Gold dim door working
Needs to gen the right type of door.
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@@ -45,6 +45,7 @@ public class ItemRiftSignature extends Item
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@Override
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public boolean onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ)
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{
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//TODO- recognize doors and intelligently place rifts on them.
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// We must use onItemUseFirst() instead of onItemUse() because Minecraft checks
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// whether the user is in creative mode after calling onItemUse() and undoes any
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// damage we might set to indicate the rift sig has been activated. Otherwise,
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