Fixed Empty Dungeon Guide Bug
Fixed the bug that caused "How_to_add_dungeons.txt" to be copied as an empty file. The reason was very subtle. Also moved the file to a different directory.
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@@ -112,7 +112,7 @@ public class DungeonHelper
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File file = new File(properties.CustomSchematicDirectory);
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File file = new File(properties.CustomSchematicDirectory);
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if (file.exists() || file.mkdir())
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if (file.exists() || file.mkdir())
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{
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{
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copyfile.copyFile("/mods/DimDoors/How_to_add_dungeons.txt", file.getAbsolutePath() + "/How_to_add_dungeons.txt");
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copyfile.copyFile("/mods/DimDoors/text/How_to_add_dungeons.txt", file.getAbsolutePath() + "/How_to_add_dungeons.txt");
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}
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}
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registerFlipBlocks();
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registerFlipBlocks();
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importCustomDungeons(properties.CustomSchematicDirectory);
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importCustomDungeons(properties.CustomSchematicDirectory);
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@@ -12,10 +12,10 @@ public class copyfile
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{
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{
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try
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try
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{
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{
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System.out.println("DIMDOORS COPYING FILE TIME");
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//Note: For this to work properly, you must use getClass() on an instance of the class,
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System.out.println("src: " + ori);
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//not on the value obtained from .class. That was what caused this code to fail before.
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System.out.println("dest: " + dest);
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//SchematicLoader didn't have this problem because we used instances of it.
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InputStream in = (mod_pocketDim.class.getClass().getResourceAsStream(ori));
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InputStream in = mod_pocketDim.instance.getClass().getResourceAsStream(ori);
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OutputStream out = new FileOutputStream(dest);
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OutputStream out = new FileOutputStream(dest);
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byte[] buf = new byte[1024];
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byte[] buf = new byte[1024];
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int len;
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int len;
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@@ -27,7 +27,7 @@ public class copyfile
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}
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}
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catch (Exception e)
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catch (Exception e)
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{
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{
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e.printStackTrace();
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System.out.println("Unable to get resource: " + ori);
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return false;
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return false;
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}
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}
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return true;
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return true;
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