Improved DungeonHelper
Completed changes so that our code uses registerDungeon() (formerly registerCustomDungeons() ) to register all dungeons, both bundled with the mod and custom ones. Made some changes to the code to hide implementation details from other classes. Also, I had some problems with old dungeons being mixed into the renamed ones. I had to remove fallingTNThall from the schematics folder and deleted the WIP folder because I think we have completed versions of those schematics already. Some of our dungeons have pre-filled chests and the contents are more generous than our current loot system (e.g. ruinsO has a prefilled chest). I'll have to wipe all the chests later.
This commit is contained in:
BIN
schematics/ruins/trap_pistonHallway_closed_100.schematic
Normal file
BIN
schematics/ruins/trap_pistonHallway_closed_100.schematic
Normal file
Binary file not shown.
Reference in New Issue
Block a user