Removed dd-create Requirement for Exporting
Removed the code in DungeonHelper and CommandEndDungeonCreation that would force the player to use "override" with when exporting dungeons that DD did not recognized as having been built in custom dungeon pockets. This restriction is no longer necessary now that we don't need pockets with standardized orientations or Eternal Fabric boundaries.
This commit is contained in:
@@ -61,8 +61,6 @@ public class DungeonHelper
|
||||
};
|
||||
|
||||
private Random rand = new Random();
|
||||
|
||||
private HashMap<Integer, LinkData> customDungeonStatus = new HashMap<Integer, LinkData>();
|
||||
|
||||
public ArrayList<DungeonGenerator> customDungeons = new ArrayList<DungeonGenerator>();
|
||||
public ArrayList<DungeonGenerator> registeredDungeons = new ArrayList<DungeonGenerator>();
|
||||
@@ -157,18 +155,9 @@ public class DungeonHelper
|
||||
//Place a Warp Door linked to that pocket
|
||||
itemDimDoor.placeDoorBlock(world, x, y, z, 3, mod_pocketDim.ExitDoor);
|
||||
|
||||
//Register the pocket as a custom dungeon
|
||||
customDungeonStatus.put(link.destDimID,
|
||||
dimHelper.instance.getLinkDataFromCoords(link.destXCoord, link.destYCoord, link.destZCoord, link.destDimID));
|
||||
|
||||
return link;
|
||||
}
|
||||
|
||||
public boolean isCustomDungeon(int dimensionID)
|
||||
{
|
||||
return customDungeonStatus.containsKey(dimensionID);
|
||||
}
|
||||
|
||||
public boolean validateDungeonType(String type)
|
||||
{
|
||||
//Check if the dungeon type is valid
|
||||
|
||||
Reference in New Issue
Block a user