
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{
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{
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return 1 + countParents(link.parent());
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return countAncestorLinks(link.parent()) + 1;
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}
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else
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{
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return 0;
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}
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}
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return 1;
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}
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}
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public void grow()
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public void grow(DDProperties properties)
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{
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{
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if (worldObj.isRemote || this.hasGrownRifts || random.nextInt(3) == 0)
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if (worldObj.isRemote || hasGrownRifts || !properties.RiftSpreadEnabled || random.nextInt(3) == 0)
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{
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{
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return;
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return;
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}
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}
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NewDimData dimension = PocketManager.getDimensionData(worldObj);
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NewDimData dimension = PocketManager.getDimensionData(worldObj);
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if (dimension.findNearestRift(this.worldObj, 5, xCoord, yCoord, zCoord) == null)
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{
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return;
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}
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int growCount=0;
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DimLink link = dimension.getLink(xCoord, yCoord, zCoord);
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DimLink link = dimension.getLink(xCoord, yCoord, zCoord);
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int x=0,y=0,z=0;
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if (countAncestorLinks(link) > MAX_ANCESTOR_LINKS)
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while(growCount<100)
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{
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{
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growCount++;
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x=xCoord+(1-(random.nextInt(2)*2)*random.nextInt(6));
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y=yCoord+(1-(random.nextInt(2)*2)*random.nextInt(4));
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z=zCoord+(1-(random.nextInt(2)*2)*random.nextInt(6));
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if(worldObj.isAirBlock(x, y, z))
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{
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break;
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}
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}
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if (growCount < 100)
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{
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//look to see if there is a block inbetween the rift and the spread location that should interrupt the spread. With this change,
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//rifts cannot spread if there are any blocks nearby that are invularble to rift destruction
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//TODO- make this look for blocks breaking line of sight with the rift
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if (link != null)
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{
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if ((this.countParents(link)<4))
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{
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MovingObjectPosition hit = this.worldObj.clip(this.worldObj.getWorldVec3Pool().getVecFromPool(this.xCoord,this.yCoord,this.zCoord), this.worldObj.getWorldVec3Pool().getVecFromPool(x,y,z),false);
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if(hit!=null)
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{
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if(mod_pocketDim.blockRift.isBlockImmune(this.worldObj,hit.blockX,hit.blockY,hit.blockZ))
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{
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System.out.println(Block.blocksList[this.worldObj.getBlockId(hit.blockX,hit.blockY,hit.blockZ)].getLocalizedName()+" HIT");
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return;
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return;
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}
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}
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System.out.println(Block.blocksList[this.worldObj.getBlockId(hit.blockX,hit.blockY,hit.blockZ)].getLocalizedName());
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hit = this.worldObj.clip(this.worldObj.getWorldVec3Pool().getVecFromPool(this.xCoord,this.yCoord,this.zCoord), this.worldObj.getWorldVec3Pool().getVecFromPool(x,y,z),false);
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System.out.println(Block.blocksList[this.worldObj.getBlockId(hit.blockX,hit.blockY,hit.blockZ)].getLocalizedName());
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//FIXME: This condition would prevent people from creating rooms of densely packed rifts... ~SenseiKiwi
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if (updateNearestRift())
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{
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return;
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}
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}
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int x, y, z;
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int spreadAttempts = 0;
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for (int searchAttempts = 0; searchAttempts < MAX_SEARCH_ATTEMPTS; searchAttempts++)
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{
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x = xCoord + MathHelper.getRandomIntegerInRange(random, -6, 6);
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y = yCoord + MathHelper.getRandomIntegerInRange(random, -4, 4);
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z = zCoord + MathHelper.getRandomIntegerInRange(random, -6, 6);
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if (y >= 0 && y < worldObj.getActualHeight() && worldObj.isAirBlock(x, y, z))
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{
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Vec3 position = worldObj.getWorldVec3Pool().getVecFromPool(xCoord, yCoord, zCoord);
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Vec3 spreadTarget = worldObj.getWorldVec3Pool().getVecFromPool(x, y, z);
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MovingObjectPosition hit = worldObj.clip(position, spreadTarget, false);
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if (hit == null || !mod_pocketDim.blockRift.isBlockImmune(worldObj, hit.blockX, hit.blockY, hit.blockZ))
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{
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dimension.createChildLink(x, y, z, link);
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dimension.createChildLink(x, y, z, link);
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this.hasGrownRifts=true;
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hasGrownRifts = true;
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}
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}
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else
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else
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{
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{
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System.out.println("allDone");
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spreadAttempts++;
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this.hasGrownRifts=true;
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if (spreadAttempts >= MAX_SPREAD_ATTEMPTS)
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{
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break;
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}
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}
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}
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}
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}
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}
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}
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@@ -377,7 +368,6 @@ public class TileEntityRift extends TileEntity
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public void writeToNBT(NBTTagCompound nbt)
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public void writeToNBT(NBTTagCompound nbt)
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{
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{
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super.writeToNBT(nbt);
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super.writeToNBT(nbt);
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nbt.setInteger("hashMapSize", this.renderingCenters.size());
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nbt.setInteger("age", this.age);
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nbt.setInteger("age", this.age);
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nbt.setInteger("count", this.count);
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nbt.setInteger("count", this.count);
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nbt.setInteger("count2", this.count2);
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nbt.setInteger("count2", this.count2);
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Reference in New Issue
Block a user